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Neodymium 0.2

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@makamys makamys released this 08 Jan 23:44
· 22 commits to master since this release
  • Added support for OptiFine shaders (with and without RightProperLightEngine). Big thank you to @basdxz and @FalsePattern for making this possible!
  • Disabled vanilla GL list logic that's redundant when Neodymium is active (by @FalsePattern)
  • Made mod do nothing when running on a server instead of crashing