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PaoPaoDNS主要是分流国内外吧,如果你要分流到国外然后再细分的话,可以看看PaoPaoGateWay里clash的规则模式。 |
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与其他应用一样,如果你的游戏是IP直连的话就需要,如果是域名连接的就不需要。游戏的IP段可以参考一些Netch用的cidr:https://github.com/HXHGTS/Netch-Rules/tree/main
是的,这是一个可行的方式。或者你可以启动两个ppgw,使用不同的fake cidr段,然后ppdns规则和静态路由规则指向两个不同的ppgw。 |
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PVE下PaoPaoDNS Openwrt PaoPaoGateWay adguard。DNS是,客户端到adguard再到PaoPaoDNS。op静态路由把7.0.0.0指向了PaoPaoGateWay,如果想实现游戏IP分流,那是不是还得静态IP指向PaoPaoGateWay,再就是如果想整外网的分流,比如油管走大流量,游戏走小流量,是不是还得研究里面的clash规则。
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