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Player.tscn
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[gd_scene load_steps=4 format=2]
[ext_resource path="res://Player.gdns" type="Script" id=1]
[sub_resource type="BoxShape" id=1]
[sub_resource type="CubeMesh" id=2]
[node name="Node3D" type="Spatial"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.48691, 0 )
[node name="Player" type="KinematicBody" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.53814, 0 )
collision_layer = 2
script = ExtResource( 1 )
forward = 91
[node name="CollisionShape" type="CollisionShape" parent="Player"]
transform = Transform( 1.01615, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2.53814, 0 )
shape = SubResource( 1 )
[node name="MeshInstance" type="MeshInstance" parent="Player"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2.53814, 0 )
mesh = SubResource( 2 )
material/0 = null
[node name="CameraRotation" type="Spatial" parent="Player"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.20084, 0 )
[node name="Camera" type="Camera" parent="Player/CameraRotation"]
transform = Transform( 1, 0, 0, 0, 0.962923, 0.269777, 0, -0.269777, 0.962923, 0, 0.780216, 5.74582 )