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Issue importing LiveKit after following swift quick start live kit #574
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Just tried with a fresh project with Xcode16.2 and it was ok. Does it happen with a fresh project? |
Yes I used a fresh project |
I tested this in Xcode 16.0 but was unable to reproduce the issue. If you haven’t already, please try clearing Xcode’s derived data, as this can sometimes resolve phantom build errors. Please let me know if this resolves the error. |
I'm still experiencing the issue. I even created another fresh project. |
@AlexanderGeorge102934 I got this same issue. I used I have a workaround solution. It’s a little bit dirty, but it worked on my side. Here is the detail. Hope it works for you. Step 1. In the directory which contains the File: LKObjCHelpers.podspec
File: LiveKitClient.podspec
Update the Podfile to install LiveKit using these local files.
Step 2. Run |
Describe the bug
Missing required module 'LKObjCHelpers' error when importing LiveKit
SDK Version
2.1.0
iOS/macOS Version
18.2
Xcode Version
16.0
Steps to Reproduce
Followed the Swift LiveKit quick start guide exactly in Xcode and pasted the code in the default main given on swift. Once I imported LiveKit I got the error thrown.
Expected behavior
No error to be thrown when I copy paste the example code given into main
Screenshots
N/A
Logs
N/A
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