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VRageMath.MathHelper.IsZero
← Index ← MathHelper
csharp[bool](System.Boolean) IsZero([float](System.Single) value, [float](System.Single) epsilon)``````csharp[bool](System.Boolean) IsZero([double](System.Double) value, [float](System.Single) epsilon)``````csharp[bool](System.Boolean) IsZero([Vector3](VRageMath.Vector3) value, [float](System.Single) epsilon)``````csharp[bool](System.Boolean) IsZero([Vector3D](VRageMath.Vector3D) value, [float](System.Single) epsilon)``````csharp[bool](System.Boolean) IsZero([Quaternion](VRageMath.Quaternion) value, [float](System.Single) epsilon)``````csharp[bool](System.Boolean) IsZero([Vector4](VRageMath.Vector4) value)
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