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Steam games not using dgpu #3

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kachapman opened this issue May 5, 2021 · 2 comments
Open

Steam games not using dgpu #3

kachapman opened this issue May 5, 2021 · 2 comments

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@kachapman
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It doesn't look like the system is able to access the dpgu for programs, despite it being listed and recognized. Steam games are only accessing the integrated intel graphics.
My system is a Surface Book 2 running Pop!_OS 20.10 on x11 with kernel 5.11.16-surface.
Output for surface status is:
Performance Mode: Better Performance

Discrete GPU:
Vendor: 10de
Device: 1c20
Power State: D3cold
Runtime PM: On

Neofetch lists the dgpu:
CPU: Intel i7-8650U (8) @ 4.200GHz
GPU: Intel UHD Graphics 620
GPU: NVIDIA GeForce GTX 1060 Mobile

The only variable I've noticed is that Pop!'s hybrid graphics switching software (built-in), shows the current video state as "integrated". Trying to switch to Dedicated Only, or Hybrid Graphics (applies after restart) seems to just put it back to Integrated mode.

@qzed
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qzed commented May 6, 2021

This should be a configuration problem. All we can do from the kernel is make the dGPU accessible via the driver. So as long as nvidia-smi works/the driver probes, there should be a way to configure it to be used accordingly. It could be that some manual configuration (maybe PM udev rules or modprobe config) interferes with the Pop!OS utility.

@kachapman
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kachapman commented May 6, 2021 via email

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