This repository has been archived by the owner on Oct 22, 2024. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 123
VRageMath.Vector3.TransformNormal
Malware edited this page Dec 25, 2018
·
22 revisions
private public private public sealed struct.Vector3 TransformNormal(private public sealed struct.Vector3 normal, private public sealed struct.Matrix matrix)
Transforms a 3D vector normal by a matrix.
private public private public sealed struct.Vector3 TransformNormal(private public sealed struct.Vector3 normal, private public sealed struct.MatrixD matrix)
Transforms a 3D vector normal by a matrix.
private public private public sealed struct.Vector3 TransformNormal(private public sealed struct.Vector3D normal, private public sealed struct.Matrix matrix)
Transforms a 3D vector normal by a matrix.
private public void TransformNormal(ref private public sealed struct.Vector3 normal, ref private public sealed struct.Matrix matrix, ref private public sealed struct.Vector3 result)
Transforms a vector normal by a matrix.
private public void TransformNormal(ref private public sealed struct.Vector3 normal, ref private public sealed struct.MatrixD matrix, ref private public sealed struct.Vector3 result)
private public void TransformNormal(ref private public sealed struct.Vector3 normal, ref private public sealed struct.MatrixI matrix, ref private public sealed struct.Vector3 result)
private public private public sealed struct.Vector3 TransformNormal(private public sealed struct.Vector3 normal, private public sealed struct.MyBlockOrientation orientation)
private public void TransformNormal(ref private public sealed struct.Vector3 normal, private public sealed struct.MyBlockOrientation orientation, ref private public sealed struct.Vector3 result)
private public private public sealed struct.Vector3 TransformNormal(private public sealed struct.Vector3 normal, ref private public sealed struct.Matrix matrix)
private public void TransformNormal(private public sealed class.Vector3[] sourceArray, ref private public sealed struct.Matrix matrix, private public sealed class.Vector3[] destinationArray)
Transforms an array of 3D vector normals by a specified Matrix.
private public void TransformNormal(private public sealed class.Vector3[] sourceArray, int sourceIndex, ref private public sealed struct.Matrix matrix, private public sealed class.Vector3[] destinationArray, int destinationIndex, int length)
Transforms a specified range in an array of 3D vector normals by a specified Matrix and writes the results to a specified range in a destination array.
Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!