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That is expected. If it was a too easy, it doesn't show the confetti.
It checks the game duration and number of interactions to define whether it will show.
On the beginner preset (9x9 10 mines) it can be solved sub 5s consistently. It takes about 7-10 taps to complete the board. I believe it should be considered a normal solve instead of being flagged as too easy.
Describe the bug
When a puzzle is solved in or under 5 seconds the level end confetti effect doesn't trigger.
To Reproduce
Solve a beginner map in under 5 seconds to get the bug.
What control style do you use?
Use button to switch between Flag and Open (Open by default)
Expected behavior
The confetti effect should trigger after completion.
Android Version:
Android 13 on OnePlus 10T
App Version
17.6.3 F
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