Skip to content

Commit

Permalink
fix rounding precision
Browse files Browse the repository at this point in the history
  • Loading branch information
James committed Nov 28, 2023
1 parent 8bb10a9 commit 3c18ed5
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions src/init.luau
Original file line number Diff line number Diff line change
Expand Up @@ -58,7 +58,7 @@ local RunContext = if RunService:IsServer() then "Server" else "Client"
local function PrecisionRound(num: number, pos: number)
local precision = 10^(-pos)
num += precision / 2
return math.floor(num / precision) * precision
return math.ceil(num / precision) * precision
end

local function NetworkController(controllerName: string): Network.Client<...any> | Network.Server<...any>
Expand Down Expand Up @@ -157,7 +157,7 @@ FrameworkServer.NetworkController = NetworkController :: (controllerName: string

-- // Actions

CanaryEngine.LoadTime = PrecisionRound(os.clock() - BeginLoadTime, 2)
Debugger.LogEvent(`[Framework] {RunContext} loaded; {CanaryEngine.LoadTime}s ({CanaryEngine.LoadTime * 1000}ms)`)
CanaryEngine.LoadTime = PrecisionRound(os.clock() - BeginLoadTime, 3)
Debugger.LogEvent(`[Framework] {RunContext} loaded; {CanaryEngine.LoadTime}s`)

return table.freeze(CanaryEngine)

0 comments on commit 3c18ed5

Please sign in to comment.