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feat: allow for custom translations #237

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joneugster opened this issue Jun 5, 2024 · 2 comments
Open

feat: allow for custom translations #237

joneugster opened this issue Jun 5, 2024 · 2 comments
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client Functionality of the client side code enhancement New feature or request fixed on dev Will be part of the next update priority-low nice to have

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@joneugster
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We might want to allow games to provide there custom translations of the interface.

See e.g. hhu-adam/Robo#47 which asks to replace "World" by "Planet"

@joneugster joneugster added enhancement New feature or request client Functionality of the client side code priority-low nice to have labels Jun 5, 2024
@joneugster joneugster changed the title Allow for custom translations feat: allow for custom translations Jun 5, 2024
@TentativeConvert
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TentativeConvert commented Jun 6, 2024

Alternatively, we could try to be agnostic and hard-code as little text as possible. Why do we need "World:" at the top of the screen to begin with? (And "World overview" in the menu could be "Game overview".)

joneugster added a commit that referenced this issue Jun 6, 2024
@joneugster
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You're right, we don't need it. Changed the "world overview" to "Home" and removed the word "world" in other places.

The only appearance of "world" is now on the games' tiles on the landing page.

@joneugster joneugster added the fixed on dev Will be part of the next update label Jun 6, 2024
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Labels
client Functionality of the client side code enhancement New feature or request fixed on dev Will be part of the next update priority-low nice to have
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