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decoder.h
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decoder.h
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/**
* Copyright (C) Madura A.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
* Public License along with this program; if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02111-1307, USA.
*/
#pragma once
#include "buffer.h"
#include "bufferconfig.h"
#include "common.h"
#include "resource.h"
namespace vrok {
class Metadata;
class Decoder : public Component {
public:
virtual ~Decoder() { }
virtual Metadata *PopMetadataEvent() { return nullptr; }
virtual bool Open(Resource *resource) = 0;
virtual bool GetBufferConfig(BufferConfig *config) = 0;
virtual bool Close() = 0;
virtual bool Play() = 0;
virtual bool Pause() = 0;
virtual bool Stop() = 0;
virtual bool DecoderRun(Buffer *buffer, BufferConfig *config) = 0;
virtual uint64_t GetDurationInSeconds() = 0;
virtual uint64_t GetPositionInSeconds() = 0;
virtual void SetPositionInSeconds(uint64_t seconds) = 0;
};
}