All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
- Material Diff: Added a feature to display the difference between materials.
- Quick Variant: A tool to create material variants in bulk from a game object.
- Material Variant: A tool to create material variants in bulk from multiple materials.
- Texture Replacer: Added an option to update the target material when a material is selected in the project view.
- Show a message when replacement targets are not found.
- Changed Auto Referenced to false in asmdef.
- Support for Unity 2019.
- Texture Replacer: Replacement textures not cleared when the selected material is changed.
Initial release. Migrated from Material Replacer.