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balancer.go
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balancer.go
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package kafka
import (
"hash"
"hash/fnv"
"sort"
"sync"
)
// The Balancer interface provides an abstraction of the message distribution
// logic used by Writer instances to route messages to the partitions available
// on a kafka cluster.
//
// Instances of Balancer do not have to be safe to use concurrently by multiple
// goroutines, the Writer implementation ensures that calls to Balance are
// synchronized.
type Balancer interface {
// Balance receives a message and a set of available partitions and
// returns the partition number that the message should be routed to.
//
// An application should refrain from using a balancer to manage multiple
// sets of partitions (from different topics for examples), use one balancer
// instance for each partition set, so the balancer can detect when the
// partitions change and assume that the kafka topic has been rebalanced.
Balance(msg Message, partitions ...int) (partition int)
}
// BalancerFunc is an implementation of the Balancer interface that makes it
// possible to use regular functions to distribute messages across partitions.
type BalancerFunc func(Message, ...int) int
// Balance calls f, satisfies the Balancer interface.
func (f BalancerFunc) Balance(msg Message, partitions ...int) int {
return f(msg, partitions...)
}
// RoundRobin is an Balancer implementation that equally distributes messages
// across all available partitions.
type RoundRobin struct {
offset uint64
}
// Balance satisfies the Balancer interface.
func (rr *RoundRobin) Balance(msg Message, partitions ...int) int {
length := uint64(len(partitions))
offset := rr.offset
rr.offset++
return partitions[offset%length]
}
// LeastBytes is a Balancer implementation that routes messages to the partition
// that has received the least amount of data.
//
// Note that no coordination is done between multiple producers, having good
// balancing relies on the fact that each producer using a LeastBytes balancer
// should produce well balanced messages.
type LeastBytes struct {
counters []leastBytesCounter
}
type leastBytesCounter struct {
partition int
bytes uint64
}
// Balance satisfies the Balancer interface.
func (lb *LeastBytes) Balance(msg Message, partitions ...int) int {
for _, p := range partitions {
if c := lb.counterOf(p); c == nil {
lb.counters = lb.makeCounters(partitions...)
break
}
}
minBytes := lb.counters[0].bytes
minIndex := 0
for i, c := range lb.counters[1:] {
if c.bytes < minBytes {
minIndex = i + 1
minBytes = c.bytes
}
}
c := &lb.counters[minIndex]
c.bytes += uint64(len(msg.Key)) + uint64(len(msg.Value))
return c.partition
}
func (lb *LeastBytes) counterOf(partition int) *leastBytesCounter {
i := sort.Search(len(lb.counters), func(i int) bool {
return lb.counters[i].partition >= partition
})
if i == len(lb.counters) || lb.counters[i].partition != partition {
return nil
}
return &lb.counters[i]
}
func (lb *LeastBytes) makeCounters(partitions ...int) (counters []leastBytesCounter) {
counters = make([]leastBytesCounter, len(partitions))
for i, p := range partitions {
counters[i].partition = p
}
sort.Slice(counters, func(i int, j int) bool {
return counters[i].partition < counters[j].partition
})
return
}
var (
fnv1aPool = &sync.Pool{
New: func() interface{} {
return fnv.New32a()
},
}
)
// Hash is a Balancer that uses the provided hash function to determine which
// partition to route messages to. This ensures that messages with the same key
// are routed to the same partition.
//
// The logic to calculate the partition is:
//
// hasher.Sum32() % len(partitions) => partition
//
// By default, Hash uses the FNV-1a algorithm. This is the same algorithm used
// by the Sarama Producer and ensures that messages produced by kafka-go will
// be delivered to the same topics that the Sarama producer would be delivered to
type Hash struct {
rr RoundRobin
Hasher hash.Hash32
}
func (h *Hash) Balance(msg Message, partitions ...int) (partition int) {
if msg.Key == nil {
return h.rr.Balance(msg, partitions...)
}
hasher := h.Hasher
if hasher == nil {
hasher = fnv1aPool.Get().(hash.Hash32)
defer fnv1aPool.Put(hasher)
}
hasher.Reset()
if _, err := hasher.Write(msg.Key); err != nil {
panic(err)
}
// uses same algorithm that Sarama's hashPartitioner uses
partition = int(hasher.Sum32()) % len(partitions)
if partition < 0 {
partition = -partition
}
return
}