From 8ecc6a6d64e6d23e2288e087b4e4db789d71eae2 Mon Sep 17 00:00:00 2001 From: kewang Date: Wed, 5 Jun 2024 12:17:58 +0100 Subject: [PATCH] modify ReadMe to be similar style as other repos --- README.md | 41 +++++++++++------------------------------ 1 file changed, 11 insertions(+), 30 deletions(-) diff --git a/README.md b/README.md index bc866d9..20e6bd0 100644 --- a/README.md +++ b/README.md @@ -1,24 +1,21 @@

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+ +[![License](https://img.shields.io/badge/license-MIT-green)](https://github.com/kscalelabs/ksim/blob/main/LICENSE) +[![Discord](https://img.shields.io/discord/1224056091017478166)](https://discord.gg/k5mSvCkYQh) +[![Wiki](https://img.shields.io/badge/wiki-humanoids-black)](https://humanoids.wiki) + +
## The Power of MuJoCo in your Browser. Load and Run MuJoCo 2.3.1 Models using JavaScript and WebAssembly. -This repo is a fork of @stillonearth 's starter repository, adding tons of functionality and a comprehensive example scene. +This repo is a fork of @zalo 's starter repository, adding tons of functionality and stompy robot scene from kscale labs. + ### [See the Live Demo Here](https://zalo.github.io/mujoco_wasm/) @@ -26,23 +23,7 @@ This repo is a fork of @stillonearth 's starter repository, adding tons of funct ## Building -**1. Install emscripten** - -**2. Build the mujoco_wasm Binary** - -On Linux, use: -```bash -mkdir build -cd build -emcmake cmake .. -make -``` - -On Windows, run `build_windows.bat`. - -*3. (Optional) Update MuJoCo libs* - -Build MuJoCo libs with wasm target and place to lib. Currently v2.3.1 included. +### [See the wiki page Here](https://humanoids.wiki/w/MuJoCo_WASM) ## JavaScript API