@@ -13,7 +13,7 @@ OcclusionCullingSettings:
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--- !u!104 &2
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+ serializedVersion : 10
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m_FogColor : {r: 0.5, g: 0.5, b: 0.5, a: 1}
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m_FogMode : 3
@@ -38,13 +38,12 @@ RenderSettings:
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m_ReflectionIntensity : 1
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m_CustomReflection : {fileID: 0}
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m_Sun : {fileID: 0}
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- m_IndirectSpecularColor : {r: 0.44657898 , g: 0.4964133 , b: 0.5748178 , a: 1}
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+ m_IndirectSpecularColor : {r: 0, g: 0, b: 0, a: 1}
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m_UseRadianceAmbientProbe : 0
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--- !u!157 &3
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LightmapSettings :
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m_ObjectHideFlags : 0
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serializedVersion : 12
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- m_GIWorkflowMode : 1
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m_GISettings :
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serializedVersion : 2
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m_BounceScale : 1
@@ -67,9 +66,6 @@ LightmapSettings:
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m_LightmapParameters : {fileID: 0}
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m_LightmapsBakeMode : 1
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m_TextureCompression : 1
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- m_FinalGather : 0
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- m_FinalGatherFiltering : 1
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- m_FinalGatherRayCount : 256
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m_ReflectionCompression : 2
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m_MixedBakeMode : 2
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m_BakeBackend : 1
@@ -104,7 +100,7 @@ NavMeshSettings:
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serializedVersion : 2
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m_ObjectHideFlags : 0
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m_BuildSettings :
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- serializedVersion : 2
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+ serializedVersion : 3
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agentTypeID : 0
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agentRadius : 0.5
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agentHeight : 2
@@ -117,7 +113,7 @@ NavMeshSettings:
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cellSize : 0.16666667
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manualTileSize : 0
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tileSize : 256
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- accuratePlacement : 0
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+ buildHeightMesh : 0
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maxJobWorkers : 0
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preserveTilesOutsideBounds : 0
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debug :
@@ -163,9 +159,17 @@ Camera:
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m_projectionMatrixMode : 1
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m_GateFitMode : 2
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m_FOVAxisMode : 0
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+ m_Iso : 200
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+ m_ShutterSpeed : 0.005
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+ m_Aperture : 16
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+ m_FocusDistance : 10
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+ m_FocalLength : 50
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+ m_BladeCount : 5
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+ m_Curvature : {x: 2, y: 11}
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+ m_BarrelClipping : 0.25
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+ m_Anamorphism : 0
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m_SensorSize : {x: 36, y: 24}
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m_LensShift : {x: 0, y: 0}
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- m_FocalLength : 50
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m_NormalizedViewPortRect :
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serializedVersion : 2
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x : 0
@@ -199,13 +203,13 @@ Transform:
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m_PrefabInstance : {fileID: 0}
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m_PrefabAsset : {fileID: 0}
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m_GameObject : {fileID: 126803971}
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+ serializedVersion : 2
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m_LocalRotation : {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition : {x: 0, y: 1, z: -10}
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m_LocalScale : {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale : 0
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m_Children : []
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m_Father : {fileID: 0}
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- m_RootOrder : 0
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m_LocalEulerAnglesHint : {x: 0, y: 0, z: 0}
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--- !u!1 &586792171
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m_PrefabInstance : {fileID: 0}
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m_PrefabAsset : {fileID: 0}
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m_GameObject : {fileID: 586792171}
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+ serializedVersion : 2
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+ m_LocalRotation : {x: 0, y: 0, z: 0, w: 1}
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+ m_LocalPosition : {x: 0, y: 0, z: 0}
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+ m_LocalScale : {x: 1, y: 1, z: 1}
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+ m_ConstrainProportionsScale : 0
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+ m_Children : []
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+ m_Father : {fileID: 0}
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+ m_LocalEulerAnglesHint : {x: 0, y: 0, z: 0}
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+ --- !u!1 &994260143
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+ m_Component :
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+ - component : {fileID: 994260145}
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+ m_Icon : {fileID: 0}
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+ m_NavMeshLayer : 0
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+ --- !u!114 &994260144
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+ m_PrefabInstance : {fileID: 0}
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+ data :
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+ type : {class: NetworkActorAction1, ns: , asm: Assembly-CSharp}
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+ data :
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+ --- !u!4 &994260145
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+ m_PrefabInstance : {fileID: 0}
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m_LocalRotation : {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition : {x: 0, y: 0, z: 0}
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m_LocalScale : {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale : 0
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- m_RootOrder : 2
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--- !u!1 &1127138992
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m_PrefabAsset : {fileID: 0}
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m_GameObject : {fileID: 1127138992}
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m_Enabled : 1
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- serializedVersion : 10
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+ serializedVersion : 11
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m_Color : {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
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@@ -420,11 +480,19 @@ Transform:
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m_PrefabInstance : {fileID: 0}
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m_PrefabAsset : {fileID: 0}
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m_GameObject : {fileID: 1127138992}
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+ serializedVersion : 2
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m_LocalPosition : {x: 0, y: 3, z: 0}
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m_Father : {fileID: 0}
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- m_RootOrder : 1
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m_LocalEulerAnglesHint : {x: 50, y: -30, z: 0}
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+ --- !u!1660057539 &9223372036854775807
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+ m_ObjectHideFlags : 0
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+ m_Roots :
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+ - {fileID: 126803974}
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+ - {fileID: 1127138994}
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+ - {fileID: 586792173}
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+ - {fileID: 994260145}
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