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Equipment

mahjerion edited this page Jul 2, 2020 · 16 revisions

Craft to Exile adds many different weapon types that have unique properties. Note that any weapon without the Mine and Slash attributes will do next to no damage. Please find an appropriate weapon before adventuring.

Furthermore, it is possible to enchant weapons and armour, but combat-based enchantments such as Power and Sharpness will not have any effect. A popular enchantment, however, is Unbreaking!

Armour Types

  • Cloth - typically for spell casters.
  • Leather - defensive yet nimble - for rogues and archers.
  • Plate - heavy but sturdy, great for adventurers who want to get in close.

Weapon Types

  • Sword - the sword is nimble and easy to use.
  • Axe - the axe is powerful but uses a lot of energy.
  • Hammer - the hammer is heavy but hits in an area.
  • Staff - the staff is ranged, but requires mana to use.
  • Crossbow - the crossbow is energy-efficient.
  • Bow - the bow requires a lot of energy to use but is powerful.

Offhand Types

  • Shield - can be right clicked (held) to reduce damage taken (no audible sound).
  • Torch - don't mistaken these for vanilla torches - can be right clicked (held) while holding to restore energy and mana.
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