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Guecubu.json
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Guecubu.json
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{"id":"_2pm7u3mnnu4","name":"Guecubu","traits":"earth, rare","level":8,"specials":[{"id":"_22lfdcw7ojb","name":"Broken Ground","traits":"aura, earth","range":"","actions":"none","type":"defense","description":"A Guecubu causes the ground to ripple and distort within 30 ft of its location. All creatures treat this area as difficult terrain. Guecubu are immune to this effect."},{"id":"_70t0hd0akzw","name":"Misfortune","traits":"curse, luck, necromancy","range":"","actions":"none","type":"offense","description":"A creature damaged by the Guecubu’s bite must succeed at a Will save DC 23. On a failure the creature is enfeebled and clumsy 2. If the creature is already afflicted by this curse then they receive Stunned 2 for one round."},{"id":"_2tegysedaay","name":"Earth Control","traits":"earth, transmutation, manipulate","range":"","actions":"two","type":"offense","description":"The guecubu can drive it’s arms into the earth and manipulate its aura of Broken Ground. It may manipulate the earth in two ways. For the round following the use of this action the Broken Ground aura does not function. Both effects last 1 round and require a DC 26 Reflex Save.\nBladed earth: The ground erupts in blades driving upward at chaotic angles.\nCritical Failure: Creatures take 10d6 damage.\nFailure: Creatures take 5d6 damage.\nSuccess: Creatures take 2d6 damage.\nCritical Success: No damage.\nWave of Earth: The ground roils and builds near the Guecubu and rolls out as a small wave threatening to coat all creatures in viscous mud. \nCritical Failure: Creatures are Slowed 2 for 1 minute.\nFailure: Creatures are Slowed 1 for 1 minute.\nSuccess: Creatures are Slowed 1 for 1 round.\nCritical Success: No effect. \n"}],"alignment":"n","size":"medium","type":"undead","adjust":0,"description":"","items":"","spellattack":{"value":"15","benchmark":"moderate","note":""},"spelldc":{"value":"23","benchmark":"moderate","note":""},"savenote":"","creature":"","speed":"25 feet, burrow 15 ft., earth glide","imgurl":"","spelltype":"","ritualtype":"","rituals":"","spells":["","","","","","","Shape Stone (at will) ","","","",""],"constant":"","strength":{"value":"7","benchmark":"moderate","note":""},"dexterity":{"value":"6","benchmark":"moderate","note":""},"constitution":{"value":"4","benchmark":"moderate","note":""},"intelligence":{"value":"2","benchmark":"moderate","note":""},"wisdom":{"value":"6","benchmark":"moderate","note":""},"charisma":{"value":"5","benchmark":"moderate","note":""},"perception":{"value":"16","benchmark":"moderate","note":"darkvision, tremorsense 60 ft"},"acrobatics":{"value":"18","benchmark":"moderate","note":""},"arcana":{"value":"","benchmark":"moderate","note":""},"athletics":{"value":"20","benchmark":"moderate","note":""},"crafting":{"value":"","benchmark":"moderate","note":""},"deception":{"value":"","benchmark":"moderate","note":""},"diplomacy":{"value":"","benchmark":"moderate","note":""},"intimidation":{"value":"","benchmark":"moderate","note":""},"medicine":{"value":"","benchmark":"moderate","note":""},"nature":{"value":"16","benchmark":"moderate","note":""},"occultism":{"value":"","benchmark":"moderate","note":""},"performance":{"value":"","benchmark":"moderate","note":""},"religion":{"value":"","benchmark":"moderate","note":""},"society":{"value":"","benchmark":"moderate","note":""},"stealth":{"value":"19","benchmark":"moderate","note":""},"survival":{"value":"","benchmark":"moderate","note":""},"thievery":{"value":"","benchmark":"moderate","note":""},"lore":{"value":"","benchmark":"moderate","note":"","name":"lore"},"lorealt":{"value":"","benchmark":"moderate","note":"","name":"lore"},"ac":{"value":"27","benchmark":"moderate","note":""},"hp":{"value":"125","benchmark":"moderate","note":"negative healing, fast healing 5"},"fortitude":{"value":"16","benchmark":"moderate","note":""},"reflex":{"value":"13","benchmark":"moderate","note":""},"will":{"value":"19","benchmark":"moderate","note":""},"resistance":{"value":"all physical 10 (except bludgeoning), cold 10","benchmark":"moderate","note":""},"weakness":{"value":"","benchmark":"moderate","note":""},"immunity":{"value":"electricity, death effects, disease, mental, paralyzed, poison, unconscious","benchmark":"moderate","note":""},"roadmap":"","strikes":[{"id":"_2ovdbxb1av8","name":"bite","traits":"curse","attack":"20","damage":"2d8+10 bludgeoning plus misfortune","type":"Melee"}],"hints":["perception","strength","dexterity","constitution","intelligence","wisdom","charisma","ac","fortitude","reflex","will","hp"],"languages":"common"}