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I am a Blender user and got myself a normal map, which I'd want to convert into a height map.
That is why I searched for conversion techniques and found this repository, and I have a few questions about it:
How is the calculation between different maps being done?
Would this be possible to reprocude only using math and vector math, procedurally?
The text was updated successfully, but these errors were encountered:
I am a Blender user and got myself a normal map, which I'd want to convert into a height map.
That is why I searched for conversion techniques and found this repository, and I have a few questions about it:
The text was updated successfully, but these errors were encountered: