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It would be worth looking at different ways of defining the move heuristics (based on the pre-computed shortest path information). Picking good moves along a graph is a very general problem so anything learnt here may have broader applicability.
The text was updated successfully, but these errors were encountered:
It would be worth looking at different ways of defining the move heuristics (based on the pre-computed shortest path information). Picking good moves along a graph is a very general problem so anything learnt here may have broader applicability.
The text was updated successfully, but these errors were encountered: