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That's not random, that's for writing a payload and making it available to the injected code. In my project I used this to pass a string and make it available inside the other process.
Yeah, I've already figured it out, thanks! Thought it was some random edge-case workaround for injection issues, like not enough COM shared memory allocated so it throws
NativeInjector/NativeInjector/Injector.cs
Line 78 in c0e7799
Random map file created that has 0 relevance to actual injection logic and mechanism that is done through interop. What was the point of it?
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