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Boilborn.json
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Boilborn.json
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{"id":"_6uqnul4qyy0","name":"Boilborn","traits":"Mindless","level":1,"specials":[{"id":"_21bp1p5ihrr","name":"Motion Sense","traits":"","range":"","actions":"none","type":"general","description":"A boilborn can sense nearby motion through vibration and air movement."},{"id":"_29d5ik46npl","name":"Filth Fever","traits":"disease","range":"","actions":"none","type":"offense","description":"The sickened and unconscious conditions from filth fever don’t improve on their own until the disease is cured. Saving Throw DC 14 Fortitude; Stage 1 carrier with no ill effect (1d4 hours); Stage 2 sickened 1 (1 day); Stage 3 sickened 1 and slowed 1 as long as it remains sickened (1 day); Stage 4 unconscious (1 day); Stage 5 dead"},{"id":"_1m8e5tiiigy","name":"Blorp!","traits":"disease, evocation","range":"","actions":"none","type":"defense","description":"When a boilborn is killed it explodes in a 10ft radius of disease ridden acid. A creature must make a reflex save dc 14 or take 2d6 acid damage.\nCritical Success: No damage\nSuccess: Half Damage\nFailure: Full Damage and subjected to filth fever."}],"alignment":"n","size":"tiny","type":"ooze","adjust":0,"description":"","items":"","spellattack":{"value":"","benchmark":"moderate","note":""},"spelldc":{"value":"","benchmark":"moderate","note":""},"savenote":"","creature":"","speed":"10 feet, climb 10 feet, swim 10 feet","imgurl":"","spelltype":"","ritualtype":"","rituals":"","spells":["","","","","","","","","","",""],"constant":"","strength":{"value":"2","benchmark":"moderate","note":""},"dexterity":{"value":"-4","benchmark":"moderate","note":""},"constitution":{"value":"5","benchmark":"moderate","note":""},"intelligence":{"value":"-4","benchmark":"moderate","note":""},"wisdom":{"value":"4","benchmark":"moderate","note":""},"charisma":{"value":"-5","benchmark":"moderate","note":""},"perception":{"value":"3","benchmark":"moderate","note":"motion sense 60 feet (imprecise), no vision"},"acrobatics":{"value":"","benchmark":"moderate","note":""},"arcana":{"value":"","benchmark":"moderate","note":""},"athletics":{"value":"7","benchmark":"moderate","note":""},"crafting":{"value":"","benchmark":"moderate","note":""},"deception":{"value":"","benchmark":"moderate","note":""},"diplomacy":{"value":"","benchmark":"moderate","note":""},"intimidation":{"value":"","benchmark":"moderate","note":""},"medicine":{"value":"","benchmark":"moderate","note":""},"nature":{"value":"","benchmark":"moderate","note":""},"occultism":{"value":"","benchmark":"moderate","note":""},"performance":{"value":"","benchmark":"moderate","note":""},"religion":{"value":"","benchmark":"moderate","note":""},"society":{"value":"","benchmark":"moderate","note":""},"stealth":{"value":"","benchmark":"moderate","note":""},"survival":{"value":"","benchmark":"moderate","note":""},"thievery":{"value":"","benchmark":"moderate","note":""},"lore":{"value":"","benchmark":"moderate","note":"","name":"lore"},"lorealt":{"value":"","benchmark":"moderate","note":"","name":"lore"},"ac":{"value":"10","benchmark":"moderate","note":""},"hp":{"value":"21","benchmark":"moderate","note":""},"fortitude":{"value":"10","benchmark":"moderate","note":""},"reflex":{"value":"2","benchmark":"moderate","note":""},"will":{"value":"2","benchmark":"moderate","note":""},"resistance":{"value":"acid 3","benchmark":"moderate","note":""},"weakness":{"value":"","benchmark":"moderate","note":""},"immunity":{"value":"critical hits, precision, unconscious, visual effects, mental","benchmark":"moderate","note":""},"roadmap":"","strikes":[{"id":"_2g3lct0svwc","name":"Slap","traits":"finesse","attack":"7","damage":"1d4+2 bludgeoning + disease","type":"Melee"}],"hints":["perception","strength","dexterity","constitution","intelligence","wisdom","charisma","ac","fortitude","reflex","will","hp"]}