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When indented in tree nodes, dragScalar widgets will use too much space for the input box, often causing the label to be unreadable:
Making the window much larger will reveal the label, slowly:
Better would be for the input box to size with the window accordingly, and always reserve enough space for the label. This behaviour works fine when not indented, as seen in the demo window:
This avoids the unfortunate sizing bug explained here: kotlin-graphics/imgui#138
Also makes us use more of the valuable module window space, so why not?
Signed-off-by: Ridan Vandenbergh <[email protected]>
When indented in tree nodes,
dragScalar
widgets will use too much space for the input box, often causing the label to be unreadable:Making the window much larger will reveal the label, slowly:
Better would be for the input box to size with the window accordingly, and always reserve enough space for the label. This behaviour works fine when not indented, as seen in the demo window:
To reproduce:
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