diff --git a/Spatial.gd b/Spatial.gd index e7cc839d..12e82926 100644 --- a/Spatial.gd +++ b/Spatial.gd @@ -56,6 +56,10 @@ const gizmo_scene = preload("res://Gizmo/PointEdit.tscn") # Scripts containing code used by this scene const CategoryData = preload("res://CategoryData.gd") const Waypoint = preload("res://waypoint.gd") +const FileHandler = preload("res://FileHandler.gd") + +# File path for the the json that contains a hash of the data files +const HASH_BY_MAP_ID_FILEPATH: String = "user://hash_by_map_id.json" ##########Node Connections########### onready var markers_ui := $Control/Dialogs/CategoriesDialog/MarkersUI as Tree @@ -339,7 +343,9 @@ func decode_context_packet(spb: StreamPeerBuffer): if self.map_id != old_map_id: print("New Map") - print("Saving Old Map") + if old_map_id != 0 and not read_hash(old_map_id) == make_hash(self.waypoint_data.to_bytes()): + print("Saving Old Map") + save_map_data(old_map_id) print("Loading New Map") load_waypoint_markers(self.map_id) @@ -389,11 +395,14 @@ func reset_3D_minimap_masks(category: Spatial): var waypoint_data = Waypoint.Waypoint.new() -var marker_file_dir = "user://protobins/" +# We save the marker data in this directory when the files are have been split +# by Map ID. All changes made by the editor are automatically saved in these +# files prior to export. +var unsaved_markers_dir = "user://protobin_by_map_id/" var marker_file_path = "" -func load_waypoint_markers(map_id): - self.marker_file_path = self.marker_file_dir + String(map_id) + ".bin" +func load_waypoint_markers(map_id_to_load: int): + self.marker_file_path = self.unsaved_markers_dir + String(map_id_to_load) + ".bin" self.waypoint_data = Waypoint.Waypoint.new() clear_map_markers() init_category_tree() @@ -537,7 +546,7 @@ func _waypoint_categories_to_godot_nodes(item: TreeItem, waypoint_category: Wayp if texture_id == null: print("Warning: No texture found in " , category_name) continue - var full_texture_path = self.marker_file_dir + self.waypoint_data.get_textures()[texture_id].get_filepath() + var full_texture_path = self.unsaved_markers_dir + self.waypoint_data.get_textures()[texture_id].get_filepath() gen_new_trail(full_texture_path, trail, category_item) @@ -546,7 +555,7 @@ func _waypoint_categories_to_godot_nodes(item: TreeItem, waypoint_category: Wayp if texture_id == null: print("Warning: No texture found in " , category_name) continue - var full_texture_path = self.marker_file_dir + self.waypoint_data.get_textures()[texture_id].get_filepath() + var full_texture_path = self.unsaved_markers_dir + self.waypoint_data.get_textures()[texture_id].get_filepath() gen_new_icon(full_texture_path, icon, category_item) for category_child in waypoint_category.get_children(): @@ -621,31 +630,45 @@ func gen_new_icon(texture_path: String, waypoint_icon: Waypoint.Icon, category_i var category_data = category_item.get_metadata(0) category_data.category3d.add_icon(new_icon) -# This function take all of the currently rendered objects and converts it into -# the data format that is saved/loaded from. -func data_from_renderview(): - var icons_data = [] - var paths_data = [] - - for icon in $Icons.get_children(): - icons_data.append({ - "position": [icon.translation.x, icon.translation.y, -icon.translation.z], - "texture": icon.texture_path - }) - - for path in $Paths.get_children(): - #print(path) - var points = [] - for point in range(path.get_point_count()): - var point_position:Vector3 = path.get_point_position(point) - points.append([point_position.x, point_position.y, -point_position.z]) - paths_data.append({ - "points": points, - "texture": path.texture_path - }) - - var data_out = {"icons": icons_data, "paths": paths_data} - return data_out +################################################################################ +# Section of functions for saving data to file +################################################################################ +func save_map_data(map_id: int): + var packed_bytes = self.waypoint_data.to_bytes() + var file = File.new() + file.open(self.marker_file_path, file.WRITE) + file.store_buffer(packed_bytes) + +func make_hash(data: PoolByteArray) -> String: + var ctx = HashingContext.new() + ctx.start(HashingContext.HASH_MD5) + ctx.update(data) + var res: PoolByteArray = ctx.finish() + return res.hex_encode() + + +# Save all hashes +func save_hashes(): + var file = File.new() + var data = {} + var dir = Directory.new() + dir.open(self.unsaved_markers_dir) + dir.list_dir_begin() + var file_name = dir.get_next() + while file_name != "": + if dir.file_exists(file_name): + file.open(file_name, File.READ) + data[file_name.get_basename()] = make_hash(file.get_buffer(file.get_len())) + file_name = dir.get_next() + file.open(HASH_BY_MAP_ID_FILEPATH, File.WRITE) + file.store_string(JSON.print(data)) + +func read_hash(map_id: int) -> String: + var file = File.new() + if not file.file_exists(HASH_BY_MAP_ID_FILEPATH): + return "" + file.open(HASH_BY_MAP_ID_FILEPATH, File.READ) + return JSON.parse(file.get_as_text()).result.get(String(map_id), "") ################################################################################ # Adjustment and gizmo functions @@ -1011,6 +1034,8 @@ func _on_ReverseTrailDirection_pressed(): func _on_ExitButton_pressed(): + if not read_hash(self.map_id) == make_hash(self.waypoint_data.to_bytes()): + save_map_data(self.map_id) exit_burrito() @@ -1037,3 +1062,17 @@ func _on_MarkersUI_item_edited(): func _on_ImportPath_pressed(): $Control/Dialogs/ImportPackDialog.show() + + +func _on_ImportPackDialog_dir_selected(dir): + var user_data_dir = str(OS.get_user_data_dir()) + var args: PoolStringArray = [ + "--input-taco-path", dir, + # TODO: This line is not working as intended and needs to be investigated + # "--input-waypoint-path", user_data_dir.plus_file("protobin"), + "--output-waypoint-path", user_data_dir.plus_file("protobin"), + "--output-split-waypoint-path", ProjectSettings.globalize_path(self.unsaved_markers_dir) + ] + FileHandler.call_xml_converter(args) + save_hashes() + load_waypoint_markers(self.map_id) diff --git a/Spatial.tscn b/Spatial.tscn index 22a1adfc..3483cd77 100644 --- a/Spatial.tscn +++ b/Spatial.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=19 format=2] +[gd_scene load_steps=18 format=2] [ext_resource path="res://Spatial.gd" type="Script" id=1] [ext_resource path="res://shaders/range_indicators.shader" type="Shader" id=2] @@ -12,7 +12,6 @@ [ext_resource path="res://icon_new_point.png" type="Texture" id=11] [ext_resource path="res://SettingsDialog.gd" type="Script" id=12] [ext_resource path="res://Category3D.gd" type="Script" id=13] -[ext_resource path="res://ImportPackDialog.gd" type="Script" id=14] [ext_resource path="res://Category2D.gd" type="Script" id=15] [sub_resource type="Shader" id=1] @@ -193,7 +192,6 @@ mode = 2 access = 2 current_dir = "" current_path = "" -script = ExtResource( 14 ) __meta__ = { "_edit_use_anchors_": false } @@ -886,7 +884,7 @@ material/0 = SubResource( 4 ) [connection signal="pressed" from="Control/GlobalMenuButton/EditorQuckPanel/HBoxContainer/NewTrailPoint" to="." method="_on_NewTrailPoint_pressed"] [connection signal="pressed" from="Control/GlobalMenuButton/EditorQuckPanel/HBoxContainer/NewIcon" to="." method="_on_NewIcon_pressed"] [connection signal="pressed" from="Control/GlobalMenuButton/EditorQuckPanel/HBoxContainer/AdjustPoints" to="." method="_on_AdjustNodesButton_pressed"] -[connection signal="dir_selected" from="Control/Dialogs/ImportPackDialog" to="Control/Dialogs/ImportPackDialog" method="_on_FileDialog_dir_selected"] +[connection signal="dir_selected" from="Control/Dialogs/ImportPackDialog" to="." method="_on_ImportPackDialog_dir_selected"] [connection signal="hide" from="Control/Dialogs/ImportPackDialog" to="." method="_on_Dialog_hide"] [connection signal="hide" from="Control/Dialogs/MainMenu" to="." method="_on_Dialog_hide"] [connection signal="pressed" from="Control/Dialogs/MainMenu/ScrollContainer/VBoxContainer/LoadTrail" to="." method="_on_LoadTrail_pressed"] @@ -913,7 +911,6 @@ material/0 = SubResource( 4 ) [connection signal="value_changed" from="Control/Dialogs/RangesDialog/GridContainer/SpinBox7" to="Control/Dialogs/RangesDialog" method="on_change"] [connection signal="file_selected" from="Control/Dialogs/TexturePathOpen" to="." method="_on_TexturePathOpen_file_selected"] [connection signal="hide" from="Control/Dialogs/TexturePathOpen" to="." method="_on_Dialog_hide"] -[connection signal="file_selected" from="Control/Dialogs/SaveDialog" to="." method="_on_SaveDialog_file_selected"] [connection signal="hide" from="Control/Dialogs/SaveDialog" to="." method="_on_Dialog_hide"] [connection signal="hide" from="Control/Dialogs/NodeEditorDialog" to="." method="_on_NodeEditorDialog_hide"] [connection signal="pressed" from="Control/Dialogs/NodeEditorDialog/ScrollContainer/VBoxContainer/DeleteNode" to="." method="_on_DeleteNode_pressed"]