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use icons in blueprints
Skill-level: advanced
When working with EspHoMaTriXv2, you will grow the variety of icons you use.
If you like to use the comfort of the blueprints, you have to manually synchronize your icons to the blueprints.
compile your YAML and copy a portion of the compilation result:
["error","github","precipitation","nina","waschmaschine","lamp","headphone","print3d","internet","speaker","alien","temp","garage","door","wind","rain","phone","fire","tv","frost","muell","cookit","nature","work","bike","amazon","post","power","solar","yoga","startrek","energy","sun","diesel","benzine10","vacuum","rainprecip","iss","thunder","nina_warning","mic","birthday","firework","coffee","lightning","xmastree","sauna","trash_grey","trash_blue","trash_yell","trash_brow","weather_clear_night","weather_cloudy","weather_fog","weather_lightingrainy","weather_partlycloudy","weather_pouring","weather_rainy","weather_snowy","weather_snowy_rainy","weather_sunny","f_mario","f_onair","f_starter","mops","girl","timer","lasticon","lightbulb","home_assistant",]
copy this part to your blueprints, e.g., EHMTX_extended_state.yaml
find the provided icon-list:
icon_name:
name: The icon associated to this state screen?
description: If you use additional icons in your YAML, you have to add them to this blueprint.
selector:
select:
mode: dropdown
options:
[
"error",
"home_assistant",
"temperature",
"lightbulb",
"music",
"phone",
"car",
"sleep8x32",
]
and replace it with your copied version
icon_name:
name: The icon associated to this state screen?
description: If you use additional icons in your YAML, you have to add them to this blueprint.
selector:
select:
mode: dropdown
options:
["error","github","precipitation","nina","waschmaschine","lamp","headphone","print3d","internet","speaker","alien","temp","garage","door","wind","rain","phone","fire","tv","frost","muell","cookit","nature","work","bike","amazon","post","power","solar","yoga","startrek","energy","sun","diesel","benzine10","vacuum","rainprecip","iss","thunder","nina_warning","mic","birthday","firework","coffee","lightning","xmastree","sauna","trash_grey","trash_blue","trash_yell","trash_brow","weather_clear_night","weather_cloudy","weather_fog","weather_lightingrainy","weather_partlycloudy","weather_pouring","weather_rainy","weather_snowy","weather_snowy_rainy","weather_sunny","f_mario","f_onair","f_starter","mops","girl","timer","lasticon","lightbulb","home_assistant",]
Take care that the indentation is correct
Save the changed file and reload your automations
After checking if it is working, repeat the procedure for all blueprints using the icon dropdown
this automation example display states with icons and a rainbow colored text for state changes of multiple icons.
The icon is selected by the trigger.id
, the text is dynamicaly build by the triggered state.
alias: EHMTX State display
trigger:
- platform: state
entity_id: sensor.001cac04_wind_speed
id: wind
- platform: state
entity_id: sensor.tankerkoenig_super
id: supere10
condition: []
action:
- service: esphome.ulanzi_rainbow_icon_screen
data:
icon_name: "{{trigger.id}}"
screen_time: 12
lifetime: 2
text: '{{trigger.to_state.attributes.friendly_name}}: {{trigger.to_state.state}}
{{trigger.to_state.attributes.unit_of_measurement}}|replace ("€","¼")| replace ("°C","¬")|replace ("℃","¬")| replace ("°F","¯")|replace ("℉","¯")|replace ("₴","¾")|replace ("₿","¨")|replace ("₩","½")|replace ("Ξ","¸")'
default_font: true
mode: parallel
max: 2
- If you remove icons from your list, old automations will probably use these icons, resulting in displaying the default icon!
- If you don't use the correct indentation, your automations will fail. No Backup, no compassion!
- The default icon must exist in your list.