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LKSampleHandler.swift
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/*
* Copyright 2025 LiveKit
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#if os(iOS)
#if canImport(ReplayKit)
import ReplayKit
#endif
import LKObjCHelpers
@available(macCatalyst 13.1, *)
open class LKSampleHandler: RPBroadcastSampleHandler {
private var clientConnection: BroadcastUploadSocketConnection?
private var uploader: SampleUploader?
override public init() {
super.init()
let socketPath = BroadcastScreenCapturer.socketPath
if socketPath == nil {
logger.error("Bundle settings improperly configured for screen capture")
}
if let connection = BroadcastUploadSocketConnection(filePath: socketPath ?? "") {
clientConnection = connection
setupConnection()
uploader = SampleUploader(connection: connection)
}
}
override public func broadcastStarted(withSetupInfo _: [String: NSObject]?) {
// User has requested to start the broadcast. Setup info from the UI extension can be supplied but optional.d
DarwinNotificationCenter.shared.postNotification(.broadcastStarted)
openConnection()
}
override public func broadcastPaused() {
// User has requested to pause the broadcast. Samples will stop being delivered.
}
override public func broadcastResumed() {
// User has requested to resume the broadcast. Samples delivery will resume.
}
override public func broadcastFinished() {
// User has requested to finish the broadcast.
DarwinNotificationCenter.shared.postNotification(.broadcastStopped)
clientConnection?.close()
}
override public func processSampleBuffer(_ sampleBuffer: CMSampleBuffer, with sampleBufferType: RPSampleBufferType) {
switch sampleBufferType {
case RPSampleBufferType.video:
uploader?.send(sample: sampleBuffer)
default:
break
}
}
/// Override point to change the behavior when the socket connection has closed.
/// The default behavior is to pass errors through, and otherwise show nothing to the user.
///
/// You should call `finishBroadcastWithError` in your implementation, but you can
/// add custom logging or present a custom error to the user instead.
///
/// To present a custom error message:
/// ```
/// self.finishBroadcastWithError(NSError(
/// domain: RPRecordingErrorDomain,
/// code: 10001,
/// userInfo: [NSLocalizedDescriptionKey: "My Custom Error Message"]
/// ))
/// ```
open func connectionDidClose(error: Error?) {
if let error {
finishBroadcastWithError(error)
} else {
LKObjCHelpers.finishBroadcastWithoutError(self)
}
}
private func setupConnection() {
clientConnection?.didClose = { [weak self] error in
logger.log(level: .debug, "client connection did close \(String(describing: error))")
guard let self else {
return
}
self.connectionDidClose(error: error)
}
}
private func openConnection() {
let queue = DispatchQueue(label: "broadcast.connectTimer")
let timer = DispatchSource.makeTimerSource(queue: queue)
timer.schedule(deadline: .now(), repeating: .milliseconds(100), leeway: .milliseconds(500))
timer.setEventHandler { [weak self] in
guard self?.clientConnection?.open() == true else {
return
}
timer.cancel()
}
timer.resume()
}
}
#endif