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with a "start from scratch" tutorial .md
file will be better
#9
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.md
file will be better
Hi, True, we could have better platform specific docs. The good news is that we stated to work on a new unified driver system which will be an integral part of LVGL. This way you will be able to pick a driver from For now you can take a deeper look at the files here. Here tft_init initializes SRAM and LTDC but you can initialize them in CubeMX instead. Note that, once you have a working display (you can set a pixel to red) it's very simple to write a basic driver for LVGL. See here. |
That's so good and I am looking forward to it! Before that feature be released, can I have a complete
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Sorry, but I can't immerse in creating and ioc project now. 🙁 However, I believe if you create an ioc project from a template for this board, you can copy past the drivers found in |
All right. I just think you may create the project from STM32 Cubemx so you shall have a .ioc file. That's fine, I will try under your instructions, thank you.
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Let me know if you get any questions meanwhile. |
@r00t1900 |
This issue or pull request has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. |
I am a big fan of LVGL and I've successfully clone this porting repository and burn into my f769-disco board. The LVGL is pretty good, and I would like to make more things on it.
problem
However:
STM32CubeIDE
.squareline studio
did not publish any tutorial that can tell beginner how to load LVGL project into a real board.So I am a little desperated because LVGL is so nice but I can not find a suitable tutorial to start from scratch.
question
more
In a word, I'm a typical software developer as well as a hardware beginner, so I have so many confuses on the hardware development flow. But from my point of view, everything can get started quickly with proper documentation, tools, practice and a correct direction.
I would like to seek all the require elements to get started with LVGL, thank you very much.
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