diff --git a/code/datums/elements/weapon_description.dm b/code/datums/elements/weapon_description.dm
index d2cd6d08cb141..ddd19fa8d3d09 100644
--- a/code/datums/elements/weapon_description.dm
+++ b/code/datums/elements/weapon_description.dm
@@ -75,12 +75,12 @@
if(!source.override_notes)
// Make sure not to divide by 0 on accident
if(source.force > 0)
- readout += "Примерно нужно ударов, чтобы обезвредить врага - [span_warning("[HITS_TO_CRIT(source.force)]")]"
+ readout += "Примерно нужно ударов, чтобы обезвредить врага: [span_warning("[HITS_TO_CRIT(source.force)]")]"
else
readout += "Не наносит значимого урона ударами."
if(source.throwforce > 0)
- readout += "Примерно нужно бросков, чтобы обезвредить врага - [span_warning("[HITS_TO_CRIT(source.throwforce)]")]"
+ readout += "Примерно нужно бросков, чтобы обезвредить врага: [span_warning("[HITS_TO_CRIT(source.throwforce)]")]"
else
readout += "Не наносит значимого урона бросками."
if(source.armour_penetration > 0 || source.block_chance > 0)
diff --git a/code/datums/quirks/negative_quirks/prosthetic_limb.dm b/code/datums/quirks/negative_quirks/prosthetic_limb.dm
index a0a3a743ad530..2d3aa36cdf3ba 100644
--- a/code/datums/quirks/negative_quirks/prosthetic_limb.dm
+++ b/code/datums/quirks/negative_quirks/prosthetic_limb.dm
@@ -24,7 +24,7 @@
var/obj/item/bodypart/surplus = new limb_type()
slot_string = "[surplus.plaintext_zone]"
- medical_record_text = "Пациент использует бюджетный протез вместо - [slot_string]."
+ medical_record_text = "Пациент имеет бюджетный протез вместо \"[slot_string]\"."
old_limb = human_holder.return_and_replace_bodypart(surplus, special = TRUE)
/datum/quirk/prosthetic_limb/post_add()
diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm
index 37d1a84192508..a4e7c7e006eaf 100644
--- a/code/game/gamemodes/objective.dm
+++ b/code/game/gamemodes/objective.dm
@@ -649,7 +649,7 @@ GLOBAL_LIST_EMPTY(possible_items)
if(item)
targetinfo = item
steal_target = targetinfo.targetitem
- explanation_text = "Украдите - [targetinfo.name]"
+ explanation_text = "Украдите [targetinfo.name]"
give_special_equipment(targetinfo.special_equipment)
return steal_target
else
@@ -759,7 +759,7 @@ GLOBAL_LIST_EMPTY(possible_items)
/datum/objective/protect_object/update_explanation_text()
. = ..()
if(protect_target)
- explanation_text = "Защитите любой ценой - \the [protect_target]."
+ explanation_text = "Защитите любой ценой - [protect_target]."
else
explanation_text = "Свободная задача."
diff --git a/code/game/gamemodes/objective_items.dm b/code/game/gamemodes/objective_items.dm
index d9263411f7b08..f6dc59d7b9bdf 100644
--- a/code/game/gamemodes/objective_items.dm
+++ b/code/game/gamemodes/objective_items.dm
@@ -81,7 +81,7 @@
// Unique-ish low risk objectives
/datum/objective_item/steal/traitor/bartender_shotgun
- name = "the bartender's shotgun"
+ name = "bartender's shotgun"
targetitem = /obj/item/gun/ballistic/shotgun/doublebarrel
excludefromjob = list(JOB_BARTENDER)
item_owner = list(JOB_BARTENDER)
@@ -93,7 +93,7 @@
return add_item_to_steal(src, /obj/item/gun/ballistic/shotgun/doublebarrel)
/datum/objective_item/steal/traitor/fireaxe
- name = "a fire axe"
+ name = "fire axe"
targetitem = /obj/item/fireaxe
excludefromjob = list(
JOB_ATMOSPHERIC_TECHNICIAN,
@@ -115,7 +115,7 @@
return add_item_to_steal(src, /obj/item/fireaxe)
/datum/objective_item/steal/traitor/big_crowbar
- name = "a mech removal tool"
+ name = "mech removal tool"
targetitem = /obj/item/crowbar/mechremoval
excludefromjob = list(
JOB_RESEARCH_DIRECTOR,
@@ -131,7 +131,7 @@
return add_item_to_steal(src, /obj/item/crowbar/mechremoval)
/datum/objective_item/steal/traitor/nullrod
- name = "the chaplain's null rod"
+ name = "chaplain's null rod"
targetitem = /obj/item/nullrod
excludefromjob = list(JOB_CHAPLAIN)
item_owner = list(JOB_CHAPLAIN)
@@ -144,7 +144,7 @@
return add_item_to_steal(src, /obj/item/nullrod)
/datum/objective_item/steal/traitor/clown_shoes
- name = "the clown's shoes"
+ name = "clown's shoes"
targetitem = /obj/item/clothing/shoes/clown_shoes
excludefromjob = list(JOB_CLOWN, JOB_CARGO_TECHNICIAN, JOB_QUARTERMASTER)
item_owner = list(JOB_CLOWN)
@@ -156,7 +156,7 @@
return add_item_to_steal(src, /obj/item/clothing/shoes/clown_shoes)
/datum/objective_item/steal/traitor/mime_mask
- name = "the mime's mask"
+ name = "mime's mask"
targetitem = /obj/item/clothing/mask/gas/mime
excludefromjob = list(JOB_MIME, JOB_CARGO_TECHNICIAN, JOB_QUARTERMASTER)
item_owner = list(JOB_MIME)
@@ -168,7 +168,7 @@
return add_item_to_steal(src, /obj/item/clothing/mask/gas/mime)
/datum/objective_item/steal/traitor/pka
- name = "a protokinetic accelerator"
+ name = "protokinetic accelerator"
targetitem = /obj/item/gun/energy/recharge/kinetic_accelerator
excludefromjob = list(JOB_SHAFT_MINER, JOB_CARGO_TECHNICIAN, JOB_QUARTERMASTER)
item_owner = list(JOB_SHAFT_MINER)
@@ -181,7 +181,7 @@
return add_item_to_steal(src, /obj/item/gun/energy/recharge/kinetic_accelerator)
/datum/objective_item/steal/traitor/chef_moustache
- name = "a fancy fake moustache"
+ name = "fancy fake moustache"
targetitem = /obj/item/clothing/mask/fakemoustache/italian
excludefromjob = list(JOB_COOK, JOB_HEAD_OF_PERSONNEL, JOB_CARGO_TECHNICIAN, JOB_QUARTERMASTER)
item_owner = list(JOB_COOK)
@@ -205,7 +205,7 @@
return add_item_to_steal(src, /obj/item/gun/ballistic/revolver/c38/detective)
/datum/objective_item/steal/traitor/lawyers_badge
- name = "the lawyer's badge"
+ name = "lawyer's badge"
targetitem = /obj/item/clothing/accessory/lawyers_badge
excludefromjob = list(JOB_LAWYER)
item_owner = list(JOB_LAWYER)
@@ -217,7 +217,7 @@
return add_item_to_steal(src, /obj/item/clothing/accessory/lawyers_badge)
/datum/objective_item/steal/traitor/chief_engineer_belt
- name = "the chief engineer's belt"
+ name = "chief engineer's belt"
targetitem = /obj/item/storage/belt/utility/chief
excludefromjob = list(JOB_CHIEF_ENGINEER)
exists_on_map = TRUE
@@ -228,7 +228,7 @@
return add_item_to_steal(src, /obj/item/storage/belt/utility/chief)
/datum/objective_item/steal/traitor/telebaton
- name = "a head of staff's telescopic baton"
+ name = "head of staff's telescopic baton"
targetitem = /obj/item/melee/baton/telescopic
excludefromjob = list(
JOB_RESEARCH_DIRECTOR,
@@ -260,7 +260,7 @@
return add_item_to_steal(src, /obj/item/card/id/departmental_budget/car)
/datum/objective_item/steal/traitor/captain_modsuit
- name = "the captain's magnate MOD control unit"
+ name = "captain's magnate MOD control unit"
targetitem = /obj/item/mod/control/pre_equipped/magnate
excludefromjob = list(JOB_CAPTAIN)
exists_on_map = TRUE
@@ -272,7 +272,7 @@
return add_item_to_steal(src, /obj/item/mod/control/pre_equipped/magnate)
/datum/objective_item/steal/traitor/captain_spare
- name = "the captain's spare ID"
+ name = "captain's spare ID"
targetitem = /obj/item/card/id/advanced/gold/captains_spare
excludefromjob = list(
JOB_RESEARCH_DIRECTOR,
@@ -296,7 +296,7 @@
// Will always generate even with no Captain due to its security and temptation to use it
/datum/objective_item/steal/caplaser
- name = "the captain's antique laser gun"
+ name = "captain's antique laser gun"
targetitem = /obj/item/gun/energy/laser/captain
excludefromjob = list(JOB_CAPTAIN)
exists_on_map = TRUE
@@ -308,7 +308,7 @@
return add_item_to_steal(src, /obj/item/gun/energy/laser/captain)
/datum/objective_item/steal/hoslaser
- name = "the head of security's personal laser gun"
+ name = "head of security's personal laser gun"
targetitem = /obj/item/gun/energy/e_gun/hos
excludefromjob = list(JOB_HEAD_OF_SECURITY)
item_owner = list(JOB_HEAD_OF_SECURITY)
@@ -321,7 +321,7 @@
return add_item_to_steal(src, /obj/item/gun/energy/e_gun/hos)
/datum/objective_item/steal/compactshotty
- name = "the head of security's personal compact shotgun"
+ name = "head of security's personal compact shotgun"
targetitem = /obj/item/gun/ballistic/shotgun/automatic/combat/compact
excludefromjob = list(JOB_HEAD_OF_SECURITY)
item_owner = list(JOB_HEAD_OF_SECURITY)
@@ -333,7 +333,7 @@
return add_item_to_steal(src, /obj/item/gun/ballistic/shotgun/automatic/combat/compact)
/datum/objective_item/steal/handtele
- name = "a hand teleporter"
+ name = "hand teleporter"
targetitem = /obj/item/hand_tele
excludefromjob = list(JOB_CAPTAIN, JOB_RESEARCH_DIRECTOR, JOB_HEAD_OF_PERSONNEL)
item_owner = list(JOB_CAPTAIN, JOB_RESEARCH_DIRECTOR)
@@ -346,7 +346,7 @@
return add_item_to_steal(src, /obj/item/hand_tele)
/datum/objective_item/steal/jetpack
- name = "the Captain's jetpack"
+ name = "Captain's jetpack"
targetitem = /obj/item/tank/jetpack/oxygen/captain
excludefromjob = list(JOB_CAPTAIN)
item_owner = list(JOB_CAPTAIN)
@@ -358,7 +358,7 @@
return add_item_to_steal(src, /obj/item/tank/jetpack/oxygen/captain)
/datum/objective_item/steal/magboots
- name = "the chief engineer's advanced magnetic boots"
+ name = "chief engineer's advanced magnetic boots"
targetitem = /obj/item/clothing/shoes/magboots/advance
excludefromjob = list(JOB_CHIEF_ENGINEER)
item_owner = list(JOB_CHIEF_ENGINEER)
@@ -371,7 +371,7 @@
return add_item_to_steal(src, /obj/item/clothing/shoes/magboots/advance)
/datum/objective_item/steal/capmedal
- name = "the medal of captaincy"
+ name = "medal of captaincy"
targetitem = /obj/item/clothing/accessory/medal/gold/captain
excludefromjob = list(JOB_CAPTAIN)
item_owner = list(JOB_CAPTAIN)
@@ -384,7 +384,7 @@
return add_item_to_steal(src, /obj/item/clothing/accessory/medal/gold/captain)
/datum/objective_item/steal/hypo
- name = "the hypospray"
+ name = "hypospray"
targetitem = /obj/item/reagent_containers/hypospray/cmo
excludefromjob = list(JOB_CHIEF_MEDICAL_OFFICER)
item_owner = list(JOB_CHIEF_MEDICAL_OFFICER)
@@ -397,7 +397,7 @@
return add_item_to_steal(src, /obj/item/reagent_containers/hypospray/cmo)
/datum/objective_item/steal/nukedisc
- name = "the nuclear authentication disk"
+ name = "nuclear authentication disk"
targetitem = /obj/item/disk/nuclear
excludefromjob = list(JOB_CAPTAIN)
difficulty = 5
@@ -411,7 +411,7 @@
return !N.fake
/datum/objective_item/steal/reflector
- name = "a reflector trenchcoat"
+ name = "reflector trenchcoat"
targetitem = /obj/item/clothing/suit/hooded/ablative
excludefromjob = list(JOB_HEAD_OF_SECURITY, JOB_WARDEN)
item_owner = list(JOB_HEAD_OF_SECURITY)
@@ -423,7 +423,7 @@
return add_item_to_steal(src, /obj/item/clothing/suit/hooded/ablative)
/datum/objective_item/steal/reactive
- name = "the reactive teleport armor"
+ name = "reactive teleport armor"
targetitem = /obj/item/clothing/suit/armor/reactive/teleport
excludefromjob = list(JOB_RESEARCH_DIRECTOR)
item_owner = list(JOB_RESEARCH_DIRECTOR)
@@ -450,7 +450,7 @@
return add_item_to_steal(src, /obj/item/documents) //Any set of secret documents. Doesn't have to be NT's
/datum/objective_item/steal/nuke_core
- name = "the heavily radioactive plutonium core from the onboard self-destruct"
+ name = "heavily radioactive plutonium core from the onboard self-destruct"
valid_containers = list(/obj/item/nuke_core_container)
targetitem = /obj/item/nuke_core
exists_on_map = TRUE
@@ -465,7 +465,7 @@
..()
/datum/objective_item/steal/hdd_extraction
- name = "the source code for Project Goon from the master R&D server mainframe"
+ name = "source code for Project Goon from the master R&D server mainframe"
targetitem = /obj/item/computer_disk/hdd_theft
excludefromjob = list(JOB_RESEARCH_DIRECTOR, JOB_SCIENTIST, JOB_ROBOTICIST, JOB_GENETICIST)
item_owner = list(JOB_RESEARCH_DIRECTOR, JOB_SCIENTIST)
@@ -482,7 +482,7 @@
/datum/objective_item/steal/supermatter
- name = "a sliver of a supermatter crystal"
+ name = "sliver of a supermatter crystal"
targetitem = /obj/item/nuke_core/supermatter_sliver
valid_containers = list(/obj/item/nuke_core_container/supermatter)
difficulty = 5
@@ -497,7 +497,7 @@
// Doesn't need item_owner = (JOB_AI) because this handily functions as a murder objective if there isn't one
/datum/objective_item/steal/functionalai
- name = "a functional AI"
+ name = "functional AI"
targetitem = /obj/item/aicard
difficulty = 5
steal_hint = "An intellicard (or MODsuit) containing an active, functional AI."
@@ -526,7 +526,7 @@
return FALSE
/datum/objective_item/steal/blueprints
- name = "the station blueprints"
+ name = "station blueprints"
targetitem = /obj/item/blueprints
excludefromjob = list(JOB_CHIEF_ENGINEER)
item_owner = list(JOB_CHIEF_ENGINEER)
@@ -548,7 +548,7 @@
return FALSE
/datum/objective_item/steal/blackbox
- name = "the Blackbox"
+ name = "Blackbox"
targetitem = /obj/item/blackbox
excludefromjob = list(JOB_CHIEF_ENGINEER, JOB_STATION_ENGINEER, JOB_ATMOSPHERIC_TECHNICIAN)
exists_on_map = TRUE
@@ -617,7 +617,7 @@
return add_item_to_steal(src, /obj/item/stamp/granted)
/datum/objective_item/steal/traitor/space_law
- name = "a book on space law"
+ name = "book on space law"
targetitem = /obj/item/book/manual/wiki/security_space_law
excludefromjob = list(JOB_SECURITY_OFFICER, JOB_WARDEN, JOB_HEAD_OF_SECURITY, JOB_LAWYER, JOB_DETECTIVE)
exists_on_map = TRUE
@@ -649,7 +649,7 @@
return add_item_to_steal(src, /obj/item/pipe_dispenser)
/datum/objective_item/steal/traitor/donut_box
- name = "a box of prized donuts"
+ name = "box of prized donuts"
targetitem = /obj/item/storage/fancy/donut_box
excludefromjob = list(
JOB_CAPTAIN,
@@ -675,7 +675,7 @@
objective_type = OBJECTIVE_ITEM_TYPE_SPY
/datum/objective_item/steal/spy/lamarr
- name = "The Research Director's pet headcrab"
+ name = "Research Director's pet headcrab"
targetitem = /obj/item/clothing/mask/facehugger/lamarr
excludefromjob = list(JOB_RESEARCH_DIRECTOR)
exists_on_map = TRUE
@@ -686,7 +686,7 @@
return add_item_to_steal(src, /obj/item/clothing/mask/facehugger/lamarr)
/datum/objective_item/steal/spy/disabler
- name = "a disabler"
+ name = "disabler"
targetitem = /obj/item/gun/energy/disabler
excludefromjob = list(
JOB_CAPTAIN,
@@ -726,7 +726,7 @@
return add_item_to_steal(src, /obj/item/gun/energy/e_gun)
/datum/objective_item/steal/spy/laser_gun
- name = "a laser gun"
+ name = "laser gun"
targetitem = /obj/item/gun/energy/laser
excludefromjob = list(
JOB_CAPTAIN,
@@ -752,7 +752,7 @@
return add_item_to_steal(src, /obj/item/gun/energy/laser)
/datum/objective_item/steal/spy/shotgun
- name = "a riot shotgun"
+ name = "riot shotgun"
targetitem = /obj/item/gun/ballistic/shotgun/riot
excludefromjob = list(
JOB_DETECTIVE,
@@ -786,7 +786,7 @@
return add_item_to_steal(src, /obj/item/gun/energy/temperature/security)
/datum/objective_item/steal/spy/stamp
- name = "a head of staff's stamp"
+ name = "head of staff's stamp"
targetitem = /obj/item/stamp/head
excludefromjob = list(
JOB_CAPTAIN,
@@ -824,7 +824,7 @@
You can also obtain a pair from dissassembling hudglasses."
/datum/objective_item/steal/spy/ce_modsuit
- name = "the cheif engineer's advanced MOD control unit"
+ name = "cheif engineer's advanced MOD control unit"
targetitem = /obj/item/mod/control/pre_equipped/advanced
excludefromjob = list(JOB_CHIEF_ENGINEER)
exists_on_map = TRUE
@@ -835,7 +835,7 @@
return add_item_to_steal(src, /obj/item/mod/control/pre_equipped/advanced)
/datum/objective_item/steal/spy/rd_modsuit
- name = "the research director's research MOD control unit"
+ name = "research director's research MOD control unit"
targetitem = /obj/item/mod/control/pre_equipped/research
excludefromjob = list(JOB_RESEARCH_DIRECTOR)
exists_on_map = TRUE
@@ -846,7 +846,7 @@
return add_item_to_steal(src, /obj/item/mod/control/pre_equipped/research)
/datum/objective_item/steal/spy/cmo_modsuit
- name = "the chief medical officer's rescure MOD control unit"
+ name = "chief medical officer's rescure MOD control unit"
targetitem = /obj/item/mod/control/pre_equipped/rescue
excludefromjob = list(JOB_CHIEF_MEDICAL_OFFICER)
exists_on_map = TRUE
@@ -857,7 +857,7 @@
return add_item_to_steal(src, /obj/item/mod/control/pre_equipped/rescue)
/datum/objective_item/steal/spy/hos_modsuit
- name = "the head of security's safeguard MOD control unit"
+ name = "head of security's safeguard MOD control unit"
targetitem = /obj/item/mod/control/pre_equipped/safeguard
excludefromjob = list(JOB_HEAD_OF_SECURITY)
exists_on_map = TRUE
@@ -868,7 +868,7 @@
return add_item_to_steal(src, /obj/item/mod/control/pre_equipped/safeguard)
/datum/objective_item/steal/spy/stun_baton
- name = "a stun baton"
+ name = "stun baton"
targetitem = /obj/item/melee/baton/security
excludefromjob = list(
JOB_CAPTAIN,
@@ -885,7 +885,7 @@
return !istype(thing, /obj/item/melee/baton/security/cattleprod)
/datum/objective_item/steal/spy/det_baton
- name = "the detective's baton"
+ name = "detective's baton"
targetitem = /obj/item/melee/baton
excludefromjob = list(
JOB_CAPTAIN,
@@ -907,7 +907,7 @@
return add_item_to_steal(src, /obj/item/melee/baton)
/datum/objective_item/steal/spy/captain_sabre_sheathe
- name = "the captain's sabre sheathe"
+ name = "captain's sabre sheathe"
targetitem = /obj/item/storage/belt/sabre
excludefromjob = list(JOB_CAPTAIN)
exists_on_map = TRUE
diff --git a/code/modules/antagonists/_common/antag_datum.dm b/code/modules/antagonists/_common/antag_datum.dm
index dbc6139c9cb0b..bca7d66f654b0 100644
--- a/code/modules/antagonists/_common/antag_datum.dm
+++ b/code/modules/antagonists/_common/antag_datum.dm
@@ -341,7 +341,7 @@ GLOBAL_LIST_EMPTY(antagonists)
*/
/datum/antagonist/proc/greet()
if(!silent)
- to_chat(owner.current, span_big("Вы - [src.name]."))
+ to_chat(owner.current, span_big("Вы [src.name]."))
/**
* Proc that sends fluff or instructional messages to the player when they lose this antag datum.
diff --git a/code/modules/antagonists/changeling/changeling.dm b/code/modules/antagonists/changeling/changeling.dm
index 8ebfc82f3751d..4ab5552685859 100644
--- a/code/modules/antagonists/changeling/changeling.dm
+++ b/code/modules/antagonists/changeling/changeling.dm
@@ -965,7 +965,7 @@
changeling_win = FALSE
parts += printplayer(owner)
- parts += "Извлеченных генов - [absorbed_count]
"
+ parts += "Извлеченных генов: [absorbed_count]
"
if(objectives.len)
var/count = 1
diff --git a/code/modules/antagonists/heretic/items/labyrinth_handbook.dm b/code/modules/antagonists/heretic/items/labyrinth_handbook.dm
index c97add2f1cc61..6487cfdca63b0 100644
--- a/code/modules/antagonists/heretic/items/labyrinth_handbook.dm
+++ b/code/modules/antagonists/heretic/items/labyrinth_handbook.dm
@@ -39,7 +39,7 @@
if(!IS_HERETIC_OR_MONSTER(user))
return
. += span_hypnophrase("Материализует барьер, который пропускает только вас. Действует 8 секунд.")
- . += span_hypnophrase("Осталось использований - [uses].")
+ . += span_hypnophrase("Осталось использований: [uses].")
/obj/item/heretic_labyrinth_handbook/afterattack(atom/target, mob/user, proximity_flag)
. = ..()
diff --git a/code/modules/antagonists/heretic/status_effects/ghoul.dm b/code/modules/antagonists/heretic/status_effects/ghoul.dm
index f94db8ad7fe49..e35dc89d0597f 100644
--- a/code/modules/antagonists/heretic/status_effects/ghoul.dm
+++ b/code/modules/antagonists/heretic/status_effects/ghoul.dm
@@ -36,7 +36,7 @@
. = ..()
if(master_mind)
- linked_alert.desc += " Вы - мистический монстр, возрожденный, чтобы служить своему хозяину, [master_mind]."
+ linked_alert.desc += " Вы мистический монстр, возрожденный, чтобы служить своему хозяину, [master_mind]."
if(isnum(new_max_health))
if(new_max_health > initial(new_owner.maxHealth))
linked_alert.desc += " В этой форме вы сильнее."
@@ -99,5 +99,5 @@
/atom/movable/screen/alert/status_effect/ghoul
name = "Flesh Servant"
- desc = "Вы - гуль!"
+ desc = "Вы гуль!"
icon_state = ALERT_MIND_CONTROL
diff --git a/code/modules/antagonists/space_dragon/space_dragon.dm b/code/modules/antagonists/space_dragon/space_dragon.dm
index 4968b1314bc98..8d1bf9a194151 100644
--- a/code/modules/antagonists/space_dragon/space_dragon.dm
+++ b/code/modules/antagonists/space_dragon/space_dragon.dm
@@ -263,7 +263,7 @@
players_to_carp_taken[carpy.key] += 1
var/list = ""
for(var/carp_user in players_to_carp_taken)
- list += "