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VRageMath.Matrix.CreatePerspectiveFieldOfView
Morten Aune Lyrstad edited this page Oct 10, 2019
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← Index ← Namespace Index ← Matrix
public static Matrix CreatePerspectiveFieldOfView(float fieldOfView, float aspectRatio, float nearPlaneDistance, float farPlaneDistance)
Builds a perspective projection matrix based on a field of view and returns by value.
public static void CreatePerspectiveFieldOfView(float fieldOfView, float aspectRatio, float nearPlaneDistance, float farPlaneDistance, out Matrix result)
Builds a perspective projection matrix based on a field of view and returns by reference.
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