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Partially Works on some non steam games but not others #125
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I don't think RemotePlayWhatever is going to be dealing with this issue anytime son ""C:\Program Files (x86)\Steam\steam.exe" -forcesteamupdate -forcepackagedownload -overridepackageurl http://web.archive.org/web/20230531113527if_/media.steampowered.com/client -exitsteam" https://steamcommunity.com/sharedfiles/filedetails/?id=3045036713&insideModal=0 Ive always used remoteplaywhatever to play nonsteam games on a lower steam version, but now valve is removing features and it only works if you use the FriendsUI fix application, RemotePlayWhaever 0.23 and a downgraded steam. But will allow you to remote play all emulators and non-steam games with friends. I hope one day the author of this github fixes this issue because I think we would all be thankful to have a easy way to remote play steam and also nonsteam games. |
To properly support guest input, we need to init the Steam API from a non-Steam process and get the overlay to work at the same time while streaming in non-desktop capture mode. That's not possible without messing with external process or steam clients process ( it would require some patching ). It was somewhat possible with the old client, when the VGUI based in-game overlay did the trick of handling the input, but the new one doesn't properly init steam from the target process for us. |
Hey, can you help me with this workaround to use RemoteWhatever? I tried the "target" command, but my Steam starts to download updates, and after that, Steam suddenly closes, and nothing happens. |
You just open Steam.exe normally after it updates, it still works for me. |
Oh thank you, imanaged to open steam, but now the friends list doesnt load and displays an error message saying "Unable to connect to the friends network" |
Read both links
Read second link |
I just made the patch, but when opening Steam after the patch, Steam starts updating again and goes back to the current version. |
Make a steam.cfg that disables updates
Make a steam.cfg that disables updates |
Thank you did. Finally I managed to adjust the client. I went to test it on a non-Steam game (Hot-wheels unleashed). I added the game to Steam and started "Remote Play Whatever". However, in addition to not being able to detect the joysticks of my friends that I invite, they also cannot see anything on my screen. They only see a black screen with a loading symbol, even with the game already open. Do you have any idea what this could be? Have you ever fixed a similar problem? |
Not sure if its still on this github, but there was an issue that had the solution for this. You basically just add the polygunners steam_appid text file that you can make yourself inside of the non steam games folder. Add it as a non steam game. Now when you start it the controls will work and show xbox |
Do you know any keywords so I can search for a detailed solution to this error? |
Look at the comment by uklost. Its really easy, every game has steam_appid text in folder you just need to match it to the games number “polygunners” its just a few numbers in a text file. All app ids are on steamdb |
It seems that for Ryujinx, It will connect to just fine but with no input on guest, The controller on the guest Steam deck shows up as a steam controller but has no input in the emulator even though everything is configured and setup.
Dolphin and Yuzu don't connect at all and get stuck on the blue loading wheel.
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