From 900cccce848dfac6d960c24b87b8ae4662d4784f Mon Sep 17 00:00:00 2001 From: Kli Kli Date: Mon, 6 Jan 2025 15:12:46 +0100 Subject: [PATCH] fix: reduce chimera shrinking speed It was hard to keep it at riding size --- .../occultism/common/entity/familiar/ChimeraFamiliarEntity.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/klikli_dev/occultism/common/entity/familiar/ChimeraFamiliarEntity.java b/src/main/java/com/klikli_dev/occultism/common/entity/familiar/ChimeraFamiliarEntity.java index 041a305f8..404eae0fc 100644 --- a/src/main/java/com/klikli_dev/occultism/common/entity/familiar/ChimeraFamiliarEntity.java +++ b/src/main/java/com/klikli_dev/occultism/common/entity/familiar/ChimeraFamiliarEntity.java @@ -76,7 +76,7 @@ public class ChimeraFamiliarEntity extends ResizableFamiliarEntity implements It private static final ResourceLocation DAMAGE_BONUS = ResourceLocation.fromNamespaceAndPath(Occultism.MODID, "chimera_damage_bonus"); private static final ResourceLocation SPEED_BONUS = ResourceLocation.fromNamespaceAndPath(Occultism.MODID, "chimera_speed_bonus"); private static final byte RIDING_SIZE = 80; - private static final double SHRINK_CHANCE = 0.005; + private static final double SHRINK_CHANCE = 0.0001; private static final int ATTACK_TIME = 10; private static final EntityDataAccessor ATTACKER = SynchedEntityData.defineId(ChimeraFamiliarEntity.class,