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A few issues (in lieu of posting each separately) #7

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ron-wolf opened this issue Jan 20, 2017 · 0 comments
Open

A few issues (in lieu of posting each separately) #7

ron-wolf opened this issue Jan 20, 2017 · 0 comments

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@ron-wolf
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  • Animation: Mario’s walking animation stutters when turning around.
    • It seems like the first part of the walking sprite isn’t displayed for long enough, or possibly Mario goes into the standing animation before continuing to walk in the opposite direction.
  • Controls: Holding down “jump” results in repeated jumps rather than just one.
  • Physics: Alternating between and (or A and D) results in continuous acceleration rather than temporary deceleration.
    • This seems to be an issue only when the keypresses are in quick succession, i.e., while Mario hasn’t yet reached full speed over the course of a single keypress.
  • Physics: Holding down a direction and pressing / S repeatedly results in alternate acceleration and deceleration, rather than just deceleration followed by repeated crouching.

I presume this isn’t a serious project though, so you can close this issue if you want. I’m not really posting it with the expectation that you’ll fix them, just as a challenge if you ever feel like returning to this—or to anyone else who wants to work on it. It’s a really neat project!

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