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status.md

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openage status

This file contains the current feature set of openage. Please update it accordingly when adding features.

Features

  • convert all original media files
  • create a csv representation of all gamedata
  • generate C structures for media files and gamedata
  • flat, infinite terrain rendering
  • tile blending (toggle with space)
  • placement of a building (right click)
    • building selection (control + scrollwheel)
  • terrain id modification
    • select current terrain (scrollwheel)
    • draw selected terrain (left click)
  • map scrolling
    • arrow keys
    • middle mouse button
  • screenshots (F2) -> /tmp/openage_2019-12-31_23-59-59_xx.png
  • ingame console
    • open with backtick
    • readonly log view at the moment
    • very inefficient proof of concept rendering
  • sound playback (when placing and removing buildings)
  • automatic asset reloading by inotify
  • integrated profiler: F12 to start/stop + show results
  • unit selecting and moving mode entered by pushing 'm'
  • villager functions
    • selected villagers place and construct buildings with 'y' which uses current editor building
    • villagers can gather resource objects
  • selected buildings can train the current editor item by pressing 't'