Skip to content

Latest commit

 

History

History
19 lines (10 loc) · 990 Bytes

BUILD.md

File metadata and controls

19 lines (10 loc) · 990 Bytes

nsgif-unity

All the native plugin build projects live in nsgif-projects. The native source (from which all platforms are built) lives in Assets/NSGIF/iOS/.

iOS

Nothing special needed - the source gets compiled as part of the normal IL2CPP build process.

Android

On a mac, run nsgif-projects/android/build.sh.

macOS

Xcode project in nsgif-projects/mac/. Build artifacts will need to be manually copied to Assets/NSGIF/. Note that the Unity editor does not unload DLLs once loaded and will need restarting to pick up new changes.

Windows

VisualStudio project in nsgif-projects/windows/. Build artifacts will need to be manually copied to Assets/NSGIF/x86 and Assets/NSGIF/x86_64. Note that the Unity editor does not unload DLLs once loaded and will need restarting to pick up new changes.