From 48701864697a904b3a771dcd20b5b6740f1c1d5c Mon Sep 17 00:00:00 2001 From: Ozkan Sezer Date: Tue, 7 Jan 2025 04:28:37 +0300 Subject: [PATCH] update README.txt for online documentation url. --- README.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.txt b/README.txt index db76d92eb..6e47c4b4a 100644 --- a/README.txt +++ b/README.txt @@ -7,7 +7,7 @@ https://github.com/libsdl-org/SDL_mixer/releases Due to popular demand, here is a simple multi-channel audio mixer. It supports 8 channels of 16 bit stereo audio, plus a single channel of music. It can load FLAC, MP3, Ogg, VOC, and WAV format audio. It can also load MIDI, MOD, and Opus audio, depending on build options (see the note below for details.) -See the header file SDL_mixer.h and the examples playwave.c and playmus.c for documentation on this mixer library. This documentation is also available online at https://wiki.libsdl.org/SDL_mixer +See the header file SDL_mixer.h and the examples playwave.c and playmus.c for documentation on this mixer library. This documentation is also available online at https://wiki.libsdl.org/SDL3_mixer The process of mixing MIDI files to wave output is very CPU intensive, so if playing regular WAVE files sound great, but playing MIDI files sound choppy, try using 8-bit audio, mono audio, or lower frequencies.