From 101a5fbfc8dc9041bdaa6448d402568be5203647 Mon Sep 17 00:00:00 2001 From: Matt Gomez Date: Wed, 2 Feb 2022 19:47:47 -0600 Subject: [PATCH] fixes from dkkserv --- data/XML/events.xml | 6 + data/XML/vocations.xml | 2 +- data/items/items.xml | 10 +- data/lib/core/player.lua | 4 +- data/lib/core/quests.lua | 22 +- data/lib/core/storages.lua | 313 +- data/modules/scripts/blessings/blessings.lua | 2 +- data/modules/scripts/gamestore/gamestore.lua | 4431 +---------------- data/npc/Albinius.xml | 2 +- data/npc/lib/npcsystem/customModules.lua | 2 +- data/npc/lib/npcsystem/modules.lua | 11 - data/npc/scripts/Albinius.lua | 36 - .../adventurers_guild/adventurers_stone.lua | 8 +- data/scripts/actions/other/dolls.lua | 2 +- data/scripts/actions/system/questSystem.lua | 9 +- .../worldchanges/deeplings/#bosses_reward.lua | 69 + .../creaturescripts/familiar/on_advance.lua | 16 + .../creaturescripts/familiar/on_death.lua | 21 + .../creaturescripts/familiar/on_login.lua | 54 + .../monster/gaz_haragoth_heal.lua | 25 + .../monster/grand_master_oberon_immunity.lua | 10 + .../monster/the_pale_count_kill.lua | 11 + .../monster/the_welter_egg.lua | 18 + .../creaturescripts/monster/white_deer.lua | 27 + .../monster/white_deer_scout.lua | 20 + .../monster/white_pale_heal.lua | 20 + .../creaturescripts/others/first_items.lua | 3 - data/scripts/creaturescripts/others/login.lua | 1 - .../creaturescripts/others/login_events.lua | 6 + .../{cobra_flask.lua => #cobra_flask.lua} | 0 .../customs/save_interval.lua.lua | 28 - .../globalevents/others/server_save.lua | 2 +- data/scripts/globalevents/others/startup.lua | 6 +- data/scripts/lib/register_actions.lua | 67 +- data/scripts/movements/others/walkback.lua | 2 +- .../movements/teleport/#falcon_castle.lua | 39 + .../spells/monster/aggresiveLavaWave.lua | 46 - .../spells/monster/darkkonia/demon death.lua | 88 - .../monster/darkkonia/demon fireball.lua | 37 - .../monster/darkkonia/demon paralyze.lua | 39 - .../spells/monster/darkkonia/demon summon.lua | 35 - data/scripts/talkactions/player/buy_prem.lua | 30 + data/stages.lua | 16 +- data/world/world.zip | Bin 835636 -> 835636 bytes src/creatures/combat/combat.cpp | 2 +- src/creatures/players/vocations/vocation.cpp | 12 +- src/creatures/players/vocations/vocation.h | 14 +- src/lua/scripts/luascript.cpp | 14 + src/lua/scripts/luascript.h | 2 + 49 files changed, 954 insertions(+), 4686 deletions(-) create mode 100644 data/scripts/actions/worldchanges/deeplings/#bosses_reward.lua create mode 100644 data/scripts/creaturescripts/familiar/on_advance.lua create mode 100644 data/scripts/creaturescripts/familiar/on_death.lua create mode 100644 data/scripts/creaturescripts/familiar/on_login.lua create mode 100644 data/scripts/creaturescripts/monster/gaz_haragoth_heal.lua create mode 100644 data/scripts/creaturescripts/monster/grand_master_oberon_immunity.lua create mode 100644 data/scripts/creaturescripts/monster/the_pale_count_kill.lua create mode 100644 data/scripts/creaturescripts/monster/the_welter_egg.lua create mode 100644 data/scripts/creaturescripts/monster/white_deer.lua create mode 100644 data/scripts/creaturescripts/monster/white_deer_scout.lua create mode 100644 data/scripts/creaturescripts/monster/white_pale_heal.lua rename data/scripts/globalevents/{cobra_flask.lua => #cobra_flask.lua} (100%) delete mode 100644 data/scripts/globalevents/customs/save_interval.lua.lua create mode 100644 data/scripts/movements/teleport/#falcon_castle.lua delete mode 100644 data/scripts/spells/monster/aggresiveLavaWave.lua delete mode 100644 data/scripts/spells/monster/darkkonia/demon death.lua delete mode 100644 data/scripts/spells/monster/darkkonia/demon fireball.lua delete mode 100644 data/scripts/spells/monster/darkkonia/demon paralyze.lua delete mode 100644 data/scripts/spells/monster/darkkonia/demon summon.lua create mode 100644 data/scripts/talkactions/player/buy_prem.lua diff --git a/data/XML/events.xml b/data/XML/events.xml index 0fb672478..f6434edd5 100644 --- a/data/XML/events.xml +++ b/data/XML/events.xml @@ -1,3 +1,9 @@ + + + + +
+ diff --git a/data/XML/vocations.xml b/data/XML/vocations.xml index 467e0f3eb..2371bfd75 100644 --- a/data/XML/vocations.xml +++ b/data/XML/vocations.xml @@ -1,6 +1,6 @@ - + diff --git a/data/items/items.xml b/data/items/items.xml index 67080e109..37fb863d1 100644 --- a/data/items/items.xml +++ b/data/items/items.xml @@ -17102,7 +17102,10 @@ - + + + + @@ -17309,7 +17312,10 @@ - + + + + diff --git a/data/lib/core/player.lua b/data/lib/core/player.lua index bc25e634a..e9121a9a3 100644 --- a/data/lib/core/player.lua +++ b/data/lib/core/player.lua @@ -136,7 +136,7 @@ function Player.transferMoneyTo(self, target, amount) local targetPlayer = Player(target) if targetPlayer then local town = targetPlayer:getTown() - if town then + if town and town:getId() ~= TOWNS_LIST.DAWNPORT or town:getId() ~= TOWNS_LIST.DAWNPORT_TUTORIAL then -- Blocking transfer to Dawnport targetPlayer:setBankBalance(targetPlayer:getBankBalance() + amount) end else @@ -149,7 +149,7 @@ function Player.transferMoneyTo(self, target, amount) local town = result.getDataInt(query_town, "town_id") if town then local town_id = Town(town) and Town(town):getId() - if town_id then + if town_id and town_id == TOWNS_LIST.DAWNPORT or town_id == TOWNS_LIST.DAWNPORT_TUTORIAL then -- Blocking transfer to Dawnport return false end end diff --git a/data/lib/core/quests.lua b/data/lib/core/quests.lua index 5994f0bbb..66d7f2977 100644 --- a/data/lib/core/quests.lua +++ b/data/lib/core/quests.lua @@ -14,7 +14,27 @@ if not Quests then states = { [1] = "You have contributed with the collection of tomes." } - } + }, + [2] = { + name = "Circle of the Black Sphinx", + storageId = Storage.ForgottenKnowledge.LadyTenebrisKilled, + missionId = 10361, + startValue = 0, + endValue = 1522018605, + states = { + [1] = "You defeated the rogue Lady Tenebris." + } + }, + [3] = { + name = "Bane of the deep", + storageId = Storage.MisidiaQuest.JaulKilled, + missionId = 10362, + startValue = 0, + endValue = 1522018605, + states = { + [1] = "You defeated the terrifying Jaul." + } + }, } }, } diff --git a/data/lib/core/storages.lua b/data/lib/core/storages.lua index c9915dfbd..33763235d 100644 --- a/data/lib/core/storages.lua +++ b/data/lib/core/storages.lua @@ -1,3 +1,83 @@ +--[[ +Reserved player action storage key ranges (const.h) + It is possible to place the storage in a quest door, so the player who has that storage will go through the door + + Reserved player action storage key ranges (const.h at the source) + [10000000 - 20000000] + [1000 - 1500] + [2001 - 2011] + + Others reserved player action/storages + [100] = unmoveable/untrade/unusable items + [101] = use pick floor + [102] = well down action + [103-120] = others keys action + [103] = key 0010 + [303] = key 0303 + [1000] = level door. Here 1 must be used followed by the level. + Example: 1010 = level 10, + 1100 = level 100] + + [3001-3008] = key 3001/3008 + [3012] = key 3012 + [3033] = key 3033 + [3100] = key 3100 + [3142] = key 3142 + [3200] = key 3200 + [3301] = key 3301 + [3302] = key 3302 + [3303] = key 3303 + [3304] = key 3304 + [3350] = key 3350 + [3520] = key 3520 + [3600] = key 3600 + [3610] = key 3610 + [3620] = key 3620 + [3650] = key 3650 + [3666] = key 3666 + [3667] = key 3667 + [3700] = key 3700 + [3701/3703] = key 3701/3703 + [3800/3802] = key 3800/3802 + [3899] = key 3899 + [3900] = key 3900 + [3909/3917] = key 3909/3917 + [3923] = key 3923 + [3925] = key 3925 + [3930] = key 3930 + [3932] = key 3932 + [3934] = key 3934 + [3935] = key 3935 + [3936] = key 3936 + [3938] = key 3938 + [3940] = key 3940 + [3950] = key 3950 + [3960] = key 3960 + [3980] = key 3980 + [3988] = key 3988 + [4001] = key 4001 + [4009] = key 4009 + [4022] = key 4022 + [4023] = key 4023 + [4033] = key 4033 + [4037] = key 4037 + [4055] = key 4055 + [4210] = key 4210 + [4501] = key 4501 + [4502] = key 4502 + [4503] = key 4503 + [4600] = key 4600 + [4601] = key 4601 + [4603] = key 4603 + [5000] = key 5000 + [5002] = key 5002 + [5010] = key 5010 + [5050] = key 5050 + [6010] = key 6010 + + Questline = Storage through the Quest +]] + Storage = { -- General storages isTraining = 30000, @@ -45,8 +125,49 @@ Storage = { Tomes = 10167, }, OutfitQuest = { + DefaultStart = 12010, -- until all outfit quests are completed + Ref = 12007, + -- Citizen Addons Quest + Citizen = { + -- Mission storages for temporary questlog entries + MissionHat = 12009, + AddonHat = 12011, + MissionBackpack = 12008, + AddonBackpack = 12012, + AddonBackpackTimer = 12017 + }, + -- Hunter Addons Quest + HunterHatAddon = 12053, + Hunter = { + AddonGlove = 12054, + AddonHat = 12055 + }, + -- Knight Addons Quest + Knight = { + AddonSword = 12153, + MissionHelmet = 12154, + AddonHelmet = 12155, + AddonHelmetTimer = 12156, + RamsaysHelmetDoor = 12160 + }, + -- Warrior-outfit Quest + WarriorShoulderAddon = 12067, + WarriorSwordAddon = 12068, + WarriorShoulderTimer = 12071, + -- Mage/Summoner-outfit Quest + MageSummoner = { + AddonWand = 12061, + AddonBelt = 12062, + MissionHatCloak = 12063, + AddonHatCloak = 12064, + AddonWandTimer = 12072 + }, -- Golden Outfit GoldenOutfit = 51015, + -- Conjurer Outfit + ZarabustorKilled = 10549, + ZarabustorTimmer = 10550, + ZarabustorDone = 2662, }, AdventurersGuild = { Stone = 52130, @@ -60,13 +181,201 @@ Storage = { TotalUsurperCommanders = 52398, -- Global Timer = 52399 }, - } + }, + Quest = { + Key = { + ID1219 = 1219, -- Annihilator II Key + ID2088 = 2088, -- Pirate Bars Key // Fynn Castle + ID2088 = 2090, -- Pirate Bars Key // Misidia Settlement + ID5001 = 5001, -- Falcon Bastion // Misidia Settlement + ID5002 = 5002, -- amaged Steel Helmet // Ansara Desert + ID2585 = 2585, -- Conjurer Outfit Quest Key 1 + ID2586 = 2586, -- Conjurer Outfit Quest Key 2 + ID2587 = 2587, -- Conjurer Outfit Quest Key 3 + ID2090 = 2590, -- Pirate Bars Key // Misidia Settlement + }, + goldenKeyFynn = 3135, + goldenKeyMisidia = 3136, + }, + + -- DarkKonia + -- DarkKonia Storages + DefaultStartQuest = 15700, + AnnihilatorDone = 2215, + DemonOak = { + Done = 1010, + Progress = 1013, + Squares = 1014, + + AxeBlowsBird = 8288, + AxeBlowsLeft = 8289, + AxeBlowsRight = 8290, + AxeBlowsFace = 8291 + }, + Missions = { + DjinnMission = { + Lamp1 = 2062, + Lamp2 = 2063, + Done = 24073 + }, + }, + VampireQuest = { + zevelonDuskbringer = 8568, + BossStorageDusk = 10001, + sirValorcrest = 8569, + BossStorageVarlor = 10002, + diblisTheFair = 8570, + BossStorageFair = 10003, + arachirTheAncientOne = 8571, + BossStorageOne = 10004, + + draculaDone = 10009, + draculaStone = 50058 + }, + AnniQuest = { + justiceSeekerDone = 7390, + blessedSceptreDone = 7429, + royalAxeDone = 7434, + pirateDone = 6096, + deathHeraldDone = 10008, + assassinDone = 9933, + anniKey = 2526, + AnnihiMission = { + Done = 24074 + }, + }, + FirstQuest = { + Fynn = 12519, + rewardFynn = 2527, + Misidia = 12520, + rewardMisidia = 2528, + }, + FynnQuest = { + DemonHelmetTimmer = 10548, + GazerTimer = 10190, + }, + FirstSacrifice = { + knightAxe = 2430, + heroicAxe = 7389, + fireAxe = 2432, + -- royalAxe = royalAxeDone, + wyvernFang = 7408, + mysticBlade = 7384, + brightSword = 2407, + -- justiceSeeker = justiceSeekerDone, + dragonHammer = 2434, + amberStaff = 7426, + skullStaff = 2436, + --blessedSceptre = blessedSceptreDone, + noSacrifice = { + fangWyvern = 800, + axeKnight = 801, + hammerDragon = 802, + } + }, + Rewards = { + firstLevelReward = 3101, + secondLevelReward = 3102, + thirdLevelReward = 3103, + fourthLevelReward = 3104, + fivthLevelReward = 3105, + sixthLevelReward = 3106, + seventhLevelReward = 3107, + }, + -- blueSet = conjurerDone, + demonHelmetQuest = 2493, + HidenChest = { + puppeteerOutfit = 1449, + suddenDeathWarlockFynn = 2222, + frozenStarLightFynn = 2361, + legionHelmet = 2480, + eagleShield = 2538, + nobleArmor = 2486, + dragonScaleMail = 2492, + ceremonialMask = 2501, + guardianShield = 2515, + bonelordShield = 2518, + castleShield = 2535, + marryOutfit = 3697, + orientalOutfit = 8267, + crystalCoinSohan = 50181, + menssageInABotte = 5802, + soulStone = 5809, + minoLeathers = 5878, + ironOres = 5888, + pawsAndCombs = 5902, + coralComb = 5945, + noseRing = 6107, + blackSteelSword = 7406, + onyxFail = 7421, + demonHunterOutfit = 7431, + chaosAcolyteOutfit = 8820, + crystallineArmor = 8878, + -- deathHeraldOutfit = draculaDone, + -- assassinOutfit = assassinDone, + magmaSet = 30492, + lightningSet = 30493, + insectoidOutfit = 14699, + deaplingOutfit = 15545, + hiddenCity = { -- Acces Vaargdon Mine + OreWagon = 25475, + }, + basicKnightSet = 16766, + crownSet = 2487, + basicHunterSet = 8891, + }, + ForgottenKnowledgeRewards = { + yalahariSet = 9776, + }, + MisidiaQuest = { + JaulTimer = 8422, + JaulKilled = 10139, + }, + ElficVille = { + BlackMagicianTimer = 10547, + BlackKnightKilled = 10551, + }, + AnsharaPOI = { + -- Izcandar + IzcandarWinterKilled = 10540, + IzcandarWinterTimer = 10541, + -- Infernus + InfernusKilled = 10542, + InfernusTimer = 10543, + ritualInfernus = 10544, + }, + ArusBosses = { + -- Fyzarus + FyzarusKilled = 10545, + FyzarusTimer = 10546, + }, } GlobalStorage = { ExpBoost = 65004, XpDisplayMode = 65006, - CobraBastionFlask = 65012 + CobraBastionFlask = 65012, + + -- DarkKonia + ForgottenKnowledge = { + TenebrisTimer = 566093, + ActiveTree = 566095, + MechanismGolden = 566096, + MechanismDiamond = 566097, + GoldenServant = 566098, + DiamondServant = 566099, + AstralPowerCounter = 566100, + AstralGlyph = 566101, + LloydTimer = 566102, + ThornKnightTimer = 566103, + DragonkingTimer = 566104, + HorrorTimer = 566105, + TimeGuardianTimer = 566106, + LastLoreTimer = 566107 + }, + MisidiaQuest = { + DeaplingJaulTimer = 566110, + }, } -- Values extraction function diff --git a/data/modules/scripts/blessings/blessings.lua b/data/modules/scripts/blessings/blessings.lua index f55d3de6b..0d3c24133 100644 --- a/data/modules/scripts/blessings/blessings.lua +++ b/data/modules/scripts/blessings/blessings.lua @@ -20,7 +20,7 @@ Blessings.Credits = { } Blessings.Config = { - AdventurerBlessingLevel = 20, -- Free full bless until level + AdventurerBlessingLevel = 30, -- Free full bless until level -- remember HasToF = true, -- Enables/disables twist of fate InquisitonBlessPriceMultiplier = 1.1, -- Bless price multiplied by henricus SkulledDeathLoseStoreItem = true, -- Destroy all items on store when dying with red/blackskull diff --git a/data/modules/scripts/gamestore/gamestore.lua b/data/modules/scripts/gamestore/gamestore.lua index a9e4aa95e..3f51c6da2 100644 --- a/data/modules/scripts/gamestore/gamestore.lua +++ b/data/modules/scripts/gamestore/gamestore.lua @@ -10,61 +10,16 @@ dofile('data/modules/scripts/gamestore/init.lua') -- Config HomeBanners = { - images = { "home/banner_riftwatcher.png" , "home/banner_runemaster.png" , "home/banner_podiumofrenown.png" }, + images = { "home/banner_darkkonia.png" , "home/banner_retrooutfits.png" }, delay = 10 } GameStore.Categories = { - { - --Premium Time - icons = { "Category_PremiumTime.png" }, - name = "Premium Time", - rookgaard = true, - state = GameStore.States.STATE_NONE, - offers = { - { - icons = { "Premium_Time_30.png" }, - name = "30 Days of Premium Time", - price = 250, - id = 3030, - validUntil = 30, - description = "Enhance your gaming experience by gaining additional abilities and advantages:\n\n• access to Premium areas\n• use Tibia's transport system (ships, carpet)\n• more spells\n• rent houses\n• found guilds\n• offline training\n• larger depots\n• and many more\n\n{usablebyallicon} valid for all characters on this account\n{activated}", - type = GameStore.OfferTypes.OFFER_TYPE_PREMIUM, - }, - { - icons = { "Premium_Time_90.png" }, - name = "90 Days of Premium Time", - price = 750, - id = 3090, - validUntil = 90, - description = "Enhance your gaming experience by gaining additional abilities and advantages:\n\n• access to Premium areas\n• use Tibia's transport system (ships, carpet)\n• more spells\n• rent houses\n• found guilds\n• offline training\n• larger depots\n• and many more\n\n{usablebyallicon} valid for all characters on this account\n{activated}", - type = GameStore.OfferTypes.OFFER_TYPE_PREMIUM, - }, - { - icons = { "Premium_Time_180.png" }, - name = "180 Days of Premium Time", - price = 1500, - id = 3180, - validUntil = 180, - description = "Enhance your gaming experience by gaining additional abilities and advantages:\n\n• access to Premium areas\n• use Tibia's transport system (ships, carpet)\n• more spells\n• rent houses\n• found guilds\n• offline training\n• larger depots\n• and many more\n\n{usablebyallicon} valid for all characters on this account\n{activated}", - type = GameStore.OfferTypes.OFFER_TYPE_PREMIUM, - }, - { - icons = { "Premium_Time_360.png" }, - name = "360 Days of Premium Time", - price = 3000, - id = 3360, - validUntil = 360, - description = "Enhance your gaming experience by gaining additional abilities and advantages:\n\n• access to Premium areas\n• use Tibia's transport system (ships, carpet)\n• more spells\n• rent houses\n• found guilds\n• offline training\n• larger depots\n• and many more\n\n{usablebyallicon} valid for all characters on this account\n{activated}", - type = GameStore.OfferTypes.OFFER_TYPE_PREMIUM, - }, - }, - }, { icons = { "Category_Consumables.png" }, name = "Consumables", rookgaard = true, - subclasses = {"Blessings", "Casks", "Exercise Weapons", "Kegs", "Potions", "Runes"}, + subclasses = {"Blessings"}, }, -- Blessings { @@ -75,4033 +30,171 @@ GameStore.Categories = { state = GameStore.States.STATE_NONE, offers = { { - icons = { "All_PvE_Blessings.png" }, - name = "All Regular Blessings", - price = 130, - id = 11, - count = 1, - description = "Reduces your character's chance to lose any items as well as the amount of your character's experience and skill loss upon death:\n\n• 1 blessing = 8.00% less Skill / XP loss, 30% equipment protection\n• 2 blessing = 16.00% less Skill / XP loss, 55% equipment protection\n• 3 blessing = 24.00% less Skill / XP loss, 75% equipment protection\n• 4 blessing = 32.00% less Skill / XP loss, 90% equipment protection\n• 5 blessing = 40.00% less Skill / XP loss, 100% equipment protection\n• 6 blessing = 48.00% less Skill / XP loss, 100% equipment protection\n• 7 blessing = 56.00% less Skill / XP loss, 100% equipment protection\n\n{character} \n{limit|5} \n{info} added directly to the Record of Blessings \n{info} characters with a red or black skull will always lose all equipment upon death", - type = GameStore.OfferTypes.OFFER_TYPE_ALLBLESSINGS, - }, - { - icons = { "All_PvE_Blessings.png" }, - name = "All Regular Blessings", - price = 650, - id = 12, - count = 5, - description = "Reduces your character's chance to lose any items as well as the amount of your character's experience and skill loss upon death:\n\n• 1 blessing = 8.00% less Skill / XP loss, 30% equipment protection\n• 2 blessing = 16.00% less Skill / XP loss, 55% equipment protection\n• 3 blessing = 24.00% less Skill / XP loss, 75% equipment protection\n• 4 blessing = 32.00% less Skill / XP loss, 90% equipment protection\n• 5 blessing = 40.00% less Skill / XP loss, 100% equipment protection\n• 6 blessing = 48.00% less Skill / XP loss, 100% equipment protection\n• 7 blessing = 56.00% less Skill / XP loss, 100% equipment protection\n\n{character} \n{limit|5} \n{info} added directly to the Record of Blessings \n{info} characters with a red or black skull will always lose all equipment upon death", - type = GameStore.OfferTypes.OFFER_TYPE_ALLBLESSINGS, - }, - { - icons = { "Twist_of_Fate.png" }, - name = "Twist of Fate", - price = 8, - blessid = 1, - count = 1, - id = 3, - description = "Protects your character's regular blessings or an Amulet of Loss if you are unfortunate enough to die in a PvP fight.\n\n{character}\n{limit|5}\n{info} added directly to the Record of Blessings\n{info} does not work for characters with a red or black skull", - type = GameStore.OfferTypes.OFFER_TYPE_BLESSINGS, - }, - { - icons = { "Twist_of_Fate.png" }, - name = "Twist of Fate", - price = 40, - blessid = 1, - count = 5, - description = "Protects your character's regular blessings or an Amulet of Loss if you are unfortunate enough to die in a PvP fight.\n\n{character}\n{limit|5}\n{info} added directly to the Record of Blessings\n{info} does not work for characters with a red or black skull", - type = GameStore.OfferTypes.OFFER_TYPE_BLESSINGS, - }, - { - icons = { "Wisdom_of_Solitude.png" }, - name = "The Wisdom of Solitude", - price = 15, - blessid = 2, - count = 1, - id = 4, - description = "Reduces your character's chance to lose any items as well as the amount of your character's experience and skill loss upon death:\n\n• 1 blessing = 8.00% less Skill / XP loss, 30% equipment protection\n• 2 blessing = 16.00% less Skill / XP loss, 55% equipment protection\n• 3 blessing = 24.00% less Skill / XP loss, 75% equipment protection\n• 4 blessing = 32.00% less Skill / XP loss, 90% equipment protection\n• 5 blessing = 40.00% less Skill / XP loss, 100% equipment protection\n• 6 blessing = 48.00% less Skill / XP loss, 100% equipment protection\n• 7 blessing = 56.00% less Skill / XP loss, 100% equipment protection\n\n{character} \n{limit|5} \n{info} added directly to the Record of Blessings \n{info} characters with a red or black skull will always lose all equipment upon death", - type = GameStore.OfferTypes.OFFER_TYPE_BLESSINGS, - }, - { - icons = { "Spark_of_the_Phoenix.png" }, - name = "The Spark of the Phoenix", - price = 20, - blessid = 3, - count = 1, - id = 5, - description = "Reduces your character's chance to lose any items as well as the amount of your character's experience and skill loss upon death:\n\n• 1 blessing = 8.00% less Skill / XP loss, 30% equipment protection\n• 2 blessing = 16.00% less Skill / XP loss, 55% equipment protection\n• 3 blessing = 24.00% less Skill / XP loss, 75% equipment protection\n• 4 blessing = 32.00% less Skill / XP loss, 90% equipment protection\n• 5 blessing = 40.00% less Skill / XP loss, 100% equipment protection\n• 6 blessing = 48.00% less Skill / XP loss, 100% equipment protection\n• 7 blessing = 56.00% less Skill / XP loss, 100% equipment protection\n\n{character} \n{limit|5} \n{info} added directly to the Record of Blessings \n{info} characters with a red or black skull will always lose all equipment upon death", - type = GameStore.OfferTypes.OFFER_TYPE_BLESSINGS, - }, - { - icons = { "Fire_of_the_Suns.png" }, - name = "The Fire of the Suns", - price = 15, - blessid = 4, - count = 1, - id = 6, - description = "Reduces your character's chance to lose any items as well as the amount of your character's experience and skill loss upon death:\n\n• 1 blessing = 8.00% less Skill / XP loss, 30% equipment protection\n• 2 blessing = 16.00% less Skill / XP loss, 55% equipment protection\n• 3 blessing = 24.00% less Skill / XP loss, 75% equipment protection\n• 4 blessing = 32.00% less Skill / XP loss, 90% equipment protection\n• 5 blessing = 40.00% less Skill / XP loss, 100% equipment protection\n• 6 blessing = 48.00% less Skill / XP loss, 100% equipment protection\n• 7 blessing = 56.00% less Skill / XP loss, 100% equipment protection\n\n{character} \n{limit|5} \n{info} added directly to the Record of Blessings \n{info} characters with a red or black skull will always lose all equipment upon death", - type = GameStore.OfferTypes.OFFER_TYPE_BLESSINGS, - }, - { - icons = { "Spiritual_Shielding.png" }, - name = "The Spiritual Shielding", - price = 15, - blessid = 5, - count = 1, - id = 7, - description = "Reduces your character's chance to lose any items as well as the amount of your character's experience and skill loss upon death:\n\n• 1 blessing = 8.00% less Skill / XP loss, 30% equipment protection\n• 2 blessing = 16.00% less Skill / XP loss, 55% equipment protection\n• 3 blessing = 24.00% less Skill / XP loss, 75% equipment protection\n• 4 blessing = 32.00% less Skill / XP loss, 90% equipment protection\n• 5 blessing = 40.00% less Skill / XP loss, 100% equipment protection\n• 6 blessing = 48.00% less Skill / XP loss, 100% equipment protection\n• 7 blessing = 56.00% less Skill / XP loss, 100% equipment protection\n\n{character} \n{limit|5} \n{info} added directly to the Record of Blessings \n{info} characters with a red or black skull will always lose all equipment upon death", - type = GameStore.OfferTypes.OFFER_TYPE_BLESSINGS, - }, - { - icons = { "Embrace_of_Tibia.png" }, - name = "The Embrace of Tibia", - price = 15, - blessid = 6, - count = 1, - id = 8, - description = "Reduces your character's chance to lose any items as well as the amount of your character's experience and skill loss upon death:\n\n• 1 blessing = 8.00% less Skill / XP loss, 30% equipment protection\n• 2 blessing = 16.00% less Skill / XP loss, 55% equipment protection\n• 3 blessing = 24.00% less Skill / XP loss, 75% equipment protection\n• 4 blessing = 32.00% less Skill / XP loss, 90% equipment protection\n• 5 blessing = 40.00% less Skill / XP loss, 100% equipment protection\n• 6 blessing = 48.00% less Skill / XP loss, 100% equipment protection\n• 7 blessing = 56.00% less Skill / XP loss, 100% equipment protection\n\n{character} \n{limit|5} \n{info} added directly to the Record of Blessings \n{info} characters with a red or black skull will always lose all equipment upon death", - type = GameStore.OfferTypes.OFFER_TYPE_BLESSINGS, - }, - { - icons = { "Heart_of_the_Mountain.png" }, - name = "Heart of the Mountain", - price = 25, - blessid = 7, - count = 1, - id = 9, - description = "Reduces your character's chance to lose any items as well as the amount of your character's experience and skill loss upon death:\n\n• 1 blessing = 8.00% less Skill / XP loss, 30% equipment protection\n• 2 blessing = 16.00% less Skill / XP loss, 55% equipment protection\n• 3 blessing = 24.00% less Skill / XP loss, 75% equipment protection\n• 4 blessing = 32.00% less Skill / XP loss, 90% equipment protection\n• 5 blessing = 40.00% less Skill / XP loss, 100% equipment protection\n• 6 blessing = 48.00% less Skill / XP loss, 100% equipment protection\n• 7 blessing = 56.00% less Skill / XP loss, 100% equipment protection\n\n{character} \n{limit|5} \n{info} added directly to the Record of Blessings \n{info} characters with a red or black skull will always lose all equipment upon death", - type = GameStore.OfferTypes.OFFER_TYPE_BLESSINGS, - }, - { - icons = { "Blood_of_the_Mountain.png" }, - name = "Blood of the Mountain", - price = 25, - blessid = 8, - count = 1, - id = 10, - description = "Reduces your character's chance to lose any items as well as the amount of your character's experience and skill loss upon death:\n\n• 1 blessing = 8.00% less Skill / XP loss, 30% equipment protection\n• 2 blessing = 16.00% less Skill / XP loss, 55% equipment protection\n• 3 blessing = 24.00% less Skill / XP loss, 75% equipment protection\n• 4 blessing = 32.00% less Skill / XP loss, 90% equipment protection\n• 5 blessing = 40.00% less Skill / XP loss, 100% equipment protection\n• 6 blessing = 48.00% less Skill / XP loss, 100% equipment protection\n• 7 blessing = 56.00% less Skill / XP loss, 100% equipment protection\n\n{character} \n{limit|5} \n{info} added directly to the Record of Blessings \n{info} characters with a red or black skull will always lose all equipment upon death", - type = GameStore.OfferTypes.OFFER_TYPE_BLESSINGS, - }, - { - icons = { "Death_Redemption.png" }, - name = "Death Redemption", - price = 260, - blessid = 10, - count = 1, - description = "Reduces the penalty of your character's most recent death.\n\n{character}\n{info} can only be used for the most recent death and only within 24 hours after this death", - type = GameStore.OfferTypes.OFFER_TYPE_BLESSINGS, - }, - }, - }, - -- Casks - { - icons = { "Category_Casks.png" }, - name = "Casks", - parent = "Consumables", - rookgaard = true, - state = GameStore.States.STATE_NONE, - offers = { - { - icons = { "Health_Cask.png" }, - name = "Health Cask", - price = 5, - itemtype = 28555, - count = 1000, - description = "Place it in your house and fill up potions to restore your hit points!\n\n{house}\n{box}\n{storeinbox}\n{usablebyallicon} can be used to fill up potions by all characters that have access to the house\n{storeinboxicon} potions created from this cask will be sent to your Store inbox and can only be stored there and in depot box\n{backtoinbox}\n{info} usable 1000 times a piece\n{transferableprice}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Strong_Health_Cask.png" }, - name = "Strong Health Cask", - price = 11, - itemtype = 28556, - count = 1000, - description = "Place it in your house and fill up potions to restore your hit points!\n\n{house}\n{box}\n{storeinbox}\n{usablebyallicon} can be used to fill up potions by all characters that have access to the house\n{storeinboxicon} potions created from this cask will be sent to your Store inbox and can only be stored there and in depot box\n{backtoinbox}\n{info} usable 1000 times a piece\n{transferableprice}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Great_Health_Cask.png" }, - name = "Great Health Cask", - price = 22, - itemtype = 28557, - count = 1000, - description = "Place it in your house and fill up potions to restore your hit points!\n\n{house}\n{box}\n{storeinbox}\n{usablebyallicon} can be used to fill up potions by all characters that have access to the house\n{storeinboxicon} potions created from this cask will be sent to your Store inbox and can only be stored there and in depot box\n{backtoinbox}\n{info} usable 1000 times a piece\n{transferableprice}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Ultimate_Health_Cask.png" }, - name = "Ultimate Health Cask", - price = 36, - itemtype = 28558, - count = 1000, - description = "Place it in your house and fill up potions to restore your hit points!\n\n{house}\n{box}\n{storeinbox}\n{usablebyallicon} can be used to fill up potions by all characters that have access to the house\n{storeinboxicon} potions created from this cask will be sent to your Store inbox and can only be stored there and in depot box\n{backtoinbox}\n{info} usable 1000 times a piece\n{transferableprice}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Supreme_Health_Cask.png" }, - name = "Supreme Health Cask", - price = 59, - itemtype = 28559, - count = 1000, - description = "Place it in your house and fill up potions to restore your hit points!\n\n{house}\n{box}\n{storeinbox}\n{usablebyallicon} can be used to fill up potions by all characters that have access to the house\n{storeinboxicon} potions created from this cask will be sent to your Store inbox and can only be stored there and in depot box\n{backtoinbox}\n{info} usable 1000 times a piece\n{transferableprice}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Mana_Cask.png" }, - name = "Mana Cask", - price = 5, - itemtype = 28565, - count = 1000, - description = "Place it in your house and fill up potions to refill your mana!\n\n{house}\n{box}\n{storeinbox}\n{usablebyallicon} can be used to fill up potions by all characters that have access to the house\n{storeinboxicon} potions created from this cask will be sent to your Store inbox and can only be stored there and in depot box\n{backtoinbox}\n{info} usable 1000 times a piece\n{transferableprice}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Strong_Mana_Cask.png" }, - name = "Strong Mana Cask", - price = 9, - itemtype = 28566, - count = 1000, - description = "Place it in your house and fill up potions to refill your mana!\n\n{house}\n{box}\n{storeinbox}\n{usablebyallicon} can be used to fill up potions by all characters that have access to the house\n{storeinboxicon} potions created from this cask will be sent to your Store inbox and can only be stored there and in depot box\n{backtoinbox}\n{info} usable 1000 times a piece\n{transferableprice}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Great_Mana_Cask.png" }, - name = "Great Mana Cask", - price = 14, - itemtype = 28567, - count = 1000, - description = "Place it in your house and fill up potions to refill your mana!\n\n{house}\n{box}\n{storeinbox}\n{usablebyallicon} can be used to fill up potions by all characters that have access to the house\n{storeinboxicon} potions created from this cask will be sent to your Store inbox and can only be stored there and in depot box\n{backtoinbox}\n{info} usable 1000 times a piece\n{transferableprice}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Ultimate_Mana_Cask.png" }, - name = "Ultimate Mana Cask", - price = 42, - itemtype = 28568, - count = 1000, - description = "Place it in your house and fill up potions to refill your mana!\n\n{house}\n{box}\n{storeinbox}\n{usablebyallicon} can be used to fill up potions by all characters that have access to the house\n{storeinboxicon} potions created from this cask will be sent to your Store inbox and can only be stored there and in depot box\n{backtoinbox}\n{info} usable 1000 times a piece\n{transferableprice}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Great_Spirit_Cask.png" }, - name = "Great Spirit Cask", - price = 22, - itemtype = 28575, - count = 1000, - description = "Place it in your house and fill up potions to restore your hit points and mana!\n\n{house}\n{box}\n{storeinbox}\n{usablebyallicon} can be used to fill up potions by all characters that have access to the house\n{storeinboxicon} potions created from this cask will be sent to your Store inbox and can only be stored there and in depot box\n{backtoinbox}\n{info} usable 1000 times a piece\n{transferableprice}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Ultimate_Spirit_Cask.png" }, - name = "Ultimate Spirit Cask", - price = 42, - itemtype = 28576, - count = 1000, - description = "Place it in your house and fill up potions to restore your hit points and mana!\n\n{house}\n{box}\n{storeinbox}\n{usablebyallicon} can be used to fill up potions by all characters that have access to the house\n{storeinboxicon} potions created from this cask will be sent to your Store inbox and can only be stored there and in depot box\n{backtoinbox}\n{info} usable 1000 times a piece\n{transferableprice}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - }, - }, - -- Exercise Weapons - { - icons = { "Category_ExerciseWeapons.png" }, - name = "Exercise Weapons", - parent = "Consumables", - rookgaard = true, - state = GameStore.States.STATE_NONE, - offers = { - { - icons = { "Exercise_Axe.png" }, - name = "Exercise Axe", - price = 25, - itemtype = 32385, - charges = 500, - description = "Use it to train your axe fighting skill on an exercise dummy!\n\n{character}\n{storeinbox}\n{info} use it on an exercise dummy to train your axe fighting skill\n{info} usable 500 times a piece", - type = GameStore.OfferTypes.OFFER_TYPE_CHARGES, - }, - { - icons = { "Exercise_Bow.png" }, - name = "Exercise Bow", - price = 25, - itemtype = 32387, - charges = 500, - description = "Use it to train your distance fighting skill on an exercise dummy!\n\n{character}\n{storeinbox}\n{info} use it on an exercise dummy to train your distance fighting skill\n{info} usable 500 times a piece", - type = GameStore.OfferTypes.OFFER_TYPE_CHARGES, - }, - { - icons = { "Exercise_Club.png" }, - name = "Exercise Club", - price = 25, - itemtype = 32386, - charges = 500, - description = "Use it to train your club fighting skill on an exercise dummy!\n\n{character}\n{storeinbox}\n{info} use it on an exercise dummy to train your club fighting skill\n{info} usable 500 times a piece", - type = GameStore.OfferTypes.OFFER_TYPE_CHARGES, - }, - { - icons = { "Exercise_Rod.png" }, - name = "Exercise Rod", - price = 25, - itemtype = 32388, - charges = 500, - description = "Use it to train your magic level on an exercise dummy!\n\n{character}\n{storeinbox}\n{info} use it on an exercise dummy to train your magic level\n{info} usable 500 times a piece", - type = GameStore.OfferTypes.OFFER_TYPE_CHARGES, - }, - { - icons = { "Exercise_Sword.png" }, - name = "Exercise Sword", - price = 25, - itemtype = 32384, - charges = 500, - description = "Use it to train your sword fighting skill on an exercise dummy!\n\n{character}\n{storeinbox}\n{info} use it on an exercise dummy to train your sword fighting skill\n{info} usable 500 times a piece", - type = GameStore.OfferTypes.OFFER_TYPE_CHARGES, - }, - { - icons = { "Exercise_Wand.png" }, - name = "Exercise Wand", - price = 25, - itemtype = 32389, - charges = 500, - description = "Use it to train your magic level on an exercise dummy!\n\n{character}\n{storeinbox}\n{info} use it on an exercise dummy to train your magic level\n{info} usable 500 times a piece", - type = GameStore.OfferTypes.OFFER_TYPE_CHARGES, - }, - { - icons = { "Exercise_Axe.png" }, - name = "Durable Exercise Axe", - price = 90, - itemtype = 40115, - charges = 1800, - description = "Use it to train your axe fighting skill on an exercise dummy!\n\n{character}\n{storeinbox}\n{info} use it on an exercise dummy to train your axe fighting skill\n{info} usable 1800 times a piece", - type = GameStore.OfferTypes.OFFER_TYPE_CHARGES, - }, - { - icons = { "Exercise_Bow.png" }, - name = "Durable Exercise Bow", - price = 90, - itemtype = 40117, - charges = 1800, - description = "Use it to train your distance fighting skill on an exercise dummy!\n\n{character}\n{storeinbox}\n{info} use it on an exercise dummy to train your distance fighting skill\n{info} usable 1800 times a piece", - type = GameStore.OfferTypes.OFFER_TYPE_CHARGES, - }, - { - icons = { "Exercise_Club.png" }, - name = "Durable Exercise Club", - price = 90, - itemtype = 40116, - charges = 1800, - description = "Use it to train your club fighting skill on an exercise dummy!\n\n{character}\n{storeinbox}\n{info} use it on an exercise dummy to train your club fighting skill\n{info} usable 1800 times a piece", - type = GameStore.OfferTypes.OFFER_TYPE_CHARGES, - }, - { - icons = { "Exercise_Rod.png" }, - name = "Durable Exercise Rod", - price = 90, - itemtype = 40118, - charges = 1800, - description = "Use it to train your magic level on an exercise dummy!\n\n{character}\n{storeinbox}\n{info} use it on an exercise dummy to train your magic level\n{info} usable 1800 times a piece", - type = GameStore.OfferTypes.OFFER_TYPE_CHARGES, - }, - { - icons = { "Exercise_Sword.png" }, - name = "Durable Exercise Sword", - price = 90, - itemtype = 40114, - charges = 1800, - description = "Use it to train your sword fighting skill on an exercise dummy!\n\n{character}\n{storeinbox}\n{info} use it on an exercise dummy to train your sword fighting skill\n{info} usable 1800 times a piece", - type = GameStore.OfferTypes.OFFER_TYPE_CHARGES, - }, - { - icons = { "Exercise_Wand.png" }, - name = "Durable Exercise Wand", - price = 90, - itemtype = 40119, - charges = 1800, - description = "Use it to train your magic level on an exercise dummy!\n\n{character}\n{storeinbox}\n{info} use it on an exercise dummy to train your magic level\n{info} usable 1800 times a piece", - type = GameStore.OfferTypes.OFFER_TYPE_CHARGES, - }, - { - icons = { "Exercise_Axe.png" }, - name = "Lasting Exercise Axe", - price = 720, - itemtype = 40121, - charges = 14400, - description = "Use it to train your axe fighting skill on an exercise dummy!\n\n{character}\n{storeinbox}\n{info} use it on an exercise dummy to train your axe fighting skill\n{info} usable 14400 times a piece", - type = GameStore.OfferTypes.OFFER_TYPE_CHARGES, - }, - { - icons = { "Exercise_Bow.png" }, - name = "Lasting Exercise Bow", - price = 720, - itemtype = 40123, - charges = 14400, - description = "Use it to train your distance fighting skill on an exercise dummy!\n\n{character}\n{storeinbox}\n{info} use it on an exercise dummy to train your distance fighting skill\n{info} usable 14400 times a piece", - type = GameStore.OfferTypes.OFFER_TYPE_CHARGES, - }, - { - icons = { "Exercise_Club.png" }, - name = "Lasting Exercise Club", - price = 720, - itemtype = 40122, - charges = 14400, - description = "Use it to train your club fighting skill on an exercise dummy!\n\n{character}\n{storeinbox}\n{info} use it on an exercise dummy to train your club fighting skill\n{info} usable 14400 times a piece", - type = GameStore.OfferTypes.OFFER_TYPE_CHARGES, - }, - { - icons = { "Exercise_Rod.png" }, - name = "Lasting Exercise Rod", - price = 720, - itemtype = 40124, - charges = 14400, - description = "Use it to train your magic level on an exercise dummy!\n\n{character}\n{storeinbox}\n{info} use it on an exercise dummy to train your magic level\n{info} usable 14400 times a piece", - type = GameStore.OfferTypes.OFFER_TYPE_CHARGES, - }, - { - icons = { "Exercise_Sword.png" }, - name = "Lasting Exercise Sword", - price = 720, - itemtype = 40120, - charges = 14400, - description = "Use it to train your sword fighting skill on an exercise dummy!\n\n{character}\n{storeinbox}\n{info} use it on an exercise dummy to train your sword fighting skill\n{info} usable 14400 times a piece", - type = GameStore.OfferTypes.OFFER_TYPE_CHARGES, - }, - { - icons = { "Exercise_Wand.png" }, - name = "Lasting Exercise Wand", - price = 720, - itemtype = 40125, - charges = 14400, - description = "Use it to train your magic level on an exercise dummy!\n\n{character}\n{storeinbox}\n{info} use it on an exercise dummy to train your magic level\n{info} usable 14400 times a piece", - type = GameStore.OfferTypes.OFFER_TYPE_CHARGES, - }, - }, - }, - -- Kegs - { - icons = { "Category_Kegs.png" }, - name = "Kegs", - parent = "Consumables", - rookgaard = true, - state = GameStore.States.STATE_NONE, - offers = { - { - icons = { "Health_Keg.png" }, - name = "Health Keg", - price = 26, - itemtype = 28579, - count = 500, - description = "Fill up potions to restore your hit points no matter where you are!\n\n{character}\n{vocationlevelcheck}\n{storeinboxicon} potions created from this keg will be sent to your Store inbox and can only be stored there and in depot box\n{info} usable 500 times a piece\n{info} saves capacity because it's constant weight equals only 250 potions", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Strong_Health_Keg.png" }, - name = "Strong Health Keg", - price = 53, - itemtype = 28580, - count = 500, - description = "Fill up potions to restore your hit points no matter where you are!\n\n{character}\n{vocationlevelcheck}\n{storeinboxicon} potions created from this keg will be sent to your Store inbox and can only be stored there and in depot box\n{info} usable 500 times a piece\n{info} saves capacity because it's constant weight equals only 250 potions", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Great_Health_Keg.png" }, - name = "Great Health Keg", - price = 103, - itemtype = 28581, - count = 500, - description = "Fill up potions to restore your hit points no matter where you are!\n\n{character}\n{vocationlevelcheck}\n{storeinboxicon} potions created from this keg will be sent to your Store inbox and can only be stored there and in depot box\n{info} usable 500 times a piece\n{info} saves capacity because it's constant weight equals only 250 potions", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Ultimate_Health_Keg.png" }, - name = "Ultimate Health Keg", - price = 175, - itemtype = 28582, - count = 500, - description = "Fill up potions to restore your hit points no matter where you are!\n\n{character}\n{vocationlevelcheck}\n{storeinboxicon} potions created from this keg will be sent to your Store inbox and can only be stored there and in depot box\n{info} usable 500 times a piece\n{info} saves capacity because it's constant weight equals only 250 potions", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Supreme_Health_Keg.png" }, - name = "Supreme Health Keg", - price = 288, - itemtype = 28583, - count = 500, - description = "Fill up potions to restore your hit points no matter where you are!\n\n{character}\n{vocationlevelcheck}\n{storeinboxicon} potions created from this keg will be sent to your Store inbox and can only be stored there and in depot box\n{info} usable 500 times a piece\n{info} saves capacity because it's constant weight equals only 250 potions", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Mana_Keg.png" }, - name = "Mana Keg", - price = 26, - itemtype = 28584, - count = 500, - description = "Fill up potions to refill your mana no matter where you are!\n\n{character}\n{vocationlevelcheck}\n{storeinboxicon} potions created from this keg will be sent to your Store inbox and can only be stored there and in depot box\n{info} usable 500 times a piece\n{info} saves capacity because it's constant weight equals only 250 potions", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Strong_Mana_Keg.png" }, - name = "Strong Mana Keg", - price = 43, - itemtype = 28585, - count = 500, - description = "Fill up potions to refill your mana no matter where you are!\n\n{character}\n{vocationlevelcheck}\n{storeinboxicon} potions created from this keg will be sent to your Store inbox and can only be stored there and in depot box\n{info} usable 500 times a piece\n{info} saves capacity because it's constant weight equals only 250 potions", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Great_Mana_Keg.png" }, - name = "Great Mana Keg", - price = 66, - itemtype = 28586, - count = 500, - description = "Fill up potions to refill your mana no matter where you are!\n\n{character}\n{vocationlevelcheck}\n{storeinboxicon} potions created from this keg will be sent to your Store inbox and can only be stored there and in depot box\n{info} usable 500 times a piece\n{info} saves capacity because it's constant weight equals only 250 potions", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Ultimate_Mana_Keg.png" }, - name = "Ultimate Mana Keg", - price = 202, - itemtype = 28587, - count = 500, - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Great_Spirit_Keg.png" }, - name = "Great Spirit Keg", - price = 105, - itemtype = 28589, - count = 500, - description = "Fill up potions to restore your hit points and mana no matter where you are!\n\n{character}\n{vocationlevelcheck}\n{storeinboxicon} potions created from this keg will be sent to your Store inbox and can only be stored there and in depot box\n{info} usable 500 times a piece\n{info} saves capacity because it's constant weight equals only 250 potions", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = {"Ultimate_Spirit_Keg.png"}, - name = "Ultimate Spirit Keg", - price = 202, - itemtype = 28590, - count = 500, - description = "Fill up potions to restore your hit points and mana no matter where you are!\n\n{character}\n{vocationlevelcheck}\n{storeinboxicon} potions created from this keg will be sent to your Store inbox and can only be stored there and in depot box\n{info} usable 500 times a piece\n{info} saves capacity because it's constant weight equals only 250 potions", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - }, - }, --- Potions - { - icons = { "Category_Potions.png" }, - name = "Potions", - parent = "Consumables", - offers = { - { - icons = { "Health_Potion.png" }, - name = "Health Potion", - price = 6, - itemtype = 7618, - count = 125, - description = "Restores your character's hit points.\n\n{character}\n{vocationlevelcheck}\n{storeinbox}\n{battlesign}\n{capacity}", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Health_Potion.png" }, - name = "Health Potion", - price = 11, - itemtype = 7618, - count = 300, - description = "Restores your character's hit points.\n\n{character}\n{vocationlevelcheck}\n{storeinbox}\n{battlesign}\n{capacity}", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Strong_Health_Potion.png" }, - name = "Strong Health Potion", - price = 10, - itemtype = 7588, - count = 100, - description = "Restores your character's hit points.\n\n{character}\n{vocationlevelcheck}\n{storeinbox}\n{battlesign}\n{capacity}", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Strong_Health_Potion.png" }, - name = "Strong Health Potion", - price = 21, - itemtype = 7588, - count = 250, - description = "Restores your character's hit points.\n\n{character}\n{vocationlevelcheck}\n{storeinbox}\n{battlesign}\n{capacity}", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Great_Health_Potion.png" }, - name = "Great Health Potion", - price = 18, - itemtype = 7591, - count = 100, - description = "Restores your character's hit points.\n\n{character}\n{vocationlevelcheck}\n{storeinbox}\n{battlesign}\n{capacity}", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Great_Health_Potion.png" }, - name = "Great Health Potion", - price = 41, - itemtype = 7591, - count = 250, - description = "Restores your character's hit points.\n\n{character}\n{vocationlevelcheck}\n{storeinbox}\n{battlesign}\n{capacity}", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Ultimate_Health_Potion.png" }, - name = "Ultimate Health Potion", - price = 29, - itemtype = 8473, - count = 100, - description = "Restores your character's hit points.\n\n{character}\n{vocationlevelcheck}\n{storeinbox}\n{battlesign}\n{capacity}", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Ultimate_Health_Potion.png" }, - name = "Ultimate Health Potion", - price = 68, - itemtype = 8473, - count = 250, - description = "Restores your character's hit points.\n\n{character}\n{vocationlevelcheck}\n{storeinbox}\n{battlesign}\n{capacity}", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Supreme_Health_Potion.png" }, - name = "Supreme Health Potion", - price = 47, - itemtype = 26031, - count = 100, - description = "Restores your character's hit points.\n\n{character}\n{vocationlevelcheck}\n{storeinbox}\n{battlesign}\n{capacity}", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Supreme_Health_Potion.png" }, - name = "Supreme Health Potion", - price = 113, - itemtype = 26031, - count = 250, - description = "Restores your character's hit points.\n\n{character}\n{vocationlevelcheck}\n{storeinbox}\n{battlesign}\n{capacity}", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Mana_Potion.png" }, - name = "Mana Potion", - price = 6, - itemtype = 7620, - count = 125, - description = "Refills your character's mana.\n\n{character}\n{vocationlevelcheck}\n{storeinbox}\n{battlesign}\n{capacity}", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Mana_Potion.png" }, - name = "Mana Potion", - price = 12, - itemtype = 7620, - count = 300, - description = "Refills your character's mana.\n\n{character}\n{vocationlevelcheck}\n{storeinbox}\n{battlesign}\n{capacity}", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Strong_Mana_Potion.png" }, - name = "Strong Mana Potion", - price = 7, - itemtype = 7589, - count = 100, - description = "Refills your character's mana.\n\n{character}\n{vocationlevelcheck}\n{storeinbox}\n{battlesign}\n{capacity}", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Strong_Mana_Potion.png" }, - name = "Strong Mana Potion", - price = 17, - itemtype = 7589, - count = 250, - description = "Refills your character's mana.\n\n{character}\n{vocationlevelcheck}\n{storeinbox}\n{battlesign}\n{capacity}", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Great_Mana_Potion.png" }, - name = "Great Mana Potion", - price = 11, - itemtype = 7590, - count = 100, - description = "Refills your character's mana.\n\n{character}\n{vocationlevelcheck}\n{storeinbox}\n{battlesign}\n{capacity}", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Great_Mana_Potion.png" }, - name = "Great Mana Potion", - price = 26, - itemtype = 7590, - count = 250, - description = "Refills your character's mana.\n\n{character}\n{vocationlevelcheck}\n-{storeinbox}\n{battlesign}\n{capacity}", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Ultimate_Mana_Potion.png" }, - name = "Ultimate Mana Potion", - price = 33, - itemtype = 26029, - count = 100, - description = "Refills your character's mana.\n\n{character}\n{vocationlevelcheck}\n{storeinbox}\n{battlesign}\n{capacity}", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Ultimate_Mana_Potion.png" }, - name = "Ultimate Mana Potion", - price = 79, - itemtype = 26029, - count = 250, - description = "Refills your character's mana.\n\n{character}\n{vocationlevelcheck}\n{storeinbox}\n{battlesign}\n{capacity}", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Great_Spirit_Potion.png" }, - name = "Great Spirit Potion", - price = 18, - itemtype = 8472, - count = 100, - description = "Restores your character's hit points and mana.\n\n{character}\n{vocationlevelcheck}\n{storeinbox}\n{battlesign}\n{capacity}", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Great_Spirit_Potion.png" }, - name = "Great Spirit Potion", - price = 41, - itemtype = 8472, - count = 250, - description = "Restores your character's hit points and mana.\n\n{character}\n{vocationlevelcheck}\n{storeinbox}\n{battlesign}\n{capacity}", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Ultimate_Spirit_Potion.png" }, - name = "Ultimate Spirit Potion", - price = 33, - itemtype = 26030, - count = 100, - description = "Restores your character's hit points and mana.\n\n{character}\n{vocationlevelcheck}\n{storeinbox}\n{battlesign}\n{capacity}", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Ultimate_Spirit_Potion.png" }, - name = "Ultimate Spirit Potion", - price = 79, - itemtype = 26030, - count = 250, - description = "Restores your character's hit points and mana.\n\n{character}\n{vocationlevelcheck}\n{storeinbox}\n{battlesign}\n{capacity}", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - }, - rookgaard = true, - state = GameStore.States.STATE_NONE, - }, - -- Runes - { - icons = { "Category_Runes.png" }, - name = "Runes", - parent = "Consumables", - offers = { - { - icons = { "Animate_Dead_Rune.png" }, - name = "Animate Dead Rune", - price = 75, - itemtype = 2316, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck} only buyable if fitting vocation and level of purchasing character\n{battlesign}\n{capacity}\n\nAfter a long time of research, the magicians of Edron succeeded in storing some life energy in a rune. When this energy was unleashed onto a body it was found that an undead creature arose that could be mentally controlled by the user of the rune. This rune is useful to create allies in combat.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Avalanche_Rune.png" }, - name = "Avalanche Rune", - price = 12, - itemtype = 2274, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nThe ice damage which arises from this rune is a useful weapon in every battle but it comes in particularly handy if you fight against a horde of creatures dominated by the element fire.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Chameleon_Rune.png" }, - name = "Chameleon Rune", - price = 42, - itemtype = 2291, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nThe metamorphosis caused by this rune is only superficial, and while casters who are using the rune can take on the exterior form of nearly any inanimate object, they will always retain their original smell and mental abilities. So there is no real practical use for this rune, making this largely a fun rune.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Convince_Creature_Rune.png" }, - name = "Convince Creature Rune", - price = 16, - itemtype = 2290, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nUsing this rune together with some mana, you can convince certain creatures. The needed amount of mana is determined by the power of the creature one wishes to convince, so the amount of mana to convince a rat is lower than that which is needed for an orc.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Cure_Poison_Rune_(Item).png" }, - name = "Cure Poison Rune", - price = 13, - itemtype = 2266, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nIn the old days, many adventurers fell prey to poisonous creatures that were roaming the caves and forests. After many years of research druids finally succeeded in altering the cure poison spell so it could be bound to a rune. By using this rune it is possible to stop the effect of any known poison.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Disintegrate_Rune.png" }, - name = "Disintegrate Rune", - price = 5, - itemtype = 2310, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nNothing is worse than being cornered when fleeing from an enemy you just cannot beat, especially if the obstacles in your way are items you could easily remove if only you had the time! However, there is one reliable remedy: The Disintegrate rune will instantly destroy up to 500 movable items that are in your way, making room for a quick escape.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Energy_Bomb_Rune.png" }, - name = "Energy Bomb Rune", - price = 40, - itemtype = 2262, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nUsing the Energy Bomb rune will create a field of deadly energy that deals damage to all who carelessly step into it. Its area of effect is covering a full 9 square metres! Creatures that are caught in the middle of an Energy Bomb are frequently confused by the unexpected effect, and some may even stay in the field of deadly sparks for a while.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Energy_Field_Rune.png" }, - name = "Energy Field Rune", - price = 8, - itemtype = 2277, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nThis spell creates a limited barrier made up of crackling energy that will cause electrical damage to all those passing through. Since there are few creatures that are immune to the harmful effects of energy this spell is not to be underestimated.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Energy_Wall_Rune.png" }, - name = "Energy Wall Rune", - price = 17, - itemtype = 2279, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nCasting this spell generates a solid wall made up of magical energy. Walls made this way surpass any other magically created obstacle in width, so it is always a good idea to have an Energy Wall rune or two in one's pocket when travelling through the wilderness.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Explosion_Rune.png" }, - name = "Explosion Rune", - price = 6, - itemtype = 2313, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nThis rune must be aimed at areas rather than at specific creatures, so it is possible for explosions to be unleashed even if no targets are close at all. These explosions cause a considerable physical damage within a substantial blast radius.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Fireball_Rune.png" }, - name = "Fireball Rune", - price = 6, - itemtype = 2302, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nWhen this rune is used a massive fiery ball is released which hits the aimed foe with immense power. It is especially effective against opponents of the element earth.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Fire_Bomb_Rune.png" }, - name = "Fire Bomb Rune", - price = 29, - itemtype = 2305, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nThis rune is a deadly weapon in the hands of the skilled user. On releasing it an area of 9 square metres is covered by searing flames that will scorch all those that are unfortunate enough to be caught in them. Worse, many monsters are confused by the unexpected blaze, and with a bit of luck a caster will even manage to trap his opponents by using the spell.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Fire_Field_Rune.png" }, - name = "Fire Field Rune", - price = 6, - itemtype = 2301, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nWhen this rune is used a field of one square metre is covered by searing fire that will last for some minutes, gradually diminishing as the blaze wears down. As with all field spells, Fire Field is quite useful to block narrow passageways or to create large, connected barriers.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Fire_Wall_Rune.png" }, - name = "Fire Wall Rune", - price = 12, - itemtype = 2303, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nThis rune offers reliable protection against all creatures that are afraid of fire. The exceptionally long duration of the spell as well as the possibility to form massive barriers or even protective circles out of fire walls make this a versatile, practical spell.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Great_Fireball_Rune.png" }, - name = "Great Fireball Rune", - price = 12, - itemtype = 2304, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nA shot of this rune affects a huge area - up to 37 square metres! It stands to reason that the Great Fireball is a favourite of most Tibians, as it is well suited both to hit whole crowds of monsters and individual targets that are difficult to hit because they are fast or hard to spot.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Icicle_Rune.png" }, - name = "Icicle Rune", - price = 6, - itemtype = 2271, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nParticularly creatures determined by the element fire are vulnerable against this ice-cold rune. Being hit by the magic stored in this rune, an ice arrow seems to pierce the heart of the struck victim. The damage done by this rune is quite impressive which makes this a quite popular rune among Tibian mages.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Intense_Healing_Rune.png" }, - name = "Intense Healing Rune", - price = 19, - itemtype = 2265, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nThis rune is commonly used by young adventurers who are not skilled enough to use the rune's stronger version. Also, since the rune's effectiveness is determined by the user's magic skill, it is still popular among experienced spell casters who use it to get effective healing magic at a cheap price.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Magic_Wall_Rune.png" }, - name = "Magic Wall Rune", - price = 23, - itemtype = 2293, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nThis spell causes all particles that are contained in the surrounding air to quickly gather and contract until a solid wall is formed that covers one full square metre. The wall that is formed that way is impenetrable to any missiles or to light and no creature or character can walk through it. However, the wall will only last for a couple of seconds.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Poison_Bomb_Rune.png" }, - name = "Poison Bomb Rune", - price = 17, - itemtype = 2286, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nThis rune causes an area of 9 square metres to be contaminated with toxic gas that will poison anybody who is caught within it. Conceivable applications include the blocking of areas or the combat against fast-moving or invisible targets. Keep in mind, however, that there are a number of creatures that are immune to poison.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Poison_Wall_Rune.png" }, - name = "Poison Wall Rune", - price = 10, - itemtype = 2289, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nWhen this rune is used a wall of concentrated toxic fumes is created which inflicts a moderate poison on all those who are foolish enough to enter it. The effect is usually impressive enough to discourage monsters from doing so, although few of the stronger ones will hesitate if there is nothing but a poison wall between them and their dinner.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Soulfire_Rune.png" }, - name = "Soulfire Rune", - price = 9, - itemtype = 2308, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nSoulfire is an immensely evil spell as it directly targets a creature's very life essence. When the rune is used on a victim, its soul is temporarily moved out of its body, casting it down into the blazing fires of hell itself! Note that the experience and the mental strength of the caster influence the damage that is caused.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Stone_Shower_Rune.png" }, - name = "Stone Shower Rune", - price = 7, - itemtype = 2288, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nParticularly creatures with an affection to energy will suffer greatly from this rune filled with powerful earth damage. As the name already says, a shower of stones drums on the opponents of the rune user in an area up to 37 squares.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Sudden_Death_Rune.png" }, - name = "Sudden Death Rune", - price = 28, - itemtype = 2268, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nNearly no other spell can compare to Sudden Death when it comes to sheer damage. For this reason it is immensely popular despite the fact that only a single target is affected. However, since the damage caused by the rune is of deadly nature, it is less useful against most undead creatures.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Thunderstorm_Rune.png" }, - name = "Thunderstorm Rune", - price = 9, - itemtype = 2315, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nFlashes filled with dangerous energy hit the rune user's opponent when this rune is being used. It is especially effective against ice dominated creatures. Covering up an area up to 37 squares, this rune is particularly useful when you meet a whole mob of opponents.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Ultimate_Healing_Rune.png" }, - name = "Ultimate Healing Rune", - price = 35, - itemtype = 2273, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nThe coveted Ultimate Healing rune is an all-time favourite among all vocations. No other healing enchantments that are bound into runes can compare to its salutary effect.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - { - icons = { "Wild_Growth_Rune.png" }, - name = "Wild Growth Rune", - price = 32, - itemtype = 2269, - count = 250, - description = "{character}\n{storeinbox}\n{vocationlevelcheck}\n{battlesign}\n{capacity}\n\nBy unleashing this spell, all seeds that are lying dormant in the surrounding quickly sprout and grow into full-sized plants, thus forming an impenetrable thicket. Unfortunately, plant life created this way is short-lived and will collapse within minutes, so the magically created obstacle will not last long.", - type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, - }, - }, - rookgaard = true, - state = GameStore.States.STATE_NONE, - }, - -- Cosmetics - { - icons = { "Category_Cosmetics.png" }, - name = "Cosmetics", - rookgaard = true, - subclasses = {"Mounts", "Outfits"}, - }, - -- Mounts - { - icons = { "Category_Mounts.png" }, - name = "Mounts", - parent = "Cosmetics", - rookgaard = true, - offers = { - { - icons = { "Arctic_Unicorn.png" }, - name = "Artic Unicorn", - price = 870, - id = 114, - description = "{character}\n{speedboost}\n\nThe Arctic Unicorn lives in a deep rivalry with its cousin the Blazing Unicorn. Even though they were born in completely different areas, they somehow share the same bloodline. The eternal battle between fire and ice continues. Who will win? Tangerine vs.crystal blue! The choice is yours!", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Armoured_War_Horse.png" }, - name = "Armoured War Horse", - price = 870, - id = 23, - description = "{character}\n{speedboost}\n\nThe Armoured War Horse is a dangerous black beauty! When you see its threatening, blood-red eyes coming towards you, you'll know trouble is on its way. Protected by its heavy armour plates, the warhorse is the perfect partner for dangerous hunting sessions and excessive enemy slaughtering.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Batcat.png" }, - name = "Batcat", - price = 870, - id = 77, - description = "{character}\n{speedboost}\n\nRumour has it that many years ago elder witches had gathered to hold a magical feast high up in the mountains. They had crossbred Batcat to easily conquer rocky canyons and deep valleys. Nobody knows what happened on their way up but only the mount has been seen ever since.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Battle_Badger.png" }, - name = "Battle Badger", - price = 690, - id = 147, - description = "{character}\n{speedboost}\n\nBadgers have been a staple of the Tibian fauna for a long time, and finally some daring souls have braved the challenge to tame some exceptional specimens - and succeeded! While the common badger you can encounter during your travels might seem like a rather unassuming creature, the Battle Badger, the Ether Badger, and the Zaoan Badger are fierce and mighty beasts, which are at your beck and call.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Black_Stag.png" }, - name = "Black Stag", - price = 660, - id = 73, - description = "{character}\n{speedboost}\n\nTreat your character to a new travelling companion with a gentle nature and an impressive antler: The noble Black Stag will carry you through the deepest snow.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Blackpelt.png" }, - name = "Blackpelt", - price = 690, - id = 58, - description = "{character}\n{speedboost}\n\nThe Blackpelt is out searching for the best bamboo in Tibia. Its heavy armour allows it to visit even the most dangerous places. Treat it nicely with its favourite food from time to time and it will become a loyal partner.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Blazing_Unicorn.png" }, - name = "Blazing Unicorn", - price = 870, - id = 113, - description = "{character}\n{speedboost}\n\nThe Blazing Unicorn lives in a deep rivalry with its cousin the Arctic Unicorn. Even though they were born in completely different areas, they somehow share the same bloodline. The eternal battle between fire and ice continues. Who will win? Crystal blue vs. tangerine! The choice is yours!", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Bloodcurl.png" }, - name = "Bloodcurl", - price = 750, - id = 92, - description = "{character}\n{speedboost}\n\nYou are fascinated by insectoid creatures and can picture yourself riding one during combat or just for travelling? The Bloodcurl will carry you through the Tibian wilderness with ease.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Boreal_Owl.png" }, - name = "Boreal Owl", - price = 870, - id = 129, - description = "{character}\n{speedboost}\n\nOwls have always been a symbol of mystery, magic and wisdom in Tibian myths and fairy tales. Having one of these enigmatic creatures of the night as a trustworthy companion provides you with a silent guide whose ever-watchful eyes will cut through the shadows, help you navigate the darkness and unravel great secrets.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Bunny_Dray.png" }, - name = "Bunny Dray", - price = 870, - id = 139, - description = "{character}\n{speedboost}\n\nYour lower back worsens with every trip you spend on the back of your mount and you are looking for a more comfortable alternative to travel through the lands? Say no more! The Bunny Dray comes with two top-performing hares that never get tired thanks to the brand new and highly innovative propulsion technology. Just keep some back-up carrots in your pocket and you will be fine!", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Caped_Snowman.png" }, - name = "Caped Snowman", - price = 870, - id = 137, - description = "{character}\n{speedboost}\n\nWhen the nights are getting longer and freezing wind brings driving snow into the land, snowmen rise and shine on every corner. Lately, a peaceful, arcane creature has found shelter in one of them and used its magical power to call the Caped Snowman into being. Wrap yourself up well and warmly and jump on the back of your new frosty companion.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Cave_Tarantula.png" }, - name = "Cave Tarantula", - price = 690, - id = 117, - description = "{character}\n{speedboost}\n\nIt is said that the Cave Tarantula was born long before Banor walked the earth of Tibia. While its parents died in the war against the cruel hordes sent by Brog and Zathroth, their child survived by hiding in skulls of burned enemies. It never left its hiding spot and as it grew older, the skulls merged into its body. Now, it is fully-grown and thirsts for revenge.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Cinderhoof.png" }, - name = "Cinderhoof", - price = 870, - id = 90, - description = "{character}\n{speedboost}\n\nIf you are more of an imp than an angel, you may prefer riding out on a Cinderhoof to scare fellow Tibians on their festive strolls. Its devilish mask, claw-like hands and sharp hooves makes it the perfect companion for any daring adventurer who likes to stand out.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Cony_Cart.png" }, - name = "Cony Cart", - price = 870, - id = 140, - description = "{character}\n{speedboost}\n\nYour lower back worsens with every trip you spend on the back of your mount and you are looking for a more comfortable alternative to travel through the lands? Say no more! The Cony Cart comes with two top-performing hares that never get tired thanks to the brand new and highly innovative propulsion technology. Just keep some back-up carrots in your pocket and you will be fine!", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Copper_Fly.png" }, - name = "Copper Fly", - price = 870, - id = 61, - description = "{character}\n{speedboost}\n\nIf you are more interested in the achievements of science, you may enjoy a ride on the Copper Fly, one of the new insect-like flying machines. Even if you do not move around, the wings of these unusual vehicles are always in motion.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Coralripper.png" }, - name = "Coralripper", - price = 570, - id = 79, - description = "{character}\n{speedboost}\n\nIf the Coralripper moves its fins, it generates enough air pressure that it can even float over land. Its numerous eyes allow it to quickly detect dangers even in confusing situations and eliminate them with one powerful bite. If you watch your fingers, you are going to be good friends.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Cranium_Spider.png" }, - name = "Cranium Spider", - price = 690, - id = 116, - description = "{character}\n{speedboost}\n\nIt is said that the Cranium Spider was born long before Banor walked the earth of Tibia. While its parents died in the war against the cruel hordes sent by Brog and Zathroth, their child survived by hiding in skulls of burned enemies. It never left its hiding spot and as it grew older, the skulls merged into its body. Now, it is fully-grown and thirsts for revenge.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Crimson_Ray.png" }, - name = "Crimson Ray", - price = 870, - id = 33, - description = "{character}\n{speedboost}\n\nHave you ever dreamed of gliding through the air on the back of a winged creature? With its deep red wings, the majestic Crimson Ray is a worthy mount for courageous heroes. Feel like a king on its back as you ride into your next adventure.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Death_Crawler.png" }, - name = "Death Crawler", - price = 600, - id = 46, - description = "{character}\n{speedboost}\n\nThe Death Crawler is a scorpion that has surpassed the natural boundaries of its own kind. Way bigger, stronger and faster than ordinary scorpions, it makes a perfect companion for fearless heroes and explorers. Just be careful of his poisonous sting when you mount it.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Desert_King.png" }, - name = "Desert King", - price = 450, - id = 41, - description = "{character}\n{speedboost}\n\nIts roaring is piercing marrow and bone and can be heard over ten miles away. The Desert King is the undisputed ruler of its territory and no one messes with this animal. Show no fear and prove yourself worthy of its trust and you will get yourself a valuable companion for your adventures.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Doombringer.png" }, - name = "Doombringer", - price = 780, - id = 53, - description = "{character}\n{speedboost}\n\nOnce captured and held captive by a mad hunter, the Doombringer is the result of sick experiments. Fed only with demon dust and concentrated demonic blood it had to endure a dreadful transformation. The demonic blood that is now running through its veins, however, provides it with incredible strength and endurance.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Dreadhare.png" }, - name = "Dreadhare", - price = 870, - id = 104, - description = "{character}\n{speedboost}\n\nDo you like fluffy bunnies but think they are too small? Do you admire the majesty of stags and their antlers but are afraid of their untameable wilderness? Do not worry, the mystic creature Dreadhare consolidates the best qualities of both animals. Hop on its backs and enjoy the ride.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Ebony_Tiger.png" }, - name = "Ebony Tiger", - price = 750, - id = 123, - description = "{character}\n{speedboost}\n\nIt is said that in ancient times, the sabre-tooth tiger was already used as a mount by elder warriors of Svargrond. As seafaring began to expand, this noble big cat was also transported to other regions in Tibia. Influenced by the new environment and climatic changes, the fur of the Ebony Tiger has developed its extraordinary colouring over several generations.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Ember_Saurian.png" }, - name = "Ember Saurian", - price = 750, - id = 111, - description = "{character}\n{speedboost}\n\nThousands of years ago, its ancestors ruled the world. Only recently, it found its way into Tibia. The Ember Saurian has been spotted in a sea of flames and fire deep down in the depths of Kazordoon.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Emerald_Sphinx.png" }, - name = "Emerald Sphinx", - price = 750, - id = 108, - description = "{character}\n{speedboost}\n\nRide an Emerald Sphinx on your way through ancient chambers and tombs and have a loyal friend by your side while fighting countless mummies and other creatures.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Emerald_Waccoon.png" }, - name = "Emerald Waccoon", - price = 750, - id = 70, - description = "{character}\n{speedboost}\n\nWaccoons are cuddly creatures that love nothing more than to be petted and snuggled! Share a hug, ruffle the fur of the Emerald Waccoon and scratch it behind its ears to make it happy.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Emperor_Deer.png" }, - name = "Emperor Deer", - price = 660, - id = 74, - description = "{character}\n{speedboost}\n\nTreat your character to a new travelling companion with a gentle nature and an impressive antler: The noble Emperor Deer will carry you through the deepest snow.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Ether_Badger.png" }, - name = "Ether Badger", - price = 690, - id = 148, - description = "{character}\n{speedboost}\n\nBadgers have been a staple of the Tibian fauna for a long time, and finally some daring souls have braved the challenge to tame some exceptional specimens - and succeeded! While the common badger you can encounter during your travels might seem like a rather unassuming creature, the Battle Badger, the Ether Badger, and the Zaoan Badger are fierce and mighty beasts, which are at your beck and call.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Feral_Tiger.png" }, - name = "Feral Tiger", - price = 750, - id = 124, - description = "{character}\n{speedboost}\n\nIt is said that in ancient times, the sabre-tooth tiger was already used as a mount by elder warriors of Svargrond. As seafaring began to expand, this noble big cat was also transported to other regions in Tibia. Influenced by the new environment and climatic changes, the fur of the Feral Tiger has developed its extraordinary colouring over several generations.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Festive_Snowman.png" }, - name = "Festive Snowman", - price = 900, - id = 135, - description = "{character}\n{speedboost}\n\nWhen the nights are getting longer and freezing wind brings driving snow into the land, snowmen rise and shine on every corner. Lately, a peaceful, arcane creature has found shelter in one of them and used its magical power to call the Festive Snowman into being. Wrap yourself up well and warmly and jump on the back of your new frosty companion.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Gloom_Widow.png" }, - name = "Gloom Widow", - price = 690, - id = 118, - description = "{character}\n{speedboost}\n\nIt is said that the Gloom Widow was born long before Banor walked the earth of Tibia. While its parents died in the war against the cruel hordes sent by Brog and Zathroth, their child survived by hiding in skulls of burned enemies. It never left its hiding spot and as it grew older, the skulls merged into its body. Now, it is fully-grown and thirsts for revenge.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Prismatic_Unicorn.png" }, - name = "Prismatic Unicorn", - price = 870, - id = 115, - description = "{character}\n{speedboost}\n\nLegend has it that a mare and a stallion once reached the end of a rainbow and decided to stay there. Influenced by the mystical power of the rainbow, the mare gave birth to an exceptional foal: Not only the big, strong horn on its forehead but the unusual colouring of its hair makes the Prismatic Unicorn a unique mount in every respect.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Rabbit_Rickshaw.png" }, - name = "Rabbit Rickshaw", - price = 870, - id = 138, - description = "{character}\n{speedboost}\n\nYour lower back worsens with every trip you spend on the back of your mount and you are looking for a more comfortable alternative to travel through the lands? Say no more! The Rabbit Rickshaw comes with two top-performing hares that never get tired thanks to the brand new and highly innovative propulsion technology. Just keep some back-up carrots in your pocket and you will be fine!", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Shadow_Draptor.png" }, - name = "Shadow Draptor", - price = 870, - id = 24, - description = "{character}\n{speedboost}\n\nA wild, ancient creature, which had been hiding in the depths of the shadows for a very long time, has been spotted in Tibia again! The almighty Shadow Draptor has returned and only the bravest Tibians can control such a beast!", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Steelbeak.png" }, - name = "Steelbeak", - price = 870, - id = 34, - description = "{character}\n{speedboost}\n\nForged by only the highest skilled blacksmiths in the depths of Kazordoon's furnaces, a wild animal made out of the finest steel arose from glowing embers and blazing heat. Protected by its impenetrable armour, the Steelbeak is ready to accompany its master on every battleground.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Jungle_Saurian.png" }, - name = "Jungle Saurian", - price = 750, - id = 110, - description = "{character}\n{speedboost}\n\nThousands of years ago, its ancestors ruled the world. Only recently, it found its way into Tibia. The Jungle Saurian likes to hide in dense wood and overturned trees.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Jungle_Tiger.png" }, - name = "Jungle Tiger", - price = 750, - id = 125, - description = "{character}\n{speedboost}\n\nIt is said that in ancient times, the sabre-tooth tiger was already used as a mount by elder warriors of Svargrond. As seafaring began to expand, this noble big cat was also transported to other regions in Tibia. Influenced by the new environment and climatic changes, the fur of the Jungle Tiger has developed its extraordinary colouring over several generations.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Lagoon_Saurian.png" }, - name = "Lagoon Saurian", - price = 750, - id = 112, - description = "{character}\n{speedboost}\n\nThousands of years ago, its ancestors ruled the world. Only recently, it found its way into Tibia. The Lagoon Saurian feels most comfortable in torrential rivers and behind dangerous waterfalls.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Gold_Sphinx.png" }, - name = "Gold Sphinx", - price = 750, - id = 107, - description = "{character}\n{speedboost}\n\nRide a Gold Sphinx on your way through ancient chambers and tombs and have a loyal friend by your side while fighting countless mummies and other creatures.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Shadow_Sphinx.png" }, - name = "Shadow Sphinx", - price = 750, - id = 109, - description = "{character}\n{speedboost}\n\nRide a Shadow Sphinx on your way through ancient chambers and tombs and have a loyal friend by your side while fighting countless mummies and other creatures.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Jackalope.png" }, - name = "Jackalope", - price = 870, - id = 103, - description = "{character}\n{speedboost}\n\nDo you like fluffy bunnies but think they are too small? Do you admire the majesty of stags and their antlers but are afraid of their untameable wilderness? Do not worry, the mystic creature Jackalope consolidates the best qualities of both animals. Hop on its backs and enjoy the ride.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Ivory_Fang.png" }, - name = "Ivory Fang", - price = 750, - id = 100, - description = "{character}\n{speedboost}\n\nIncredible strength and smartness, an irrepressible will to survive, passionately hunting in groups. If these attributes apply to your character, we have found the perfect partner for you. Have a proper look at Ivory Fang, which stands loyally by its master's side in every situation. It is time to become the leader of the wolf pack!", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Shadow_Claw.png" }, - name = "Shadow Claw", - price = 750, - id = 101, - description = "{character}\n{speedboost}\n\nIncredible strength and smartness, an irrepressible will to survive, passionately hunting in groups. If these attributes apply to your character, we have found the perfect partner for you. Have a proper look at Shadow Claw, which stands loyally by its master's side in every situation. It is time to become the leader of the wolf pack!", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Snow_Pelt.png" }, - name = "Snow Pelt", - price = 750, - id = 102, - description = "{character}\n{speedboost}\n\nIncredible strength and smartness, an irrepressible will to survive, passionately hunting in groups. If these attributes apply to your character, we have found the perfect partner for you. Have a proper look at Snow Pelt, which stands loyally by its master's side in every situation. It is time to become the leader of the wolf pack!", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Snowy_Owl.png" }, - name = "Snowy Owl", - price = 870, - id = 128, - description = "{character}\n{speedboost}\n\nOwls have always been a symbol of mystery, magic and wisdom in Tibian myths and fairy tales. Having one of these enigmatic creatures of the night as a trustworthy companion provides you with a silent guide whose ever-watchful eyes will cut through the shadows, help you navigate the darkness and unravel great secrets.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Tawny_Owl.png" }, - name = "Tawny Owl", - price = 870, - id = 127, - description = "{character}\n{speedboost}\n\nOwls have always been a symbol of mystery, magic and wisdom in Tibian myths and fairy tales. Having one of these enigmatic creatures of the night as a trustworthy companion provides you with a silent guide whose ever-watchful eyes will cut through the shadows, help you navigate the darkness and unravel great secrets.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Swamp_Crocovile.png" }, - name = "Swamp Crocovile", - price = 750, - id = 142, - description = "{character}\n{speedboost}\n\nTo the keen observer, the crocovile is clearly a relative of the crocodile, albeit their look suggests an even more aggressive nature. While it is true that the power of its massive and muscular body can not only crush enemies dead but also break through any gate like a battering ram, a crocovile is, above all, a steadfast companion showing unwavering loyalty to its owner.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Swamp_Snapper.png" }, - name = "Swamp Snapper", - price = 690, - id = 95, - description = "{character}\n{speedboost}\n\nYou are intrigued by tortoises and would love to throne on a tortoise shell when travelling the Tibian wilderness? The Swamp Snapper might become your new trustworthy companion then, which will transport you safely and even carry you during combat.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Mould_Shell.png" }, - name = "Mould Shell", - price = 690, - id = 96, - description = "{character}\n{speedboost}\n\nYou are intrigued by tortoises and would love to throne on a tortoise shell when travelling the Tibian wilderness? The Mould Shell might become your new trustworthy companion then, which will transport you safely and even carry you during combat.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Reed_Lurker.png" }, - name = "Reed Lurker", - price = 690, - id = 97, - description = "{character}\n{speedboost}\n\nYou are intrigued by tortoises and would love to throne on a tortoise shell when travelling the Tibian wilderness? The Reed Lurker might become your new trustworthy companion then, which will transport you safely and even carry you during combat.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Leafscuttler.png" }, - name = "Leafscuttler", - price = 750, - id = 93, - description = "{character}\n{speedboost}\n\nYou are fascinated by insectoid creatures and can picture yourself riding one during combat or just for travelling? The Leafscuttler will carry you through the Tibian wilderness with ease.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Mouldpincer.png" }, - name = "Mouldpincer", - price = 750, - id = 91, - description = "{character}\n{speedboost}\n\nYou are fascinated by insectoid creatures and can picture yourself riding one during combat or just for travelling? The Mouldpincer will carry you through the Tibian wilderness with ease.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Muffled_Snowman.png" }, - name = "Muffled Snowman", - price = 900, - id = 136, - description = "{character}\n{speedboost}\n\nWhen the nights are getting longer and freezing wind brings driving snow into the land, snowmen rise and shine on every corner. Lately, a peaceful, arcane creature has found shelter in one of them and used its magical power to call the Muffled Snowman into being. Wrap yourself up well and warmly and jump on the back of your new frosty companion.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Nightdweller.png" }, - name = "Nightdweller", - price = 870, - id = 88, - description = "{character}\n{speedboost}\n\nIf you are more of an imp than an angel, you may prefer riding out on a Nightdweller to scare fellow Tibians on their festive strolls. Its devilish mask, claw-like hands and sharp hooves makes it the perfect companion for any daring adventurer who likes to stand out.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Nightmarish_Crocovile.png" }, - name = "Nightmarish Crocovile", - price = 750, - id = 143, - description = "{character}\n{speedboost}\n\nTo the keen observer, the crocovile is clearly a relative of the crocodile, albeit their look suggests an even more aggressive nature. While it is true that the power of its massive and muscular body can not only crush enemies dead but also break through any gate like a battering ram, a crocovile is, above all, a steadfast companion showing unwavering loyalty to its owner.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Frostflare.png" }, - name = "Frostflare", - price = 870, - id = 89, - description = "{character}\n{speedboost}\n\nIf you are more of an imp than an angel, you may prefer riding out on a Frostflare to scare fellow Tibians on their festive strolls. Its devilish mask, claw-like hands and sharp hooves makes it the perfect companion for any daring adventurer who likes to stand out.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Slagsnare.png" }, - name = "Slagsnare", - price = 780, - id = 84, - description = "{character}\n{speedboost}\n\nThe Slagsnare has external characteristics of different breeds. It is assumed that his brain is also composed of many different species, which makes it completely unpredictable. Only few have managed to approach this creature unharmed and only the best could tame it.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Nightstinger.png" }, - name = "Nightstinger", - price = 780, - id = 85, - description = "{character}\n{speedboost}\n\nThe Nightstinger has external characteristics of different breeds. It is assumed that his brain is also composed of many different species, which makes it completely unpredictable. Only few have managed to approach this creature unharmed and only the best could tame it.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Razorcreep.png" }, - name = "Razorcreep", - price = 780, - id = 86, - description = "{character}\n{speedboost}\n\nThe Razorcreep has external characteristics of different breeds. It is assumed that his brain is also composed of many different species, which makes it completely unpredictable. Only few have managed to approach this creature unharmed and only the best could tame it.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Gorongra.png" }, - name = "Gorongra", - price = 720, - id = 81, - description = "{character}\n{speedboost}\n\nGet yourself a mighty travelling companion with broad shoulders and a gentle heart. Gorongra is a physically imposing creature that is much more peaceful than its relatives, Tiquanda's wild kongras, and will carry you safely wherever you ask it to go.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Noctungra.png" }, - name = "Noctungra", - price = 720, - id = 82, - description = "{character}\n{speedboost}\n\nGet yourself a mighty travelling companion with broad shoulders and a gentle heart. Noctungra is a physically imposing creature that is much more peaceful than its relatives, Tiquanda's wild kongras, and will carry you safely wherever you ask it to go.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Silverneck.png" }, - name = "Silverneck", - price = 720, - id = 83, - description = "{character}\n{speedboost}\n\nGet yourself a mighty travelling companion with broad shoulders and a gentle heart. Silverneck is a physically imposing creature that is much more peaceful than its relatives, Tiquanda's wild kongras, and will carry you safely wherever you ask it to go.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Sea_Devil.png" }, - name = "Sea Devil", - price = 570, - id = 78, - description = "{character}\n{speedboost}\n\nIf the Sea Devil moves its fins, it generates enough air pressure that it can even float over land. Its numerous eyes allow it to quickly detect dangers even in confusing situations and eliminate them with one powerful bite. If you watch your fingers, you are going to be good friends.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Plumfish.png" }, - name = "Plumfish", - price = 570, - id = 80, - description = "{character}\n{speedboost}\n\nIf the Plumfish moves its fins, it generates enough air pressure that it can even float over land. Its numerous eyes allow it to quickly detect dangers even in confusing situations and eliminate them with one powerful bite. If you watch your fingers, you are going to be good friends.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Flitterkatzen.png" }, - name = "Flitterkatzen", - price = 870, - id = 75, - description = "{character}\n{speedboost}\n\nRumour has it that many years ago elder witches had gathered to hold a magical feast high up in the mountains. They had crossbred Flitterkatzen to easily conquer rocky canyons and deep valleys. Nobody knows what happened on their way up but only the mount has been seen ever since.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Ringtail_Waccoon.png" }, - name = "Ringtail Waccoon", - price = 750, - id = 68, - description = "{character}\n{speedboost}\n\nWaccoons are cuddly creatures that love nothing more than to be petted and snuggled! Share a hug, ruffle the fur of the Ringtail Waccoon and scratch it behind its ears to make it happy.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "River_Crocovile.png" }, - name = "River Crocovile", - price = 750, - id = 141, - description = "{character}\n{speedboost}\n\nTo the keen observer, the crocovile is clearly a relative of the crocodile, albeit their look suggests an even more aggressive nature. While it is true that the power of its massive and muscular body can not only crush enemies dead but also break through any gate like a battering ram, a crocovile is, above all, a steadfast companion showing unwavering loyalty to its owner.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Sanguine_Frog.png" }, - name = "Sanguine Frog", - price = 690, - id = 121, - description = "{character}\n{speedboost}\n\nFor centuries, humans and monsters have dumped their garbage in the swamps around Venore. The combination of old, rusty weapons, stale mana and broken runes have turned some of the swamp dwellers into gigantic frogs. Benefit from those mutations and make the Sanguine Frog a faithful mount for your adventures even beyond the bounds of the swamp.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Night_Waccoon.png" }, - name = "Night Waccoon", - price = 750, - id = 69, - description = "{character}\n{speedboost}\n\nWaccoons are cuddly creatures that love nothing more than to be petted and snuggled! Share a hug, ruffle the fur of the Night Waccoon and scratch it behind its ears to make it happy.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Flying_Divan.png" }, - name = "Flying Divan", - price = 900, - id = 65, - description = "{character}\n{speedboost}\n\nThe Flying Divan is the perfect mount for those who are too busy to take care of an animal mount or simply like to travel on a beautiful, magic hand-woven carpet.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Magic_Carpet.png" }, - name = "Magic Carpet", - price = 900, - id = 66, - description = "{character}\n{speedboost}\n\nThe Magic Carpet is the perfect mount for those who are too busy to take care of an animal mount or simply like to travel on a beautiful, magic hand-woven carpet.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Marsh_Toad.png" }, - name = "Marsh Toad", - price = 690, - id = 120, - description = "{character}\n{speedboost}\n\nThe Magic Carpet is the perfect mount for those who are too busy to take cFor centuries, humans and monsters have dumped their garbage in the swamps around Venore. The combination of old, rusty weapons, stale mana and broken runes have turned some of the swamp dwellers into gigantic frogs. Benefit from those mutations and make the Marsh Toad a faithful mount for your adventures even beyond the bounds of the swamp.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Floating_Kashmir.png" }, - name = "Floating Kashmir", - price = 900, - id = 67, - description = "{character}\n{speedboost}\n\nThe Floating Kashmir is the perfect mount for those who are too busy to take care of an animal mount or simply like to travel on a beautiful, magic hand-woven carpet.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Shadow_Hart.png" }, - name = "Shadow Hart", - price = 660, - id = 72, - description = "{character}\n{speedboost}\n\nTreat your character to a new travelling companion with a gentle nature and an impressive antler: The noble Shadow Hart will carry you through the deepest snow.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Tundra_Rambler.png" }, - name = "Tundra Rambler", - price = 750, - id = 62, - description = "{character}\n{speedboost}\n\nWith its thick, shaggy hair, the Tundra Rambler will keep you warm even in the chilly climate of the Ice Islands. Due to its calm and peaceful nature, it is not letting itself getting worked up easily.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Highland_Yak.png" }, - name = "Highland Yak", - price = 750, - id = 63, - description = "{character}\n{speedboost}\n\nWith its thick, shaggy hair, the Highland Yak will keep you warm even in the chilly climate of the Ice Islands. Due to its calm and peaceful nature, it is not letting itself getting worked up easily.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Glacier_Vagabond.png" }, - name = "Glacier Vagabond", - price = 750, - id = 64, - description = "{character}\n{speedboost}\n\nWith its thick, shaggy hair, the Glacier Vagabond will keep you warm even in the chilly climate of the Ice Islands. Due to its calm and peaceful nature, it is not letting itself getting worked up easily.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Golden_Dragonfly.png" }, - name = "Golden Dragonfly", - price = 600, - id = 59, - description = "{character}\n{speedboost}\n\nIf you are more interested in the achievements of science, you may enjoy a ride on the Golden Dragonfly, one of the new insect-like flying machines. Even if you do not move around, the wings of these unusual vehicles are always in motion.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Steel_Bee.png" }, - name = "Steel Bee", - price = 600, - id = 60, - description = "{character}\n{speedboost}\n\nIf you are more interested in the achievements of science, you may enjoy a ride on the Steel Bee, one of the new insect-like flying machines. Even if you do not move around, the wings of these unusual vehicles are always in motion.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Hailstorm_Fury.png" }, - name = "Hailtorm Fury", - price = 780, - id = 55, - description = "{character}\n{speedboost}\n\nOnce captured and held captive by a mad hunter, the Hailstorm Fury is the result of sick experiments. Fed only with demon dust and concentrated demonic blood it had to endure a dreadful transformation. The demonic blood that is now running through its veins, however, provides it with incredible strength and endurance.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Siegebreaker.png" }, - name = "Siegebreaker", - price = 690, - id = 56, - description = "{character}\n{speedboost}\n\nThe Siegebreaker is out searching for the best bamboo in Tibia. Its heavy armour allows it to visit even the most dangerous places. Treat it nicely with its favourite food from time to time and it will become a loyal partner.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Poisonbane.png" }, - name = "Poisonbane", - price = 690, - id = 57, - description = "{character}\n{speedboost}\n\nThe Poisonbane is out searching for the best bamboo in Tibia. Its heavy armour allows it to visit even the most dangerous places. Treat it nicely with its favourite food from time to time and it will become a loyal partner.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Nethersteed.png" }, - name = "Nethersteed", - price = 900, - id = 50, - description = "{character}\n{speedboost}\n\nOnce a majestic and proud warhorse, the Nethersteed has fallen in a horrible battle many years ago. Driven by agony and pain, its spirit once again took possession of its rotten corpse to avenge its death. Stronger than ever, it seeks a master to join the battlefield, aiming for nothing but death and destruction.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Tempest.png" }, - name = "Tempest", - price = 900, - id = 51, - description = "{character}\n{speedboost}\n\nOnce a majestic and proud warhorse, the Tempest has fallen in a horrible battle many years ago. Driven by agony and pain, its spirit once again took possession of its rotten corpse to avenge its death. Stronger than ever, it seeks a master to join the battlefield, aiming for nothing but death and destruction.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Flamesteed.png" }, - name = "Flamesteed", - price = 900, - id = 47, - description = "{character}\n{speedboost}\n\nOnce a majestic and proud warhorse, the Flamesteed has fallen in a horrible battle many years ago. Driven by agony and pain, its spirit once again took possession of its rotten corpse to avenge its death. Stronger than ever, it seeks a master to join the battlefield, aiming for nothing but death and destruction.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Tombstinger.png" }, - name = "Tombstinger", - price = 600, - id = 36, - description = "{character}\n{speedboost}\n\nThe Tombstinger is a scorpion that has surpassed the natural boundaries of its own kind. Way bigger, stronger and faster than ordinary scorpions, it makes a perfect companion for fearless heroes and explorers. Just be careful of his poisonous sting when you mount it.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Toxic_Toad.png" }, - name = "Toxic Toad", - price = 690, - id = 122, - description = "{character}\n{speedboost}\n\nFor centuries, humans and monsters have dumped their garbage in the swamps around Venore. The combination of old, rusty weapons, stale mana and broken runes have turned some of the swamp dwellers into gigantic frogs. Benefit from those mutations and make the Toxic Toad a faithful mount for your adventures even beyond the bounds of the swamp.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Jade_Pincer.png" }, - name = "Jade Pincer", - price = 600, - id = 49, - description = "{character}\n{speedboost}\n\nThe Jade Pincer is a scorpion that has surpassed the natural boundaries of its own kind. Way bigger, stronger and faster than ordinary scorpions, it makes a perfect companion for fearless heroes and explorers. Just be careful of his poisonous sting when you mount it.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Jade_Lion.png" }, - name = "Jade Lion", - price = 450, - id = 48, - description = "{character}\n{speedboost}\n\nIts roaring is piercing marrow and bone and can be heard over ten miles away. The Jade Lion is the undisputed ruler of its territory and no one messes with this animal. Show no fear and prove yourself worthy of its trust and you will get yourself a valuable companion for your adventures.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Venompaw.png" }, - name = "Venompaw", - price = 870, - id = 76, - description = "{character}\n{speedboost}\n\nRumour has it that many years ago elder witches had gathered to hold a magical feast high up in the mountains. They had crossbred Venompaw to easily conquer rocky canyons and deep valleys. Nobody knows what happened on their way up but only the mount has been seen ever since.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Winter_King.png" }, - name = "Winter King", - price = 450, - id = 52, - description = "{character}\n{speedboost}\n\nIts roaring is piercing marrow and bone and can be heard over ten miles away. The Winter King is the undisputed ruler of its territory and no one messes with this animal. Show no fear and prove yourself worthy of its trust and you will get yourself a valuable companion for your adventures.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Wolpertinger.png" }, - name = "Wolpertinger", - price = 870, - id = 105, - description = "{character}\n{speedboost}\n\nOnce captured and held captive by a mad hunter, the Woodland Prince is the result of sick experiments. Fed only with demon dust and concentrated demonic blood it had to endure a dreadful transformation. The demonic blood that is now running through its veins, however, provides it with incredible strength and endurance.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Woodland_Prince.png" }, - name = "Woodland Prince", - price = 780, - id = 54, - description = "{character}\n{speedboost}\n\nOnce captured and held captive by a mad hunter, the Woodland Prince is the result of sick experiments. Fed only with demon dust and concentrated demonic blood it had to endure a dreadful transformation. The demonic blood that is now running through its veins, however, provides it with incredible strength and endurance.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Zaoan_Badger.png" }, - name = "Zaoan Badger", - price = 690, - id = 149, - description = "{character}\n{speedboost}\n\nBadgers have been a staple of the Tibian fauna for a long time, and finally some daring souls have braved the challenge to tame some exceptional specimens - and succeeded! While the common badger you can encounter during your travels might seem like a rather unassuming creature, the Battle Badger, the Ether Badger, and the Zaoan Badger are fierce and mighty beasts, which are at your beck and call.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Floating_Augur.png" }, - name = "Floating Augur", - price = 870, - id = 155, - description = "{character}\n{speedboost}\n\nThese creatures are Floating Savants whose mind has been warped and bent to focus their extraordinary mental capabilities on one single goal: to do their master's bidding. Instead of being filled with an endless pursuit of knowledge, their live is now one of continuous thralldom and serfhood. The Floating Sage, the Floating Scholar and the Floating Augur are at your disposal.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Floating_Sage.png" }, - name = "Floating Sage", - price = 870, - id = 153, - description = "{character}\n{speedboost}\n\nThese creatures are Floating Savants whose mind has been warped and bent to focus their extraordinary mental capabilities on one single goal: to do their master's bidding. Instead of being filled with an endless pursuit of knowledge, their live is now one of continuous thralldom and serfhood. The Floating Sage, the Floating Scholar and the Floating Augur are at your disposal.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Floating_Scholar.png" }, - name = "Floating Scholar", - price = 870, - id = 154, - description = "{character}\n{speedboost}\n\nThese creatures are Floating Savants whose mind has been warped and bent to focus their extraordinary mental capabilities on one single goal: to do their master's bidding. Instead of being filled with an endless pursuit of knowledge, their live is now one of continuous thralldom and serfhood. The Floating Sage, the Floating Scholar and the Floating Augur are at your disposal.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Snow_Strider.png" }, - name = "Snow Strider", - price = 870, - id = 164, - description = "{character}\n{speedboost}\n\nA magical fire burns inside these wolves. Bred as the faithful guardians for an eccentric wizard's tower, these creatures make for loyal companions during your travels. While not originally intended for riding, their sturdy frame makes the Dawn Strayer, Dusk Pryer and Snow Strider suitable mounts.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Dusk_Pryer.png" }, - name = "Dusk Pryer", - price = 870, - id = 165, - description = "{character}\n{speedboost}\n\nA magical fire burns inside these wolves. Bred as the faithful guardians for an eccentric wizard's tower, these creatures make for loyal companions during your travels. While not originally intended for riding, their sturdy frame makes the Dawn Strayer, Dusk Pryer and Snow Strider suitable mounts.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Dawn_Strayer.png" }, - name = "Dawn Strayer", - price = 870, - id = 166, - description = "{character}\n{speedboost}\n\nA magical fire burns inside these wolves. Bred as the faithful guardians for an eccentric wizard's tower, these creatures make for loyal companions during your travels. While not originally intended for riding, their sturdy frame makes the Dawn Strayer, Dusk Pryer and Snow Strider suitable mounts.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Savanna_Ostrich.png" }, - name = "Savanna Ostrich", - price = 500, - id = 168, - description = "{character}\n{speedboost}\n\nThese birds have a strong maternal instinct since their fledglings are completely dependent on their parents for protection. Do not expect them to abandon their brood only because they are carrying you around. In fact, if you were to separate them from their chick, the Savanna Ostrich, Coral Rhea and Eventide Nandu would turn into vicious beings, so don't even try it!", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Coral_Rhea.png" }, - name = "Coral Rhea", - price = 500, - id = 169, - description = "{character}\n{speedboost}\n\nThese birds have a strong maternal instinct since their fledglings are completely dependent on their parents for protection. Do not expect them to abandon their brood only because they are carrying you around. In fact, if you were to separate them from their chick, the Savanna Ostrich, Coral Rhea and Eventide Nandu would turn into vicious beings, so don't even try it!", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Eventide_Nandu.png" }, - name = "Eventide Nandu", - price = 500, - id = 170, - description = "{character}\n{speedboost}\n\nThese birds have a strong maternal instinct since their fledglings are completely dependent on their parents for protection. Do not expect them to abandon their brood only because they are carrying you around. In fact, if you were to separate them from their chick, the Savanna Ostrich, Coral Rhea and Eventide Nandu would turn into vicious beings, so don't even try it!", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Voracious_Hyaena.png" }, - name = "Voracious Hyaena", - price = 750, - id = 171, - description = "{character}\n{speedboost}\n\nThe Cunning Hyaena, Scruffy Hyaena and Voracious Hyaena are highly social animals and loyal companions to whomever is able to befriend them. Coming from sun-soaked places, they prefer a warm climate, but are able to cope in other environments as well.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Cunning_Hyaena.png" }, - name = "Cunning Hyaena", - price = 750, - id = 172, - description = "{character}\n{speedboost}\n\nThe Cunning Hyaena, Scruffy Hyaena and Voracious Hyaena are highly social animals and loyal companions to whomever is able to befriend them. Coming from sun-soaked places, they prefer a warm climate, but are able to cope in other environments as well.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Scruffy_Hyaena.png" }, - name = "Scruffy Hyaena", - price = 750, - id = 173, - description = "{character}\n{speedboost}\n\nThe Cunning Hyaena, Scruffy Hyaena and Voracious Hyaena are highly social animals and loyal companions to whomever is able to befriend them. Coming from sun-soaked places, they prefer a warm climate, but are able to cope in other environments as well.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - }, - { - icons = { "Void_Watcher.png" }, - name = "Void Watcher", - price = 870, - id = 179, - description = "{character}\n{speedboost}\n\nIf you are looking for a vigilant and faithful companion, look no further! Glide through every realm and stare into the darkest abyss on the back of a Void Watcher. They already know everything about you anyway for they have been watching you from the shadows!", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - home = true, - }, - { - icons = { "Rune_Watcher.png" }, - name = "Rune Watcher", - price = 870, - id = 180, - description = "{character}\n{speedboost}\n\nIf you are looking for a vigilant and faithful companion, look no further! Glide through every realm and stare into the darkest abyss on the back of a Rune Watcher. They already know everything about you anyway for they have been watching you from the shadows!", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - home = true, - }, - { - icons = { "Rift_Watcher.png" }, - name = "Rift Watcher", - price = 870, - id = 181, - description = "{character}\n{speedboost}\n\nIf you are looking for a vigilant and faithful companion, look no further! Glide through every realm and stare into the darkest abyss on the back of a Rift Watcher. They already know everything about you anyway for they have been watching you from the shadows!", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - home = true, - }, - }, - rookgaard = true, - state = GameStore.States.STATE_NONE, - }, - -- Base outfit has addon = 0 or no defined addon. By default addon is set to 0. - { - icons = { "Category_Outfits.png" }, - name = "Outfits", - parent = "Cosmetics", - offers = { - { - icons = { "Outfit_Arena_Champion_Male_Addon_3.png", "Outfit_Arena_Champion_Female_Addon_3.png" }, - name = "Full Arena Champion Outfit", - price = 870, - sexId = {female = 885, male = 884}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nFight your bloody battles in the arena and become a darling of the crowd. Once you have made it to the top and everyone is cheering your name, the fashionable outfit of an Arena Champion will show the world what you are made of.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Beastmaster_Male_Addon_3.png", "Outfit_Beastmaster_Female_Addon_3.png" }, - name = "Full Beastmaster Outfit", - price = 870, - sexId = {female = 636, male = 637}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nDo you have enough authority to make wild animals subservient to you? Become a Beastmaster and surround yourself with fearsome companions. When your beasts bare their teeth, your enemies will turn tails and run.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Breezy_Garb_Male_Addon_3.png", "Outfit_Breezy_Garb_Female_Addon_3.png" }, - name = "Full Breezy Garb Outfit", - price = 600, - sexId = {female = 1246, male = 1245}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nEven the most eager adventurers and toughest warriors need some time to rest and recharge. Enjoy tranquility and peace as you picnic in good company at one of your favourite places in Tibia. Put on your Breezy Garb outfit, grab your walking stick, a basket filled with tasty snacks and then head out into nature!", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Ceremonial_Garb_Male_Addon_3.png", "Outfit_Ceremonial_Garb_Female_Addon_3.png" }, - name = "Full Ceremonial Garb Outfit", - price = 750, - sexId = {female = 694, male = 695}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nIf you want to make a great entrance at a Tibian costume party, the Ceremonial Garb is certainly a good choice. With a drum over your shoulder and adorned with feathers you are perfectly dressed to lead a carnival parade through the streets of Thais.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Champion_Male_Addon_3.png", "Outfit_Champion_Female_Addon_3.png" }, - name = "Full Champion Outfit", - price = 570, - sexId = {female = 632, male = 633}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nProtect your body with heavy armour plates and spiky bones to teach your enemies the meaning of fear! The Champion outfit perfectly suits battle-hardened warriors who rely on their trusty sword and shield.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Chaos_Acolyte_Male_Addon_3.png", "Outfit_Chaos_Acolyte_Female_Addon_3.png" }, - name = "Full Chaos Acolyte Outfit", - price = 900, - sexId = {female = 664, male = 665}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nYou have always felt like the cat among the pigeons and have a fable for dark magic? The Chaos Acolyte outfit is a perfect way to express your inner nature. Show your commitment for the higher cause and wreak havoc on your enemies in this unique outfit.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Conjurer_Male_Addon_3.png", "Outfit_Conjurer_Female_Addon_3.png" }, - name = "Full Conjurer Outfit", - price = 750, - sexId = {female = 635, male = 634}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nYou recently graduated from the Magic Academy and want to bring your knowledge to good use? Congratulations, you are now an honourable disciple of magic! Open up a bottle of well-aged mana and treat yourself with the fashionable Conjurer outfit.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Death_Herald_Male_Addon_3.png", "Outfit_Death_Herald_Female_Addon_3.png" }, - name = "Full Death Herald Outfit", - price = 600, - sexId = {female = 666, male = 667}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nDeath and decay are your ever-present companions? Your enemies are dropping like flies and your path is covered with their bodies? However, as decency demands, you want to at least give them a proper funeral? Then the Death Herald is just the right outfit for you.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Entrepreneur_Male_Addon_3.png", "Outfit_Entrepreneur_Female_Addon_3.png" }, - name = "Full Entrepreneur Outfit", - price = 750, - sexId = {female = 471, male = 472}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nSlaughter through hordes of monsters during your early morning hunt and kiss the hand of Queen Eloise later on at the evening reception in her historical residence. With the Entrepreneur outfit you will cut a fine figure on every occasion.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Evoker_Male_Addon_3.png", "Outfit_Evoker_Female_Addon_3.png" }, - name = "Full Evoker Outfit", - price = 840, - sexId = {female = 724, male = 725}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nDance around flickering fires in the Evoker outfit while singing unholy chants to praise witchcraft and wizardry. Your faithful bat will always be by your side.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Grove_Keeper_Male_Addon_3.png", "Outfit_Grove_Keeper_Female_Addon_3.png" }, - name = "Full Groove Keeper Outfit", - price = 870, - sexId = {female = 909, male = 908}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nFeeling the springy grass under your feet and inhaling the spicy air of the forest is pure satisfaction for your soul? Every animal is your friend and you caringly look after trees and plants all the time? Then it is time to become one with nature: Become a Grove Keeper!", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Guidon_Bearer_Male_Addon_3.png", "Outfit_Guidon_Bearer_Female_Addon_3.png" }, - name = "Full Guidon Bearer Outfit", - price = 870, - sexId = {female = 1187, male = 1186}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nCarrying the guidon of a unit, always marching in front, is not only an honour but also comes with great responsibility. Guidon bearers wield great power, they lead where others follow and keep the spirits of the troops up as they wave their flag against the golden suns of Tibia.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Herbalist_Male_Addon_3.png", "Outfit_Herbalist_Female_Addon_3.png" }, - name = "Full Herbalist Outfit", - price = 750, - sexId = {female = 1020, male = 1021}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nThe Herbalist outfit is the perfect outfit for all herbs collectors. Those of you who are aware that you do not necessarily have to reach into the mouth of a hydra to get a hydra tongue and those who know exactly where to get blood- and shadow-herbs will find a matching outfit for their daily hobby. Show the world your affinity for herbs and impress your friends with your knowledge of medicine and potions.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Herder_Male_Addon_3.png", "Outfit_Herder_Female_Addon_3.png" }, - name = "Full Herder Outfit", - price = 750, - sexId = {female = 1280, male = 1279}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nThe Herder is one with nature, being outside all day, watching carefully over his flock. If you like to spend time on picturesque meadows and are always looking for greener pastures, then this outfit is for you.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Lupine_Warden_Male_Addon_3.png", "Outfit_Lupine_Warden_Female_Addon_3.png" }, - name = "Full Lupine Warden Outfit", - price = 840, - sexId = {female = 900,male = 899}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nDo you feel the adrenaline rushing through your veins when the sun goes down and a full moon lightens the night? Do you have the urge to hunt down your target no matter what? Unleash the beast inside of you and lead your friends to battle with the Lupine Warden outfit!", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Mercenary_Male_Addon_3.png", "Outfit_Mercenary_Female_Addon_3.png" }, - name = "Full Mercenary Outfit", - price = 870, - sexId = {female = 1057, male = 1056}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nThe Mercenary carries a powerful, razor-sharp axe on his shoulders that effortlessly cuts through any armour and bone. You should better tell your friends to keep a safe distance, since heads will roll over the blood-soaked battleground after a powerful swing of yours.\nConsidering the sheer size of this axe, it might even be possible to chop onions without shedding a tear.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Owl_Keeper_Male_Addon_3.png", "Outfit_Owl_Keeper_Female_Addon_3.png" }, - name = "Full Owl Keeper Outfit", - price = 600, - sexId = {female = 1174,male = 1173}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nOwl Keepers are often referred to as spirits walking through the forest at night, mere shadows during the day. They are also said to be shamans, protecting the flora and fauna of the Tibian lands. You often see them wearing a stag's antlers on their head and in the company of an owl, for they are as wise and mysterious as these intriguing creatures.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Pharaoh_Male_Addon_3.png", "Outfit_Pharaoh_Female_Addon_3.png" }, - name = "Full Pharaoh Outfit", - price = 750, - sexId = {female = 956,male = 955}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nYou know how to read hieroglyphs? You admire the exceptional architectural abilities and the unsolved mysteries of an ancient high culture? Next time you pay a visit to your friends, tell them to prepare a bathtub full of milk and honey for you because a Pharaoh is now walking through the streets of Ankrahmun!", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Philosopher_Male_Addon_3.png", "Outfit_Philosopher_Female_Addon_3.png" }, - name = "Full Philosopher Outfit", - price = 750, - sexId = {female = 874,male = 873}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nDo you feel the urge to tell people what is really going on in the world? Do you know all answers to the important questions of life? Are you a true philosopher? Then dress like one to showcase the latest fashion for all wise theorists.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Pumpkin_Mummy_Male_Addon_3.png", "Outfit_Pumpkin_Mummy_Female_Addon_3.png" }, - name = "Full Pumpkin Mummy Outfit", - price = 870, - sexId = {female = 1128,male = 1127}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nIf you cannot decide whether to wrap yourself up as a mummy or flaunt an enormous pumpkin head for your next hunting party, why not combine both? The Pumpkin Mummy outfit is the perfect costume for scary nights and spooky days.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Puppeteer_Male_Addon_3.png", "Outfit_Puppeteer_Female_Addon_3.png" }, - name = "Full Puppeteer Outfit", - price = 870, - sexId = {female = 696, male = 697}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nAre you a fan of puppetry? You like to travel the world together with one or two little acting fellows? Or are you simply the one who likes to pull the strings? Then the Puppeteer outfit is the right choice for you.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Ranger_Male_Addon_3.png", "Outfit_Ranger_Female_Addon_3.png" }, - name = "Full Ranger Outfit", - price = 750, - sexId = {female = 683,male = 684}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nMost of the day, the Ranger is looking over his forest. He is taking care of all animals and plants and tries to keep everything in balance. Intruders are greeted by a warning shot from his deadly longbow. It is the perfect outfit for Paladins who live in close touch with nature.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Royal_Pumpkin_Male_Addon_3.png", "Outfit_Royal_Pumpkin_Female_Addon_3.png" }, - name = "Full Royal Pumpkin Outfit", - price = 840, - sexId = {male= 760, female= 759}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nThe mutated pumpkin is too weak for your mighty weapons? Time to show that evil vegetable how to scare the living daylight out of people! Put on a scary looking pumpkin on your head and spread terror and fear amongst the Tibian population.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Sea_Dog_Male_Addon_3.png", "Outfit_Sea_Dog_Female_Addon_3.png" }, - name = "Full Sea Dog Outfit", - price = 600, - sexId = {female = 749,male = 750}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nAhoy mateys! Flaunt the swashbuckling Sea Dog outfit and strike a pose with your hook to impress both landlubbers and fellow pirates. Board your next ship in style!", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Seaweaver_Male_Addon_3.png", "Outfit_Seaweaver_Female_Addon_3.png" }, - name = "Full Seaweaver Outfit", - price = 570, - sexId = {female = 732,male = 733}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nThe Seaweaver outfit is the perfect choice if you want to show the world that you are indeed a son or a daughter of the submarine kingdom. You can almost feel the salty taste and the rough wind of the sea when wearing it.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Siege_Master_Male_Addon_3.png", "Outfit_Siege_Master_Female_Addon_3.png" }, - name = "Full Siege Master Outfit", - price = 600, - sexId = {female = 1050,male = 1051}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nNeither thick stone walls nor heavily armoured gates can stop the Siege Master, who brings down hostile fortifications in the blink of an eye. Whenever he tenses his muscular arms to lift the powerful battering ram, his enemies' knees begin to buckle. It is the perfect outfit for those who also stand for brute strength and immense destruction.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Sinister_Archer_Male_Addon_3.png", "Outfit_Sinister_Archer_Female_Addon_3.png" }, - name = "Full Sinister Archer Outfit", - price = 600, - sexId = {female = 1103,male = 1102}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nFrom an early age, the Sinister Archer has been fascinated by people's dark machinations and perversions. Sinister Archers claim that they advocate the good and that they only use their arrows to pierce the hearts of those who have committed many crimes and misdeeds. However, they are still viewed by the public with much suspicion due to their dubious appearance. To keep their identity secret, they often hide themselves behind a skull-like face guard that can easily withstand even axe and club blows.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Spirit_Caller_Male_Addon_3.png", "Outfit_Spirit_Caller_Female_Addon_3.png" }, - name = "Full Spirit Caller Outfit", - price = 600, - sexId = {female = 698, male = 699}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nYou are in love with the deep soul of Mother Earth and prefer to walk in the shadows of her wooden children? Choose the Spirit Caller outfit to live in harmony with nature.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Sun_Priest_Male_Addon_3.png", "Outfit_Sun_Priest_Female_Addon_3.png" }, - name = "Full Sun Priest Outfit", - price = 750, - sexId = {female = 1024, male = 1023}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nDo you worship warm temperatures and are opposed to the thought of long and dark winter nights? Do you refuse to spend countless evenings in front of your chimney while ice-cold wind whistles through the cracks and niches of your house? It is time to stop freezing and to become an honourable Sun Priest! With this stylish outfit, you can finally show the world your unconditional dedication and commitment to the sun!", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Trophy_Hunter_Male_Addon_3.png", "Outfit_Trophy_Hunter_Female_Addon_3.png" }, - name = "Full Trophy Hunter Outfit", - price = 870, - sexId = {female = 900, male = 899}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nYou spend hours in the woods in search of wild and rare animals? Countless stuffed skulls of deer, wolves and other creatures are decorating your walls? Now you have the chance to present your trophies in public. Become a Trophy Hunter and cover your shoulders with the finest bear skulls!", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Winter_Warden_Male_Addon_3.png", "Outfit_Winter_Warden_Female_Addon_3.png" }, - name = "Full Winter Warden Outfit", - price = 870, - sexId = {female = 852,male = 853}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nThe warm and cosy cloak of the Winter Warden outfit will keep you warm in every situation. Best thing, it is not only comfortable but fashionable as well. You will be the envy of any snow queen or king, guaranteed!", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Retro_Citizen_Male.png", "Outfit_Retro_Citizen_Female.png" }, - name = "Retro Citizen", - price = 870, - sexId = {female = 975,male = 974}, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n\nDo you still remember your first stroll through the streets of Thais? For old times' sake, walk the paths of Nostalgia as a Retro Citizen!", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Retro_Hunter_Male.png", "Outfit_Retro_Hunter_Female.png" }, - name = "Retro Hunter", - price = 870, - sexId = {female = 973,male = 972}, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n\nWhenever you pick up your bow and spears, you walk down memory lane and think of your early days? Treat yourself with the fashionable Retro Hunter outfit and hunt some good old monsters from your childhood.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Retro_Knight_Male.png", "Outfit_Retro_Knight_Female.png" }, - name = "Retro Knight", - price = 870, - sexId = {female = 971,male = 970}, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n\nWho needs a fancy looking sword with bling-bling and ornaments? Back in the days, we survived without such unnecessary accessories! Time to show those younkers what a Retro Knight is made of.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Retro_Mage_Male.png", "Outfit_Retro_Mage_Female.png" }, - name = "Retro Wizzard", - price = 870, - sexId = {female = 969, male = 968}, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n\nDress up as a Retro Mage and you will always cut a fine figure on the battleground while eliminating your enemies with your magical powers the old-fashioned way.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Retro_Nobleman_Male.png", "Outfit_Retro_Nobleman_Female.png" }, - name = "Retro Noblewoman", - price = 870, - sexId = { female = 967, male = 966}, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n\nKing Tibianus has invited you to a summer ball and you have nothing to wear for this special event? Do not worry, the Retro Noble(wo)man outfit makes you a real eye catcher on every festive occasion.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Retro_Summoner_Male.png", "Outfit_Retro_Summoner_Female.png" }, - name = "Retro Summoner", - price = 870, - sexId = {female = 965, male = 964}, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n\nWhile the Retro Mage usually throws runes and mighty spells directly at the enemies, the Retro Summoner outfit might be the better choice for Tibians that prefer to send mighty summons to the battlefield to keep their enemies at distance.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Retro_Warrior_Male.png", "Outfit_Retro_Warrior_Female.png" }, - name = "Retro Warrior", - price = 870, - sexId = {female = 963, male = 962}, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n\nYou are fearless and strong as a behemoth but have problems finding the right outfit for your adventures? The Retro Warrior outfit is a must-have for all fashion-conscious old-school Tibians out there.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Trailblazer_Male_Addon_3.png", "Outfit_Trailblazer_Female_Addon_3.png" }, - name = "Full Trailblazer Outfit", - price = 600, - sexId = {female = 1293, male = 1292}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n\nThe Trailblazer is on a mission of enlightenment and carries the flame of wisdom near and far. The everlasting shine brightens the hearts and minds of all creatures its rays touch, bringing light even to the darkest corners of the world as a beacon of insight and knowledge.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Jouster_Male_Addon_3.png", "Outfit_Jouster_Female_Addon_3.png" }, - name = "Full Jouster Outfit", - price = 870, - sexId = {female = 1332, male = 1331}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n\nThe Jouster is all geared up for a tournament, ready to partake in festive activities involving friendly competition to prove their chivalry. However, being well-armoured, they are also a force to be reckoned with on the battlefield, especially with a trusty steed at their service.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - }, - { - icons = { "Outfit_Rune_Master_Male_Addon_3.png", "Outfit_Rune_Master_Female_Addon_3.png" }, - name = "Full Rune Master Outfit", - price = 870, - sexId = {female = 1385, male = 1384}, - addon = 3, - description = "{character}\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nA Rune Master has dedicated their whole life to the study and mastery of runes. They are intrigued by the ancient symbols, shrouded in mystery, and how their magic works. Rune Masters have a deep understanding of the awesome power they are wielding and can make use of the full potential of runes.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - home = true, - }, - }, - rookgaard = true, - state = GameStore.States.STATE_NONE, - }, ---House - { - icons = { "Category_HouseTools.png" }, - name = "Houses", - rookgaard = true, - subclasses = {"Decorations", "Furniture", "Upgrades", "Hirelings", "Hirelings Dresses"}, - }, - { - icons = { "Category_HouseDecorations.png" }, - name = "Decorations", - parent = "Houses", - offers = { --- Decorations - { - icons = { "Alchemistic_Bookstand.png" }, - name = "Alchemistic Bookstand", - price = 100, - itemtype = 32028, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Alchemistic_Cupboard.png" }, - name = "Alchemistic Cupboard", - price = 50, - itemtype = 32038, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Alchemistic_Scales.png" }, - name = "Alchemistic Scales", - price = 120, - itemtype = 32032, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "All-Seeing_Tapestry.png" }, - name = "All-Seeing Tapestry", - price = 60, - itemtype = 26106, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Anglerfish_Lamp.png" }, - name = "Anglerfish Lamp", - price = 120, - itemtype = 32259, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Arrival_at_Thais_Painting.png" }, - name = "Arrival The Thais Paint", - price = 50, - itemtype = 32046, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rolled-up_Azure_Carpet.png" }, - name = "Azure Carpet", - price = 35, - itemtype = 26366, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Baby_Dragon.png" }, - name = "Baby Dragon", - price = 250, - itemtype = 26098, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Baby_Polar_Bear.png" }, - name = "Baby Polar Bear", - price = 250, - itemtype = 37625, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Baby_Rotworm.png" }, - name = "Baby Rotworm", - price = 150, - itemtype = 32390, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Baby_Unicorn.png" }, - name = "Baby Unicorn", - price = 250, - itemtype = 36538, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rolled-up_Bamboo_Mat.png" }, - name = "Bamboo Mat", - price = 25, - itemtype = 26089, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Barrel_&_Anchor_Lamp.png" }, - name = "Barrel & Anchor Lamp", - price = 80, - itemtype = 36772, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Bath_Tub.png" }, - name = "Bath Tub", - price = 250, - itemtype = 29312, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Bellflower.png" }, - name = "Bellflower", - price = 50, - itemtype = 32396, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Bitter-Smack_Leaf.png" }, - name = "Bitter-Smack Leaf", - price = 50, - itemtype = 27893, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Blooming_Cactus.png" }, - name = "Blooming Cactus", - price = 50, - itemtype = 27892, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Blue_Round_Cushion.png" }, - name = "Blue Round Cushion", - price = 50, - itemtype = 36057, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Blue_Square_Cushion.png" }, - name = "Blue Square Cushion", - price = 50, - itemtype = 36054, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Brocade_Tapestry.png" }, - name = "Brocade Tapestry", - price = 50, - itemtype = 26381, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Carnivorous_Plant.png" }, - name = "Carnivorous Plant", - price = 50, - itemtype = 33417, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Cat_in_a_Basket.png" }, - name = "Cat in a Basket", - price = 150, - itemtype = 26107, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Chameleon.png" }, - name = "Chamaleon", - price = 250, - itemtype = 27889, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Chest_of_Abundance.png" }, - name = "Chest of Abundance", - price = 120, - itemtype = 33516, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rolled-up_Colourful_Carpet.png" }, - name = "Colourful Carpet", - price = 35, - itemtype = 27085, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rolled-up_Crested_Carpet.png" }, - name = "Crested Carpet", - price = 25, - itemtype = 29388, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rolled-up_Crimson_Carpet.png" }, - name = "Crimson Carpet", - price = 35, - itemtype = 26363, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Crystal_Lamp.png" }, - name = "Crystal Lamp", - price = 80, - itemtype = 36031, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Curly_Hortensis_Lamp.png" }, - name = "Curly Hortensis Lamp", - price = 120, - itemtype = 36530, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Dark_Parquet.png" }, - name = "Dark Parquet", - price = 30, - itemtype = 26369, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rolled-up_Decorated_Carpet.png" }, - name = "Decorated Carpet", - price = 35, - itemtype = 29390, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Demon_Pet.png" }, - name = "Demon Pet", - price = 250, - itemtype = 29409, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Demon_Skull.png" }, - name = "Demon Skull", - price = 50, - itemtype = 36047, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rolled-up_Diamond_Carpet.png" }, - name = "Diamond Carpet", - price = 25, - itemtype = 27088, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Dog_House.png" }, - name = "Dog House", - price = 150, - itemtype = 26353, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Dungeon_Scene_Painting.png" }, - name = "Dungeon Scene Painting", - price = 100, - itemtype = 32045, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rolled-up_Emerald_Carpet.png" }, - name = "Emerald Carpet", - price = 35, - itemtype = 26367, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Fennec.png" }, - name = "Fennec", - price = 150, - itemtype = 32394, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{useicon} to trigger an animation feed it with meat, ham, dragon ham, haunch of a boar, roasted meat or bug meat\n{info} can be fed once every 65 seconds\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Ferumbras_Bust.png" }, - name = "Ferumbras Dust", - price = 70, - itemtype = 32040, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{backtoinbox}\n{useicon} house owner can use it to display a duplicate of an owned Ferumbras' Hat on this bust - also works if the character has already turned Ferumbras' hat in to earn the outfit addon", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Ferumbras_Portrait.png" }, - name = "Ferumbras Portrait", - price = 100, - itemtype = 32048, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Festive_Filled_Shoes.png" }, - name = "Festive Filled Shoes", - price = 50, - itemtype = 35021, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Festive_Fireplace.png" }, - name = "Festive Fireplace", - price = 180, - itemtype = 35027, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Festive_Pile_of_Presents.png" }, - name = "Festive Pile of Presents", - price = 50, - itemtype = 35039, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Festive_Pyramid.png" }, - name = "Festive Pyramid", - price = 120, - itemtype = 35042, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Festive_Rocking_Chair.png" }, - name = "Festive Rocking Chair", - price = 50, - itemtype = 35035, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Festive_Sack_of_Presents.png" }, - name = "Festive Sack of Presents", - price = 50, - itemtype = 35041, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Festive_Sleigh.png" }, - name = "Festive Sleigh", - price = 50, - itemtype = 35038, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Festive_Table.png" }, - name = "Festive Table", - price = 100, - itemtype = 35023, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Festive_Tree.png" }, - name = "Festive Tree", - price = 180, - itemtype = 35031, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Fish_in_a_Tank.png" }, - name = "Fish Tank", - price = 180, - itemtype = 26347, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rolled-up_Flowery_Carpet.png" }, - name = "Flowery Carpet", - price = 35, - itemtype = 27084, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Fluorescent_Fungi.png" }, - name = "Fluorescent Fungi", - price = 60, - itemtype = 33491, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Forget-Me-Not.png" }, - name = "Forget-Me-Not", - price = 50, - itemtype = 32397, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rolled-up_Fur_Carpet.png" }, - name = "Fur Carpet", - price = 30, - itemtype = 27087, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Gloomy_Poisonous_Fungi.png" }, - name = "Gloomy Poisonous Fungi", - price = 60, - itemtype = 33497, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Glowing_Sulphur_Fungi.png" }, - name = "Glowing Sulphur Fungi", - price = 60, - itemtype = 33495, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Golden_Demon_Skull.png" }, - name = "Golden Demon Skull", - price = 80, - itemtype = 36046, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - description = "Buy an incredible Golden Dragon Tapestry to decorate your home.", - icons = { "Golden_Dragon_Tapestry.png" }, - name = "Golden Dragon Tapestry", - price = 70, - itemtype = 26379, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{info} drag the unwrapped tapestry to a wall to hang it up\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Golden_Minotaur_Skull.png" }, - name = "Golden Minotaur Skull", - price = 100, - itemtype = 36044, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Green_Round_Cushion.png" }, - name = "Green Round Cushion", - price = 50, - itemtype = 36056, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Green_Square_Cushion.png" }, - name = "Green Square Cushion", - price = 50, - itemtype = 36053, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Hamster_in_a_Wheel.png" }, - name = "Hamster in a Wheel", - price = 180, - itemtype = 26100, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Baby_Hedgehog.png" }, - name = "Hedgehog", - price = 150, - itemtype = 36515, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Hrodmir_Weapons_Rack.png" }, - name = "Hrodmir Weapons Rack", - price = 90, - itemtype = 29317, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Idol_Lamp.png" }, - name = "Idol Lamp", - price = 80, - itemtype = 36049, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Incomprehensible_Riches.png" }, - name = "Incomprehensible Riches", - price = 90, - itemtype = 33515, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "King_Tibianus_Bust.png" }, - name = "King Tibianus Bust", - price = 50, - itemtype = 32049, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Light_of_Change.png" }, - name = "Light of Change", - price = 180, - itemtype = 32023, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Light_Parquet.png" }, - name = "Light Parquet", - price = 30, - itemtype = 26368, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Lit_Predator_Lamp.png" }, - name = "Lit Predator Lamp", - price = 60, - itemtype = 26092, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Lit_Protectress_Lamp.png" }, - name = "Lit Protectress Lamp", - price = 90, - itemtype = 26096, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Lit_Skull_Lamp.png" }, - name = "Lit Skull Lamp", - price = 90, - itemtype = 27103, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Little_Big_Flower_Lamp.png" }, - name = "Little Big Flower Lamp", - price = 80, - itemtype = 36532, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Lordly_Tapestry.png" }, - name = "Lordly Tapestry", - price = 50, - itemtype = 26104, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Luminescent_Fungi.png" }, - name = "Luminescent Fungi", - price = 60, - itemtype = 33493, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Marble_Floor.png" }, - name = "Marble Floor", - price = 30, - itemtype = 26376, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Menacing_Tapestry.png" }, - name = "Menacing Tapestry", - price = 70, - itemtype = 26105, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Mermaid_Figure_Head.png" }, - name = "Mermaid Figure Head", - price = 120, - itemtype = 26105, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Minotaur_Skull.png" }, - name = "Minotaur Skull", - price = 70, - itemtype = 36045, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Model_Ship_Lamp.png" }, - name = "Model Ship Lamp", - price = 80, - itemtype = 36777, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Monkey.png" }, - name = "Monkey", - price = 180, - itemtype = 36790, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rolled-up_Mystic_Carpet.png" }, - name = "Mystic Carpet", - price = 35, - itemtype = 29354, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rolled-up_Night_Sky_Carpet.png" }, - name = "Night Sky Carpet", - price = 25, - itemtype = 27090, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Painting_of_Tibiasula.png" }, - name = "Painting of Tibiasula", - price = 250, - itemtype = 33518, - itemtype = 33519, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Parrot.png" }, - name = "Parrot", - price = 180, - itemtype = 27100, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rolled-up_Patterned_Carpet.png" }, - name = "Patterned Carpet", - price = 30, - itemtype = 27089, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Pile_of_Alchemistic_Books.png" }, - name = "Pile of Alchemistic Books", - price = 120, - itemtype = 32036, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Pink_Roses.png" }, - name = "Pink Roses", - price = 50, - itemtype = 27894, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Pirate_Flag.png" }, - name = "Pirate Flag", - price = 50, - itemtype = 36780, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Pirate_Ship_Ballista.png" }, - name = "Pirate Ship Ballista", - price = 120, - itemtype = 36768, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Pirate_Skeleton_Cage.png" }, - name = "Pirate Skeleton Cage", - price = 120, - itemtype = 36782, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Pirate_Treasure_Chest.png" }, - name = "Pirate Treasure Chest", - price = 120, - itemtype = 36771, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Pirate_Treasure_Map.png" }, - name = "Pirate Treasure Map", - price = 50, - itemtype = 36781, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Queen_Eloise_Bust.png" }, - name = "Queen Eloise Bust", - price = 50, - itemtype = 32043, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Red_Geranium.png" }, - name = "Red Geranium", - price = 50, - itemtype = 32398, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Red_Roses.png" }, - name = "Red Roses", - price = 50, - itemtype = 27895, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Exalted_Sarcophagus.png" }, - name = "Sarcophagus", - price = 120, - itemtype = 36518, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rolled-up_Shaggy_Carpet.png" }, - name = "Shaggy Carpet", - price = 30, - itemtype = 29352, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Ship's_Wheel.png" }, - name = "Ship's Wheel", - price = 50, - itemtype = 36783, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - description = "Buy an incredible Star Carpet to decorate your home.", - icons = { "Rolled-up_Star_Carpet.png" }, - name = "Star Carpet", - price = 25, - itemtype = 27091, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Piled-up_Stone_Tiles.png" }, - name = "Stone Tiles", - price = 25, - itemtype = 29357, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rolled-up_Striped_Carpet .png" }, - name = "Striped Carpet", - price = 30, - itemtype = 27086, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Stuffed_Bear_Display.png" }, - name = "Stuffed Bear Display", - price = 90, - itemtype = 33499, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Stuffed_Teddy_Display.png" }, - name = "Stuffed Teddy Display", - price = 50, - itemtype = 33501, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Sulphur_Blossom_Lamp.png" }, - name = "Sulphur Blossom Lamp", - price = 80, - itemtype = 36558, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Sword_Tapestry.png" }, - name = "Sword Tapestry", - price = 60, - itemtype = 26380, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Terrarium_Snake.png" }, - name = "Terrarium Snake", - price = 180, - itemtype = 29407, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Spider_in_a_Terrarium.png" }, - name = "Terrarium Spider", - price = 180, - itemtype = 29314, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Tibia_Streets_Painting.png" }, - name = "Tibia Streets Painting", - price = 100, - itemtype = 32047, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Torch_of_Change.png" }, - name = "Torch of Change", - price = 120, - itemtype = 33175, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Vengothic_Lamp.png" }, - name = "Vengothic Lamp", - price = 180, - itemtype = 27886, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Venorean_Table_Clock.png" }, - name = "Venorean Table Clock", - price = 120, - itemtype = 29348, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rolled-up_Verdant_Carpet.png" }, - name = "Verdant Carpet", - price = 30, - itemtype = 29350, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Violet_Round_Cushion.png" }, - name = "Violet Round Cushion", - price = 50, - itemtype = 36055, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Violet_Square_Cushion.png" }, - name = "Violet Square Cushion", - price = 50, - itemtype = 36052, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rolled-up_Wheat_Carpet.png" }, - name = "Wheat Carpet", - price = 30, - itemtype = 29387, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rolled-up_White_Fur_Carpet.png" }, - name = "White Fur Carpet", - price = 30, - itemtype = 26088, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "White_Shark_Trophy.png" }, - name = "White Shark Trophy", - price = 80, - itemtype = 36786, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rolled-up_Wooden_Planks.png" }, - name = "Wooden Planks", - price = 25, - itemtype = 29359, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rolled-up_Yalaharian_Carpet.png" }, - name = "Yalaharian Carpet", - price = 35, - itemtype = 26087, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Yellow_Roses.png" }, - name = "Yellow Roses", - price = 50, - itemtype = 27896, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - }, - rookgaard = true, - state = GameStore.States.STATE_NONE, - }, ---Furniture - { - icons = { "Category_HouseFurniture.png" }, - name = "Furniture", - parent = "Houses", - rookgaard = true, - state = GameStore.States.STATE_NONE, - offers = { - { - icons = { "Alchemistic_Cabinet.png" }, - name = "Alchemistic Cabinet", - price = 100, - itemtype = 32020, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{useicon} use it to open up some storage space\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Alchemistic_Chair.png" }, - name = "Alchemistic Chair", - price = 50, - itemtype = 32018, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Alchemistic_Table.png" }, - name = "Alchemistic Table", - price = 80, - itemtype = 32021, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{useicon} use it to open up some storage space\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Comfy_Cabinet.png" }, - name = "Comfy Cabinet", - price = 100, - itemtype = 33513, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{useicon} use it to open up some storage space\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Comfy_Chair.png" }, - name = "Comfy Chair", - price = 70, - itemtype = 33505, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{useicon} use it to open up some storage space\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Comfy_Chest.png" }, - name = "Comfy Chest", - price = 60, - itemtype = 33509, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{useicon} use it to open up some storage space\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Comfy_Table.png" }, - name = "Comfy Table", - price = 60, - itemtype = 33507, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{useicon} use it to open up some storage space\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Dwarven_Stone_Cabinet.png" }, - name = "Dwarven Stone Cabinet", - price = 100, - itemtype = 36027, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{useicon} use it to open up some storage space\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Dwarven_Stone_Chair.png" }, - name = "Dwarven Stone Chair", - price = 50, - itemtype = 36020, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{useicon} use it to open up some storage space\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Dwarven_Stone_Chest.png" }, - name = "Dwarven Stone Chest", - price = 80, - itemtype = 36022, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{useicon} use it to open up some storage space\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Dwarven_Stone_Table.png" }, - name = "Dwarven Stone Table", - price = 50, - itemtype = 36026, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{useicon} use it to open up some storage space\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Ferocious_Cabinet.png" }, - name = "Ferocious Cabinet", - price = 110, - itemtype = 26077, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Ferocious_Chair.png" }, - name = "Ferocious Chair", - price = 50, - itemtype = 26065, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Ferocious_Table.png" }, - name = "Ferocious Table", - price = 50, - itemtype = 26070, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Ferocious_Trunk.png" }, - name = "Ferocious Trunk", - price = 80, - itemtype = 26079, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Hrodmir_Chair.png" }, - name = "Hrodmir Chair", - price = 50, - itemtype = 36528, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Hrodmir_Chest.png" }, - name = "Hrodmir Chest", - price = 80, - itemtype = 36522, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Hrodmir_Cupboard.png" }, - name = "Hrodmir Cupboard", - price = 100, - itemtype = 36540, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Hrodmir_Table.png" }, - name = "Hrodmir Table", - price = 50, - itemtype = 36514, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Magnificent_Cabinet.png" }, - name = "Magnificent Cabinet", - price = 100, - itemtype = 26075, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Magnificent_Chair.png" }, - name = "Magnificent Chair", - price = 60, - itemtype = 26061, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Magnificent_Table.png" }, - name = "Magnificent Table", - price = 60, - itemtype = 26074, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Magnificent_Trunk.png" }, - name = "Magnificent Trunk", - price = 70, - itemtype = 26083, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Ornate_Cabinet.png" }, - name = "Ornate Cabinet", - price = 100, - itemtype = 29398, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Ornate_Chair.png" }, - name = "Ornate Chair", - price = 50, - itemtype = 29394, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Ornate_Chest.png" }, - name = "Ornate Chest", - price = 80, - itemtype = 29401, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Ornate_Table.png" }, - name = "Ornate Table", - price = 50, - itemtype = 29397, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Round_Side_Table.png" }, - name = "Round Side Table", - price = 50, - itemtype = 36043, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rustic_Cabinet.png" }, - name = "Rustic Cabinet", - price = 100, - itemtype = 26356, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rustic_Chair.png" }, - name = "Rustic Chair", - price = 50, - itemtype = 26351, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rustic_Table.png" }, - name = "Rustic Table", - price = 50, - itemtype = 26354, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Rustic_Trunk.png" }, - name = "Rustic Trunk", - price = 80, - itemtype = 26358, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Skeletal_Cabinet.png" }, - name = "Skeletal Cabinet", - price = 100, - itemtype = 33415, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Skeletal_Chair.png" }, - name = "Skeletal Chair", - price = 50, - itemtype = 32260, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Skeletal_Chest.png" }, - name = "Skeletal Chest", - price = 80, - itemtype = 32266, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Skeletal_Table.png" }, - name = "Skeletal Table", - price = 50, - itemtype = 32264, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Square_Side_Table.png" }, - name = "Square Side Table", - price = 50, - itemtype = 29397, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Vengothic_Cabinet.png" }, - name = "Vengothic Cabinet", - price = 100, - itemtype = 27903, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Vengothic_Chair.png" }, - name = "Vengothic Chair", - price = 50, - itemtype = 27899, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Vengothic_Chest.png" }, - name = "Vengothic Chest", - price = 80, - itemtype = 27905, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Vengothic_Table.png" }, - name = "Vengothic Table", - price = 50, - itemtype = 27901, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Verdant_Cabinet.png" }, - name = "Verdant Cabinet", - price = 100, - itemtype = 29341, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Verdant_Chair.png" }, - name = "Verdant Chair", - price = 50, - itemtype = 29339, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Verdant_Table.png" }, - name = "Verdant Table", - price = 80, - itemtype = 29347, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Verdant_Trunk.png" }, - name = "Verdant Trunk", - price = 50, - itemtype = 29343, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Wooden_Bookcase.png" }, - name = "Wooden Bookcase", - price = 50, - itemtype = 36029, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - }, - }, - -- Upgrades - { - icons = { "Category_HouseUpgrades.png" }, - name = "Upgrades", - parent = "Houses", - rookgaard = true, - state = GameStore.States.STATE_NONE, - offers = { - { - icons = { "Reward_Shrine.png" }, - name = "Daily Reward Shrine", - price = 150, - itemtype = 29022, - count = 1, - description = "Pick up your daily reward comfortably in your own four walls!\n\n{house}\n{box}\n{storeinbox}\n{usablebyall}\n{useicon} use it to open the reward wall\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Demon_Exercise_Dummy.png" }, - name = "Demon Exercise Dummy", - price = 900, - itemtype = 32145, - count = 1, - description = "Train your skills more effectively at home than in public on this expert exercise dummy!\n\n{house}\n{box}\n{storeinbox}\n{usablebyall}\n{info} can only be used by one character at a time\n{useicon} use one of the exercise weapons on this dummy\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Ferumbras_Exercise_Dummy.png" }, - name = "Ferumbras Exercise Dummy", - price = 900, - itemtype = 32143, - count = 1, - description = "Train your skills more effectively at home than in public on this expert exercise dummy!\n\n{house}\n{box}\n{storeinbox}\n{usablebyall}\n{info} can only be used by one character at a time\n{useicon} use one of the exercise weapons on this dummy\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Gilded_Imbuing_Shrine.png" }, - name = "Gilded Imbuing Shrine", - price = 200, - itemtype = 27851, - count = 1, - description = "Enhance your equipment comfortably in your own four walls!\n\n{house}\n{box}\n{storeinbox}\n{usablebyall}\n{useicon} use it with an imbuable item to open the imbuing dialog\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Imbuing_Shrine.png" }, - name = "Imbuing Shrine", - price = 150, - itemtype = 27843, - count = 1, - description = "Enhance your equipment comfortably in your own four walls!\n\n{house}\n{box}\n{storeinbox}\n{usablebyall}\n{useicon} use it with an imbuable item to open the imbuing dialog\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Mailbox.png" }, - name = "Mailbox", - price = 150, - itemtype = 26055, - count = 1, - description = "Send your letters and parcels right from your own home!\n\n{house}\n{box}\n{storeinbox}\n{usablebyall}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Monk_Exercise_Dummy.png" }, - name = "Monk Exercise Dummy", - price = 900, - itemtype = 32147, + icons = { "Heart_of_the_Mountain.png" }, + name = "Heart of the Mountain", + price = 25, + blessid = 7, count = 1, - description = "Train your skills more effectively at home than in public on this expert exercise dummy!\n\n{house}\n{box}\n{storeinbox}\n{usablebyall}\n{info} can only be used by one character at a time\n- use one of the exercise weapons on this dummy\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, + id = 9, + description = "Reduces your character's chance to lose any items as well as the amount of your character's experience and skill loss upon death:\n\n• 1 blessing = 8.00% less Skill / XP loss, 30% equipment protection\n• 2 blessing = 16.00% less Skill / XP loss, 55% equipment protection\n• 3 blessing = 24.00% less Skill / XP loss, 75% equipment protection\n• 4 blessing = 32.00% less Skill / XP loss, 90% equipment protection\n• 5 blessing = 40.00% less Skill / XP loss, 100% equipment protection\n• 6 blessing = 48.00% less Skill / XP loss, 100% equipment protection\n• 7 blessing = 56.00% less Skill / XP loss, 100% equipment protection\n\n{character} \n{limit|5} \n{info} added directly to the Record of Blessings \n{info} characters with a red or black skull will always lose all equipment upon death", + type = GameStore.OfferTypes.OFFER_TYPE_BLESSINGS, }, { - icons = { "Ornate_Mailbox.png" }, - name = "Ornate Mailbox", - price = 200, - itemtype = 26057, + icons = { "Blood_of_the_Mountain.png" }, + name = "Blood of the Mountain", + price = 25, + blessid = 8, count = 1, - description = "Send your letters and parcels right from your own home!\n\n{house}\n{box}\n{storeinbox}\n{usablebyall}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, + id = 10, + description = "Reduces your character's chance to lose any items as well as the amount of your character's experience and skill loss upon death:\n\n• 1 blessing = 8.00% less Skill / XP loss, 30% equipment protection\n• 2 blessing = 16.00% less Skill / XP loss, 55% equipment protection\n• 3 blessing = 24.00% less Skill / XP loss, 75% equipment protection\n• 4 blessing = 32.00% less Skill / XP loss, 90% equipment protection\n• 5 blessing = 40.00% less Skill / XP loss, 100% equipment protection\n• 6 blessing = 48.00% less Skill / XP loss, 100% equipment protection\n• 7 blessing = 56.00% less Skill / XP loss, 100% equipment protection\n\n{character} \n{limit|5} \n{info} added directly to the Record of Blessings \n{info} characters with a red or black skull will always lose all equipment upon death", + type = GameStore.OfferTypes.OFFER_TYPE_BLESSINGS, }, { - icons = { "Shiny_Reward_Shrine.png" }, - name = "Shiny Daily Reward Shrine", - price = 200, - itemtype = 29024, + icons = { "Death_Redemption.png" }, + name = "Death Redemption", + price = 260, + blessid = 10, count = 1, - description = "Pick up your daily reward comfortably in your own four walls!\n\n{house}\n{box}\n{storeinbox}\n{usablebyall}\n{useicon} use it to open the reward wall\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, + description = "Reduces the penalty of your character's most recent death.\n\n{character}\n{info} can only be used for the most recent death and only within 24 hours after this death", + type = GameStore.OfferTypes.OFFER_TYPE_BLESSINGS, }, }, - }, - { - icons = { "Category_HouseTools_NPCApprenticeships.png" }, - name = "Hirelings", - parent = "Houses", + }, + -- Cosmetics + { + icons = { "Category_Cosmetics.png" }, + name = "Cosmetics", rookgaard = true, - state = GameStore.States.STATE_NONE, - offers = { - { - icons = { "Hireling_Male.png" }, - name = "Hireling Apprentice", - price = 150, - id = 28799, - count = 1, - number = 1, - sexId = {female = 1107, male = 1108}, - description = "Get your very own hireling to serve you and your guests in your own four walls!\n\n{house} can only be unwrapped in a house owned by the purchasing character\n{boxicon} comes in a magic lamp which can only be used by purchasing character\n{storeinbox}\n{usablebyallicon} can be used by all characters that have access to the house\n{useicon} use the magic lamp to summon your hireling\n{backtoinbox}\n{info} maximum amount that can be owned by character: 10", - type = GameStore.OfferTypes.OFFER_TYPE_HIRELING, - }, + subclasses = {"Mounts", "Outfits"}, + }, + -- Mounts + { + icons = { "Category_Mounts.png" }, + name = "Mounts", + parent = "Cosmetics", + rookgaard = true, + offers = { { - icons = { "Hireling_Male.png" }, - name = "Hireling Name Change", - price = 250, - id = 28797, - count = 1, - number = 1, - description = "{info} Change the name of one of your hirelings", - type = GameStore.OfferTypes.OFFER_TYPE_HIRELING_NAMECHANGE, + icons = { "Savanna_Ostrich.png" }, + name = "Savanna Ostrich", + price = 500, + id = 168, + description = "{character}\n{speedboost}\n\nThese birds have a strong maternal instinct since their fledglings are completely dependent on their parents for protection. Do not expect them to abandon their brood only because they are carrying you around. In fact, if you were to separate them from their chick, the Savanna Ostrich, Coral Rhea and Eventide Nandu would turn into vicious beings, so don't even try it!", + type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, }, - { - icons = { "Hireling_Male.png" }, - name = "Hireling Sex Change", - price = 120, - id = 28796, - count = 1, - number = 1, - description = "{info} Change the sex of one of your hirelings", - type = GameStore.OfferTypes.OFFER_TYPE_HIRELING_SEXCHANGE, + { + icons = { "Coral_Rhea.png" }, + name = "Coral Rhea", + price = 500, + id = 169, + description = "{character}\n{speedboost}\n\nThese birds have a strong maternal instinct since their fledglings are completely dependent on their parents for protection. Do not expect them to abandon their brood only because they are carrying you around. In fact, if you were to separate them from their chick, the Savanna Ostrich, Coral Rhea and Eventide Nandu would turn into vicious beings, so don't even try it!", + type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, }, - { - icons = { "Hireling_Cook.png" }, - name = "Hireling Cook", - price = 900, - id = HIRELING_STORAGE.SKILL + HIRELING_SKILLS.COOKING, - count = 1, - number = 1, - description = "{info} Give your hirelings the ability to cook exclusive status enhancement and instant recovery meals!", - type = GameStore.OfferTypes.OFFER_TYPE_HIRELING_SKILL, + { + icons = { "Eventide_Nandu.png" }, + name = "Eventide Nandu", + price = 500, + id = 170, + description = "{character}\n{speedboost}\n\nThese birds have a strong maternal instinct since their fledglings are completely dependent on their parents for protection. Do not expect them to abandon their brood only because they are carrying you around. In fact, if you were to separate them from their chick, the Savanna Ostrich, Coral Rhea and Eventide Nandu would turn into vicious beings, so don't even try it!", + type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, }, { - icons = { "Hireling_Trader.png" }, - name = "Hireling Trader", - price = 250, - id = HIRELING_STORAGE.SKILL + HIRELING_SKILLS.TRADER, - count = 1, - number = 1, - description = "{info} Give your hirelings the ability of trading several types of items, including equipment, tools, potions, runes, wands and rods.", - type = GameStore.OfferTypes.OFFER_TYPE_HIRELING_SKILL, + icons = { "Void_Watcher.png" }, + name = "Void Watcher", + price = 870, + id = 179, + description = "{character}\n{speedboost}\n\nIf you are looking for a vigilant and faithful companion, look no further! Glide through every realm and stare into the darkest abyss on the back of a Void Watcher. They already know everything about you anyway for they have been watching you from the shadows!", + type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, + home = true, }, { - icons = { "Hireling_Steward.png" }, - name = "Hireling Steward", - price = 250, - id = HIRELING_STORAGE.SKILL + HIRELING_SKILLS.STEWARD, - count = 1, - number = 1, - description = "{info} Give your hirelings the ability to access and manage your stash at the confort of your from home", - type = GameStore.OfferTypes.OFFER_TYPE_HIRELING_SKILL, + icons = { "Rune_Watcher.png" }, + name = "Rune Watcher", + price = 870, + id = 180, + description = "{character}\n{speedboost}\n\nIf you are looking for a vigilant and faithful companion, look no further! Glide through every realm and stare into the darkest abyss on the back of a Rune Watcher. They already know everything about you anyway for they have been watching you from the shadows!", + type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, + home = true, }, { - icons = { "Hireling_Banker.png" }, - name = "Hireling Banker", - price = 250, - id = HIRELING_STORAGE.SKILL + HIRELING_SKILLS.BANKER, - count = 1, - number = 1, - description = "{info} Give your hirelings the ability of managing your banking business.", - type = GameStore.OfferTypes.OFFER_TYPE_HIRELING_SKILL, + icons = { "Rift_Watcher.png" }, + name = "Rift Watcher", + price = 870, + id = 181, + description = "{character}\n{speedboost}\n\nIf you are looking for a vigilant and faithful companion, look no further! Glide through every realm and stare into the darkest abyss on the back of a Rift Watcher. They already know everything about you anyway for they have been watching you from the shadows!", + type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, + home = true, }, - }, - }, - { - icons = { "Category_HouseTools_NPCDresses.png" }, - name = "Hireling Dresses", - parent = "Houses", + }, rookgaard = true, state = GameStore.States.STATE_NONE, - offers = { - { - icons = { "Hireling_Banker.png" }, - name = "Banker Dress", - price = 500, - id = HIRELING_STORAGE.OUTFIT + HIRELING_OUTFITS.BANKER, - count = 1, - number = 1, - description = "{info} can only be used for hirelings of the purchasing character\n{activated}\n{info} the purchased dress can be used by all hirelings, however, how many hirelings can wear this outfit at the same time depends on the number of dresses you own\n{info} colours can be changed using the Outfit dialog\n{info} number that can be purchased depends on the amount of hirelings you own", - type = GameStore.OfferTypes.OFFER_TYPE_HIRELING_OUTFIT, - }, + }, + -- Base outfit has addon = 0 or no defined addon. By default addon is set to 0. + { + icons = { "Category_Outfits.png" }, + name = "Outfits", + parent = "Cosmetics", + offers = { { - icons = { "Hireling_Trader.png" }, - name = "Trader Dress", - price = 500, - id = HIRELING_STORAGE.OUTFIT + HIRELING_OUTFITS.TRADER, - count = 1, - number = 1, - description = "{info} can only be used for hirelings of the purchasing character\n{activated}\n{info} the purchased dress can be used by all hirelings, however, how many hirelings can wear this outfit at the same time depends on the number of dresses you own\n{info} colours can be changed using the Outfit dialog\n{info} number that can be purchased depends on the amount of hirelings you own", - type = GameStore.OfferTypes.OFFER_TYPE_HIRELING_OUTFIT, + icons = { "Outfit_Retro_Citizen_Male.png", "Outfit_Retro_Citizen_Female.png" }, + name = "Retro Citizen", + price = 870, + sexId = {female = 975,male = 974}, + description = "{character}\n{info} colours can be changed using the Outfit dialog\n\nDo you still remember your first stroll through the streets of Thais? For old times' sake, walk the paths of Nostalgia as a Retro Citizen!", + type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, }, { - icons = { "Hireling_Cook.png" }, - name = "Cook Dress", - price = 500, - id = HIRELING_STORAGE.OUTFIT + HIRELING_OUTFITS.COOKING, - count = 1, - number = 1, - description = "{info} can only be used for hirelings of the purchasing character\n{activated}\n{info} the purchased dress can be used by all hirelings, however, how many hirelings can wear this outfit at the same time depends on the number of dresses you own\n{info} colours can be changed using the Outfit dialog\n{info} number that can be purchased depends on the amount of hirelings you own", - type = GameStore.OfferTypes.OFFER_TYPE_HIRELING_OUTFIT, + icons = { "Outfit_Retro_Hunter_Male.png", "Outfit_Retro_Hunter_Female.png" }, + name = "Retro Hunter", + price = 870, + sexId = {female = 973,male = 972}, + description = "{character}\n{info} colours can be changed using the Outfit dialog\n\nWhenever you pick up your bow and spears, you walk down memory lane and think of your early days? Treat yourself with the fashionable Retro Hunter outfit and hunt some good old monsters from your childhood.", + type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, }, { - icons = { "Hireling_Steward.png" }, - name = "Steward Dress", - price = 500, - id = HIRELING_STORAGE.OUTFIT + HIRELING_OUTFITS.STEWARD, - count = 1, - number = 1, - description = "{info} can only be used for hirelings of the purchasing character\n{activated}\n{info} the purchased dress can be used by all hirelings, however, how many hirelings can wear this outfit at the same time depends on the number of dresses you own\n{info} colours can be changed using the Outfit dialog\n{info} number that can be purchased depends on the amount of hirelings you own", - type = GameStore.OfferTypes.OFFER_TYPE_HIRELING_OUTFIT, + icons = { "Outfit_Retro_Knight_Male.png", "Outfit_Retro_Knight_Female.png" }, + name = "Retro Knight", + price = 870, + sexId = {female = 971,male = 970}, + description = "{character}\n{info} colours can be changed using the Outfit dialog\n\nWho needs a fancy looking sword with bling-bling and ornaments? Back in the days, we survived without such unnecessary accessories! Time to show those younkers what a Retro Knight is made of.", + type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, }, { - icons = { "Hireling_Servant.png" }, - name = "Servant Dress", - price = 300, - id = HIRELING_STORAGE.OUTFIT + HIRELING_OUTFITS.SERVANT, - count = 1, - number = 1, - description = "{info} can only be used for hirelings of the purchasing character\n{activated}\n{info} the purchased dress can be used by all hirelings, however, how many hirelings can wear this outfit at the same time depends on the number of dresses you own\n{info} colours can be changed using the Outfit dialog\n{info} number that can be purchased depends on the amount of hirelings you own", - type = GameStore.OfferTypes.OFFER_TYPE_HIRELING_OUTFIT, + icons = { "Outfit_Retro_Mage_Male.png", "Outfit_Retro_Mage_Female.png" }, + name = "Retro Wizzard", + price = 870, + sexId = {female = 969, male = 968}, + description = "{character}\n{info} colours can be changed using the Outfit dialog\n\nDress up as a Retro Mage and you will always cut a fine figure on the battleground while eliminating your enemies with your magical powers the old-fashioned way.", + type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, }, { - icons = { "Hireling_Hydra.png" }, - name = "Hydra Dress", - price = 900, - id = HIRELING_STORAGE.OUTFIT + HIRELING_OUTFITS.HYDRA, - count = 1, - number = 1, - description = "{info} can only be used for hirelings of the purchasing character\n{activated}\n{info} the purchased dress can be used by all hirelings, however, how many hirelings can wear this outfit at the same time depends on the number of dresses you own\n{info} number that can be purchased depends on the amount of hirelings you own", - type = GameStore.OfferTypes.OFFER_TYPE_HIRELING_OUTFIT, + icons = { "Outfit_Retro_Nobleman_Male.png", "Outfit_Retro_Nobleman_Female.png" }, + name = "Retro Noblewoman", + price = 870, + sexId = { female = 967, male = 966}, + description = "{character}\n{info} colours can be changed using the Outfit dialog\n\nKing Tibianus has invited you to a summer ball and you have nothing to wear for this special event? Do not worry, the Retro Noble(wo)man outfit makes you a real eye catcher on every festive occasion.", + type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, }, { - icons = { "Hireling_Ferumbras.png" }, - name = "Ferumbras Dress", - price = 900, - id = HIRELING_STORAGE.OUTFIT + HIRELING_OUTFITS.FERUMBRAS, - count = 1, - number = 1, - description = "{info} can only be used for hirelings of the purchasing character\n{activated}\n{info} the purchased dress can be used by all hirelings, however, how many hirelings can wear this outfit at the same time depends on the number of dresses you own\n{info} number that can be purchased depends on the amount of hirelings you own", - type = GameStore.OfferTypes.OFFER_TYPE_HIRELING_OUTFIT, + icons = { "Outfit_Retro_Summoner_Male.png", "Outfit_Retro_Summoner_Female.png" }, + name = "Retro Summoner", + price = 870, + sexId = {female = 965, male = 964}, + description = "{character}\n{info} colours can be changed using the Outfit dialog\n\nWhile the Retro Mage usually throws runes and mighty spells directly at the enemies, the Retro Summoner outfit might be the better choice for Tibians that prefer to send mighty summons to the battlefield to keep their enemies at distance.", + type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, }, { - icons = { "Hireling_Bonelord.png" }, - name = "Bonelord Dress", - price = 900, - id = HIRELING_STORAGE.OUTFIT + HIRELING_OUTFITS.BONELORD, - count = 1, - number = 1, - description = "{info} can only be used for hirelings of the purchasing character\n{activated}\n{info} the purchased dress can be used by all hirelings, however, how many hirelings can wear this outfit at the same time depends on the number of dresses you own\n{info} number that can be purchased depends on the amount of hirelings you own", - type = GameStore.OfferTypes.OFFER_TYPE_HIRELING_OUTFIT, + icons = { "Outfit_Retro_Warrior_Male.png", "Outfit_Retro_Warrior_Female.png" }, + name = "Retro Warrior", + price = 870, + sexId = {female = 963, male = 962}, + description = "{character}\n{info} colours can be changed using the Outfit dialog\n\nYou are fearless and strong as a behemoth but have problems finding the right outfit for your adventures? The Retro Warrior outfit is a must-have for all fashion-conscious old-school Tibians out there.", + type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, }, - { - icons = { "Hireling_Dragon.png" }, - name = "Dragon Dress", - price = 900, - id = HIRELING_STORAGE.OUTFIT + HIRELING_OUTFITS.DRAGON, - count = 1, - number = 1, - description = "{info} can only be used for hirelings of the purchasing character\n{activated}\n{info} the purchased dress can be used by all hirelings, however, how many hirelings can wear this outfit at the same time depends on the number of dresses you own\n{info} number that can be purchased depends on the amount of hirelings you own", - type = GameStore.OfferTypes.OFFER_TYPE_HIRELING_OUTFIT, - }, - }, - }, + }, + rookgaard = true, + state = GameStore.States.STATE_NONE, + }, -- Boost { icons = { "Category_Boosts.png" }, @@ -4160,15 +253,6 @@ GameStore.Categories = { rookgaard = true, state = GameStore.States.STATE_NONE, offers = { - { - icons = { "Gold_Converter.png" }, - name = "Gold Converter", - price = 5, - itemtype = 26378, - charges = 500, - description = "Changes either a stack of 100 gold pieces into 1 platinum coin, or a stack of 100 platinum coins into 1 crystal coin!\n\n{character}\n{storeinbox}\n{useicon} use it on a stack of 100 to change it to the superior currency\n{info} usable 500 times a piece", - type = GameStore.OfferTypes.OFFER_TYPE_CHARGES, - }, { icons = { "Gold_Pouch.png" }, name = "Gold Pouch", @@ -4178,15 +262,6 @@ GameStore.Categories = { description = "Carries as many gold, platinum or crystal coins as your capacity allows, however, no other items.\n\n{character}\n{storeinbox}\n{once}\n{useicon} use it to open it\n{info} always placed on the first position of your Store inbox", type = GameStore.OfferTypes.OFFER_TYPE_POUNCH, }, - { - icons = { "Instant_Reward_Access.png" }, - name = "Instant Reward Access", - price = 100, - id = 2, - count = 1, - description = "No matter where you are in Tibia, claim your daily reward on the spot!\n\n{character}\n{info} added to your reward wall\n{info} maximum amount that can be owned by character: 90", - type = GameStore.OfferTypes.OFFER_TYPE_INSTANT_REWARD_ACCESS, - }, { icons = { "Charm_Expansion_Offer.png" }, name = "Charm Expansion", @@ -4195,15 +270,6 @@ GameStore.Categories = { description = "Assign as many of your unlocked Charms as you like and get a 25% discount whenever you are removing a Charm from a creature!\n\n{character}\n{once}", type = GameStore.OfferTypes.OFFER_TYPE_CHARMS, }, - { - icons = { "Magic_Gold_Converter.png" }, - name = "Magic Gold Converter", - price = 15, - itemtype = 32109, - charges = 500, - description = "Changes automatically either a stack of 100 gold pieces into 1 platinum coin, or a stack of 100 platinum coins into 1 crystal coin!\n\n{character}\n{storeinbox}\n{useicon} use it to activate or deactivate the automatic conversion\n{info} converts all stacks of 100 gold or platinum in the inventory whenever it is activated\n{info} deactivated upon purchase\n{info} usable for 500 conversions a piece", - type = GameStore.OfferTypes.OFFER_TYPE_CHARGES, - }, { icons = { "Permanent_Prey_Slot.png" }, name = "Permanent Prey Slot", @@ -4228,242 +294,7 @@ GameStore.Categories = { count = 20, description = "Use Prey Wildcards to reroll the bonus of an active prey, to lock your active prey or to select a prey of your choice.\n\n{character}\n{info} added directly to Prey dialog\n{info} maximum amount that can be owned by character: 50", type = GameStore.OfferTypes.OFFER_TYPE_PREYBONUS, - }, - { - icons = { "Temple_Teleport.png" }, - name = "Temple Teleport", - price = 15, - description = "Teleports you instantly to your home temple.\n\n{character}\n{useicon} use it to teleport you to your home temple\n{battlesign}\n{info} does not work in no-logout zones or close to a character's home temple", - type = GameStore.OfferTypes.OFFER_TYPE_TEMPLE, - }, - }, - }, - --Tournament - { - icons = { "Category_Tournament.png" }, - name = "Tournament", - rookgaard = true, - subclasses = {"Tickets", "Exclusive Offers"}, - }, - -- Tickets - { - icons = { "Category_Tickets.png" }, - parent = "Tournament", - name = "Tickets", - rookgaard = true, - offers = { - { - icons = { "Tournament_Restricted.png" }, - name = "Restricted Tournament Ticket", - price = 500, }, - }, - -- Exclusive Offers - }, { - icons = { "Category_ExclusiveOffers.png" }, - name = "Exclusive Offers", - parent = "Tournament", - rookgaard = true, - state = GameStore.States.STATE_NONE, - offers = { - { - icons = { "Cerberus_Champion.png" }, - name = "Cerberus Champion", - price = 1250, - id = 146, - description = "{info} usable by all characters of the account\n{speedboost}\n\nA fierce and grim guardian of the underworld has risen to fight side by side with the bravest warriors in order to send evil creatures into the realm of the dead. The three headed Cerberus Champion is constantly baying for blood and using its sharp fangs it easily rips apart even the strongest armour and shield.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - coinType = GameStore.CointType.Tournament, - }, - { - icons = { "Jousting_Eagle.png" }, - name = "Jousting Eagle", - price = 1250, - id = 145, - description = "{info} usable by all characters of the account\n{speedboost}\n\nHigh above the clouds far away from dry land, the training of giant eagles takes place. Only the cream of the crop is able to survive in such harsh environment long enough to call themselves Jousting Eagles while the weaklings find themselves at the bottom of the sea. The tough ones become noble and graceful mounts that are well known for their agility and endurance.", - type = GameStore.OfferTypes.OFFER_TYPE_MOUNT, - coinType = GameStore.CointType.Tournament, - }, - { - icons = { "Outfit_Lion_of_War_Male_Addon_3.png", "Outfit_Lion_of_War_Female_Addon_3.png" }, - name = "Full Lion of War Outfit", - price = 1750, - sexId = {female = 1207, male = 1206}, - addon = 3, - description = "{info} usable by all characters of the account\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nThe Lion of War has fought on countless battlefields and never lost once. Enemies tremble with fear when he batters his sword against his almighty shield. Realising that a Lion of War knows no mercy, his opponents often surrender before the battle even begins.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - coinType = GameStore.CointType.Tournament, - }, - { - icons = { "Outfit_Veteran_Paladin_Male_Addon_3.png", "Outfit_Veteran_Paladin_Female_Addon_3.png" }, - name = "Full Veteran Paladin Outfit", - price = 1750, - sexId = {female = 1205, male = 1204}, - addon = 3, - description = "{info} usable by all characters of the account\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nA Veteran Paladin has mastered the art of distance fighting. No matter how far away his prey may be, a marksman like the Veteran Paladin will always hit with extraordinary precision. No one can escape his keen hawk-eyed vision and even small stones become deadly weapons in his hands.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - coinType = GameStore.CointType.Tournament, - }, - { - icons = { "Outfit_Void_Master_Male_Addon_3.png", "Outfit_Void_Master_Female_Addon_3.png" }, - name = "Full Void Master Outfit", - price = 1750, - sexId = {female = 1203, male = 1202}, - addon = 3, - description = "{info} usable by all characters of the account\n{info} colours can be changed using the Outfit dialog\n{info} includes basic outfit and 2 addons which can be selected individually\n\nAccording to ancient rumours, the pulsating orb that the Void Master balances skilfully on the tip of his staff consists of powerful cosmic spheres. If you gaze too long into the infinite emptiness inside the orb, its powers will absorb your mind.", - type = GameStore.OfferTypes.OFFER_TYPE_OUTFIT, - coinType = GameStore.CointType.Tournament, - }, - { - icons = { "Cerberus_Champion_Puppy.png" }, - name = "Cerberus Champion Puppy", - price = 800, - itemtype = 36299, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - coinType = GameStore.CointType.Tournament, - }, - { - icons = { "Jousting_Eagle_Baby.png" }, - name = "Jousting Eagle Baby", - price = 800, - itemtype = 36297, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{use}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - coinType = GameStore.CointType.Tournament, - }, - { - icons = { "Sublime_Tournament_Accolade.png" }, - name = "Sublime Tournament Accolade", - price = 500, - itemtype = 36307, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - coinType = GameStore.CointType.Tournament, - }, - { - icons = { "Sublime_Tournament_Carpet.png" }, - name = "Sublime Tournament Carpet", - price = 70, - itemtype = 36302, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{useicon} use an unwrapped carpet to roll it out or up\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - coinType = GameStore.CointType.Tournament, - }, - { - icons = { "Tournament_Accolade.png" }, - name = "Tournament Accolade", - price = 500, - itemtype = 36305, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - coinType = GameStore.CointType.Tournament, - }, - { - icons = { "Tournament_Carpet.png" }, - name = "Tournament Carpet", - price = 70, - itemtype = 36301, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{useicon} use an unwrapped carpet to roll it out or up\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - coinType = GameStore.CointType.Tournament, - }, - { - icons = { "Baby_Vulcongra_Accolade.png" }, - name = "Baby Vulcongra", - price = 800, - itemtype = 37743, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Guzzlemaw_Grub.png" }, - name = "Guzzlemaw Grub", - price = 800, - itemtype = 37742, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Cozy_Couch.png" }, - name = "Cozy Couch", - price = 100, - itemtype = 37783, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Cozy_Couch_Left_End.png" }, - name = "Cozy Couch Left End", - price = 100, - itemtype = 37787, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Cozy_Couch_Right_End.png" }, - name = "Cozy Couch Right End", - price = 100, - itemtype = 37791, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Cozy_Couch_Corner.png" }, - name = "Cozy Couch Corner", - price = 100, - itemtype = 37799, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Baby_Brain_Squid.png" }, - name = "Baby Brain Squid", - price = 800, - itemtype = 37744, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Carved_Table.png" }, - name = "Carved Table", - price = 100, - itemtype = 37807, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Carved_Table_Centre.png" }, - name = "Carved Table Centre", - price = 100, - itemtype = 37809, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, - { - icons = { "Carved_Table_Corner.png" }, - name = "Carved Table Corner", - price = 100, - itemtype = 37804, - count = 1, - description = "{house}\n{box}\n{storeinbox}\n{backtoinbox}", - type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, - }, }, }, } diff --git a/data/npc/Albinius.xml b/data/npc/Albinius.xml index 728d01141..345493e15 100644 --- a/data/npc/Albinius.xml +++ b/data/npc/Albinius.xml @@ -4,6 +4,6 @@ - + diff --git a/data/npc/lib/npcsystem/customModules.lua b/data/npc/lib/npcsystem/customModules.lua index b61619188..3b31c35fe 100644 --- a/data/npc/lib/npcsystem/customModules.lua +++ b/data/npc/lib/npcsystem/customModules.lua @@ -1,6 +1,6 @@ -- Custom Modules, created to help us in this datapack local travelDiscounts = { - -- + -- ['postman'] = {price = 10, storage = Storage.Postman.Rank, value = 3}, } function StdModule.travelDiscount(player, discounts) diff --git a/data/npc/lib/npcsystem/modules.lua b/data/npc/lib/npcsystem/modules.lua index b11d6051b..d5f3d925e 100644 --- a/data/npc/lib/npcsystem/modules.lua +++ b/data/npc/lib/npcsystem/modules.lua @@ -169,19 +169,8 @@ if Modules == nil then local parseInfo = {[TAG_BLESSCOST] = getBlessingsCost(player:getLevel()), [TAG_PVPBLESSCOST] = getPvpBlessingCost(player:getLevel())} if player:hasBlessing(parameters.bless) then npcHandler:say("You already possess this blessing.", cid) - elseif parameters.bless == 3 and player:getStorageValue(Storage.KawillBlessing) ~= 1 then - npcHandler:say("You need the blessing of the great geomancer first.", cid) - elseif parameters.bless == 1 and #player:getBlessings() == 0 and not player:getItemById(2173, true) then - npcHandler:say("You don't have any of the other blessings nor an amulet of loss, so it wouldn't make sense to bestow this protection on you now. Remember that it can only protect you from the loss of those!", cid) elseif not player:removeMoneyNpc(type(parameters.cost) == "string" and npcHandler:parseMessage(parameters.cost, parseInfo) or parameters.cost) then npcHandler:say("Oh. You do not have enough money.", cid) - else - npcHandler:say(parameters.text or "You have been blessed by one of the seven gods!", cid) - if parameters.bless == 3 then - player:setStorageValue(Storage.KawillBlessing, 0) - end - player:addBlessing(parameters.bless, 1) - player:getPosition():sendMagicEffect(CONST_ME_MAGIC_BLUE) end npcHandler:resetNpc(cid) diff --git a/data/npc/scripts/Albinius.lua b/data/npc/scripts/Albinius.lua index c5b0bd0e4..19276cbf2 100644 --- a/data/npc/scripts/Albinius.lua +++ b/data/npc/scripts/Albinius.lua @@ -20,15 +20,6 @@ keywordHandler:addKeyword({'name'}, StdModule.say, {npcHandler = npcHandler, tex keywordHandler:addKeyword({'time'}, StdModule.say, {npcHandler = npcHandler, text = "Precisely time."}) keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, text = "I find ways to unveil the secrets of the stars. Judging by this question, I doubt you follow my weekly publications concerning this research."}) -local runes = { - {runeid = 27622}, - {runeid = 27623}, - {runeid = 27624}, - {runeid = 27625}, - {runeid = 27626}, - {runeid = 27627} -} - local function getTable() local itemsList = { {name = "heavy old tome", id = 26654, sell = 500} @@ -84,33 +75,6 @@ local function creatureSayCallback(cid, type, msg) npcHandler:say("I'm sorry, I don't buy anything. My main concern right now is the bulding of this temple.", cid) openShopWindow(cid, getTable(), onBuy, onSell) end - - --- ##Astral Shaper Rune## - if msgcontains(msg, 'astral shaper rune') then - if player:getStorageValue(Storage.ForgottenKnowledge.LastLoreKilled) >= 1 then - npcHandler:say('Do you wish to merge your rune parts into an astral shaper rune?', cid) - npcHandler.topic[cid] = 8 - else - npcHandler:say("I'm sorry but you lack the needed rune parts.", cid) - end - end - - if msgcontains(msg, 'yes') and npcHandler.topic[cid] == 8 then - local haveParts = false - for k = 1, #runes do - if player:removeItem(runes[k].runeid, 1) then - haveParts = true - end - end - if haveParts then - npcHandler:say('As you wish.', cid) - player:addItem(27628, 1) - npcHandler:releaseFocus(cid) - end - elseif msgcontains(msg, 'no') and npcHandler.topic[cid] == 8 then - npcHandler:say('ok.', cid) - npcHandler:releaseFocus(cid) - end return true end diff --git a/data/scripts/actions/adventurers_guild/adventurers_stone.lua b/data/scripts/actions/adventurers_guild/adventurers_stone.lua index ea643bc9b..b8199e9f9 100644 --- a/data/scripts/actions/adventurers_guild/adventurers_stone.lua +++ b/data/scripts/actions/adventurers_guild/adventurers_stone.lua @@ -1,5 +1,4 @@ local setting = { - -- -- {fromPos = Position(32718, 31628, 7), toPos = Position(32736, 31639, 7), townId = TOWNS_LIST.AB_DENDRIEL}, } @@ -26,9 +25,10 @@ function adventurersStone.onUse(player, item, fromPosition, target, toPosition, player:setStorageValue(Storage.AdventurersGuild.Stone, townId) playerPos:sendMagicEffect(CONST_ME_TELEPORT) --- local destination = Position(926, 982, 3) --- player:teleportTo(destination) --- destination:sendMagicEffect(CONST_ME_TELEPORT) + -- Configure destination + local destination = Position(1, 1, 7) + player:teleportTo(destination) + destination:sendMagicEffect(CONST_ME_TELEPORT) return true end diff --git a/data/scripts/actions/other/dolls.lua b/data/scripts/actions/other/dolls.lua index 3ef69dc3a..84727716c 100644 --- a/data/scripts/actions/other/dolls.lua +++ b/data/scripts/actions/other/dolls.lua @@ -28,7 +28,7 @@ local dolls = { "Merry Christmas!", "Can you stop squeezing me now... I'm starting to feel a little sick." }, - --[8974] = {"ARE YOU PREPARED TO FACE YOUR DESTINY?"}, + [8974] = {"ARE YOU PREPARED TO FACE YOUR DESTINY?"}, [8977] = { "Weirdo, you're a weirdo! Actually all of you are!", "Pie for breakfast, pie for lunch and pie for dinner!", diff --git a/data/scripts/actions/system/questSystem.lua b/data/scripts/actions/system/questSystem.lua index db0dd3bbe..8a56fde2b 100644 --- a/data/scripts/actions/system/questSystem.lua +++ b/data/scripts/actions/system/questSystem.lua @@ -1,9 +1,12 @@ local specialQuests = { - -- + [2001] = Storage.Missions.DjinnMission.Done, + [2002] = Storage.AnniQuest.AnnihiMission.Done, } local questsExperience = { - -- + [2423] = 50000, -- Experience Quest "Clerial Mace + 50k_Exp" / Sohan Town + [2429] = 50000, -- Experience Quest "Barbarian Axe + 50k_Exp" / Fynn Castle + [7385] = 50000, -- Experience Quest "Crimson Sword + 50k_Exp" / Misidia Settlement } local questSystem1 = Action() @@ -92,5 +95,5 @@ for index, value in pairs(specialQuests) do questSystem1:aid(index) end -questSystem1:aid(2000) +questSystem1:aid(2000, 2423, 2429, 7385) questSystem1:register() diff --git a/data/scripts/actions/worldchanges/deeplings/#bosses_reward.lua b/data/scripts/actions/worldchanges/deeplings/#bosses_reward.lua new file mode 100644 index 000000000..05f27b7d4 --- /dev/null +++ b/data/scripts/actions/worldchanges/deeplings/#bosses_reward.lua @@ -0,0 +1,69 @@ +local rewards = { + [9302] = { + storage = Storage.DeeplingBosses.Jaul, + bossName = 'Jaul', + items = { + {rand = true, itemId = {15403, 15434}}, + {itemId = 2152, count = 50}, + {itemId = 15621}, + {itemId = 15453} + } + }, + [9303] = { + storage = Storage.DeeplingBosses.Tanjis, + bossName = 'Tanjis', + items = { + {rand = true, itemId = {15435, 2144}}, + {itemId = 15620}, + {itemId = 2152, count = 20}, + {itemId = 15403}, + {itemId = 15453} + } + }, + [9304] = { + storage = Storage.DeeplingBosses.Obujos, + bossName = 'Obujos', + items = { + {rand = true, itemId = {15436, 7632}}, + {itemId = 15619}, + {itemId = 15454}, + {itemId = 2152, count = 30}, + {itemId = 15400} + } + } +} + +local bossesReward = Action() + +function bossesReward.onUse(player, item, fromPosition, target, toPosition, isHotkey) + if item.uid > 25609 and item.uid < 25613 then + local reward = rewards[item.uid] + if not reward then + return true + end + + if player:getStorageValue(reward.storage) ~= 1 then + player:sendTextMessage(MESSAGE_EVENT_ADVANCE, reward.bossName .. ' defends his belongings and will not let you open his chest.') + return true + end + + + for i = 1, #reward.items do + local items = reward.items[i] + if items.rand then + if math.random(10) == 1 then + player:addItem(items.itemId[math.random(#items.itemId)], 1) + end + else + player:addItem(items.itemId, items.count or 1) + end + end + + player:setStorageValue(reward.storage, 0) + end + return true +end + +bossesReward:uid(9302, 9303, 9304) +bossesReward:register() + diff --git a/data/scripts/creaturescripts/familiar/on_advance.lua b/data/scripts/creaturescripts/familiar/on_advance.lua new file mode 100644 index 000000000..755f9b6d0 --- /dev/null +++ b/data/scripts/creaturescripts/familiar/on_advance.lua @@ -0,0 +1,16 @@ +local familiarOnAdvance = CreatureEvent("AdvanceFamiliar") + +function familiarOnAdvance.onAdvance(player, skill, oldLevel, newLevel) + local vocation = FAMILIAR_ID[player:getVocation():getBaseId()] + if vocation and newLevel >= 200 and isPremium(player) then + if player:getFamiliarLooktype() == 0 then + player:setFamiliarLooktype(vocation.id) + end + if not player:hasFamiliar(vocation.id) then + player:addFamiliar(vocation.id) + end + end + return true +end + +familiarOnAdvance:register() diff --git a/data/scripts/creaturescripts/familiar/on_death.lua b/data/scripts/creaturescripts/familiar/on_death.lua new file mode 100644 index 000000000..a95019cce --- /dev/null +++ b/data/scripts/creaturescripts/familiar/on_death.lua @@ -0,0 +1,21 @@ +local familiarOnDeath = CreatureEvent("FamiliarDeath") + +function familiarOnDeath.onDeath(creature, corpse, lasthitkiller, mostdamagekiller, lasthitunjustified, mostdamageunjustified) + local player = creature:getMaster() + if not player then + return false + end + + local vocation = FAMILIAR_ID[player:getVocation():getBaseId()] + + if table.contains(vocation, creature:getName()) then + player:setStorageValue(Storage.FamiliarSummon, os.time()) + for sendMessage = 1, #FAMILIAR_TIMER do + stopEvent(player:getStorageValue(FAMILIAR_TIMER[sendMessage].storage)) + player:setStorageValue(FAMILIAR_TIMER[sendMessage].storage, -1) + end + end + return true +end + +familiarOnDeath:register() diff --git a/data/scripts/creaturescripts/familiar/on_login.lua b/data/scripts/creaturescripts/familiar/on_login.lua new file mode 100644 index 000000000..16adb2220 --- /dev/null +++ b/data/scripts/creaturescripts/familiar/on_login.lua @@ -0,0 +1,54 @@ +local familiarOnLogin = CreatureEvent("FamiliarLogin") + +function familiarOnLogin.onLogin(player) + if not player then + return false + end + + local vocation = FAMILIAR_ID[player:getVocation():getBaseId()] + + local familiarName + local familiarTimeLeft = player:getStorageValue(Storage.FamiliarSummon) - player:getLastLogout() + + if vocation then + if (not isPremium(player) and player:hasFamiliar(vocation.id)) or player:getLevel() < 200 then + player:removeFamiliar(vocation.id) + elseif isPremium(player) and player:getLevel() >= 200 then + if familiarTimeLeft > 0 then + familiarName = vocation.name + end + if player:getFamiliarLooktype() == 0 then + player:setFamiliarLooktype(vocation.id) + end + if not player:hasFamiliar(vocation.id) then + player:addFamiliar(vocation.id) + end + end + end + + if familiarName then + local position = player:getPosition() + local familiarMonster = Game.createMonster(familiarName, position, true, false, player) + if familiarMonster then + + familiarMonster:setOutfit({lookType = player:getFamiliarLooktype()}) + familiarMonster:registerEvent("FamiliarDeath") + position:sendMagicEffect(CONST_ME_MAGIC_BLUE) + + local deltaSpeed = math.max(player:getSpeed() - familiarMonster:getSpeed(), 0) + familiarMonster:changeSpeed(deltaSpeed) + + player:setStorageValue(Storage.FamiliarSummon, os.time() + familiarTimeLeft) + addEvent(removeFamiliar, familiarTimeLeft*1000, familiarMonster:getId(), player:getId()) + + for sendMessage = 1, #FAMILIAR_TIMER do + if player:getStorageValue(FAMILIAR_TIMER[sendMessage].storage) == -1 and familiarTimeLeft >= FAMILIAR_TIMER[sendMessage].countdown then + player:setStorageValue(FAMILIAR_TIMER[sendMessage].storage, addEvent(sendMessageFunction, (familiarTimeLeft-FAMILIAR_TIMER[sendMessage].countdown)*1000, player:getId(), FAMILIAR_TIMER[sendMessage].message)) + end + end + end + end + return true +end + +familiarOnLogin:register() diff --git a/data/scripts/creaturescripts/monster/gaz_haragoth_heal.lua b/data/scripts/creaturescripts/monster/gaz_haragoth_heal.lua new file mode 100644 index 000000000..04c76b878 --- /dev/null +++ b/data/scripts/creaturescripts/monster/gaz_haragoth_heal.lua @@ -0,0 +1,25 @@ +local condition = Condition(CONDITION_REGENERATION, CONDITIONID_DEFAULT) +condition:setParameter(CONDITION_PARAM_SUBID, 88888) +condition:setParameter(CONDITION_PARAM_TICKS, 7 * 1000) +condition:setParameter(CONDITION_PARAM_HEALTHGAIN, 0.01) +condition:setParameter(CONDITION_PARAM_HEALTHTICKS, 7 * 1000) + +local gazHaragothHeal = CreatureEvent("GazHaragothHeal") +function gazHaragothHeal.onThink(creature) + local hp = (creature:getHealth()/creature:getMaxHealth())*100 + if (hp < 12.5 and not creature:getCondition(CONDITION_REGENERATION, CONDITIONID_DEFAULT, 88888)) then + creature:addCondition(condition) + creature:say("Gaz'haragoth begins to draw on the nightmares to HEAL himself!", TALKTYPE_ORANGE_2) + addEvent(function(cid) + local creature = Creature(cid) + if not creature then + return + end + creature:addHealth(300000) + creature:getPosition():sendMagicEffect(CONST_ME_MAGIC_BLUE) + creature:say("Gaz'haragoth HEALS himself!", TALKTYPE_ORANGE_2) + return true + end, 7000, creature:getId()) + end +end +gazHaragothHeal:register() diff --git a/data/scripts/creaturescripts/monster/grand_master_oberon_immunity.lua b/data/scripts/creaturescripts/monster/grand_master_oberon_immunity.lua new file mode 100644 index 000000000..5f90f29c1 --- /dev/null +++ b/data/scripts/creaturescripts/monster/grand_master_oberon_immunity.lua @@ -0,0 +1,10 @@ +local grandMasterOberonImmunity = CreatureEvent("OberonImmunity") + +function grandMasterOberonImmunity.onHealthChange(creature, attacker, primaryDamage, primaryType, secondaryDamage, secondaryType, origin) + if creature and creature:isMonster() then + creature:getPosition():sendMagicEffect(CONST_ME_HOLYAREA) + end + return true +end + +grandMasterOberonImmunity:register() diff --git a/data/scripts/creaturescripts/monster/the_pale_count_kill.lua b/data/scripts/creaturescripts/monster/the_pale_count_kill.lua new file mode 100644 index 000000000..b95ff808a --- /dev/null +++ b/data/scripts/creaturescripts/monster/the_pale_count_kill.lua @@ -0,0 +1,11 @@ +local thePaleCountKill = CreatureEvent("ThePaleCountKill") +function thePaleCountKill.onThink(creature) + local hp = (creature:getHealth()/creature:getMaxHealth())*100 + if (hp < 75) then + creature:say("Dare to follow me to my Sanctuary below and you shall DIE!", TALKTYPE_ORANGE_1) + creature:remove() + Game.createMonster("the pale count2", { x=32972, y=32419, z=15 }) + end + return true +end +thePaleCountKill:register() diff --git a/data/scripts/creaturescripts/monster/the_welter_egg.lua b/data/scripts/creaturescripts/monster/the_welter_egg.lua new file mode 100644 index 000000000..6b1010ebc --- /dev/null +++ b/data/scripts/creaturescripts/monster/the_welter_egg.lua @@ -0,0 +1,18 @@ +local theWelterEgg = CreatureEvent("TheWelterEgg") +function theWelterEgg.onThink(creature) + addEvent(function(cid) + local creature = Creature(cid) + if not creature then + return + end + local pos = creature:getPosition() + pos:sendMagicEffect(CONST_ME_POISONAREA) + creature:remove() + local summon = Game.createMonster("spawn of the welter", pos, false, true) + if not summon then + return + end + return true + end, 10000, creature:getId()) +end +theWelterEgg:register() diff --git a/data/scripts/creaturescripts/monster/white_deer.lua b/data/scripts/creaturescripts/monster/white_deer.lua new file mode 100644 index 000000000..f4e62d9cd --- /dev/null +++ b/data/scripts/creaturescripts/monster/white_deer.lua @@ -0,0 +1,27 @@ +local config = { + -- ordered by chance, the last chance being 100 + {chance = 30, monster = 'Enraged White Deer', message = 'The white deer summons all his strength and turns to fight!'}, + {chance = 100, monster = 'Desperate White Deer', message = 'The white deer desperately tries to escape!'} +} + +local whiteDeerDeath = CreatureEvent("WhiteDeerDeath") +function whiteDeerDeath.onDeath(creature, corpse, killer, mostDamageKiller, unjustified, mostDamageUnjustified) + local targetMonster = creature:getMonster() + if not targetMonster or targetMonster:getMaster() then + return true + end + + local chance = math.random(100) + for i = 1, #config do + if chance <= config[i].chance then + local spawnMonster = Game.createMonster(config[i].monster, targetMonster:getPosition(), true, true) + if spawnMonster then + spawnMonster:getPosition():sendMagicEffect(CONST_ME_TELEPORT) + targetMonster:say(config[i].message, TALKTYPE_MONSTER_SAY) + end + break + end + end + return true +end +whiteDeerDeath:register() diff --git a/data/scripts/creaturescripts/monster/white_deer_scout.lua b/data/scripts/creaturescripts/monster/white_deer_scout.lua new file mode 100644 index 000000000..ae38878fa --- /dev/null +++ b/data/scripts/creaturescripts/monster/white_deer_scout.lua @@ -0,0 +1,20 @@ +local whiteDeerScoutsDeath = CreatureEvent("WhiteDeerScoutsDeath") +function whiteDeerScoutsDeath.onDeath(creature, corpse, lasthitkiller, mostdamagekiller, lasthitunjustified, mostdamageunjustified) + local targetMonster = creature:getMonster() + if not targetMonster or targetMonster:getMaster() then + return true + end + + local chance = math.random(100) + if chance <= 10 then + for i = 1, 2 do + local spawnMonster = Game.createMonster('Elf Scout', targetMonster:getPosition(), true, true) + if spawnMonster then + spawnMonster:getPosition():sendMagicEffect(CONST_ME_TELEPORT) + end + end + + targetMonster:say('The elves came too late to save the deer, however they might avenge it.', TALKTYPE_MONSTER_SAY) + end +end +whiteDeerScoutsDeath:register() diff --git a/data/scripts/creaturescripts/monster/white_pale_heal.lua b/data/scripts/creaturescripts/monster/white_pale_heal.lua new file mode 100644 index 000000000..25ffaac01 --- /dev/null +++ b/data/scripts/creaturescripts/monster/white_pale_heal.lua @@ -0,0 +1,20 @@ +local condition = Condition(CONDITION_REGENERATION, CONDITIONID_DEFAULT) +condition:setParameter(CONDITION_PARAM_SUBID, 88888) +condition:setParameter(CONDITION_PARAM_TICKS, 15 * 60 * 1000) +condition:setParameter(CONDITION_PARAM_HEALTHGAIN, 0.01) +condition:setParameter(CONDITION_PARAM_HEALTHTICKS, 15 * 60 * 1000) + +local whitePaleHeal = CreatureEvent("WhitePaleHeal") +function whitePaleHeal.onPrepareDeath(creature, lastHitKiller, mostDamageKiller) + if creature:getName():lower() == "white pale" then + if not creature:getCondition(CONDITION_REGENERATION, CONDITIONID_DEFAULT, 88888) then + creature:addCondition(condition) + creature:addHealth(400) + return + end + else + return + end + return true +end +whitePaleHeal:register() diff --git a/data/scripts/creaturescripts/others/first_items.lua b/data/scripts/creaturescripts/others/first_items.lua index baa3be835..642d143a6 100644 --- a/data/scripts/creaturescripts/others/first_items.lua +++ b/data/scripts/creaturescripts/others/first_items.lua @@ -52,7 +52,6 @@ local config = { [4] = { -- Knight items = { {2525, 1}, -- dwarven shield - {8601, 1}, -- steel axe {2465, 1}, -- brass armor {2460, 1}, -- brass helmet {2478, 1}, -- brass legs @@ -60,8 +59,6 @@ local config = { {2661, 1} -- scarf }, container = { - {8602, 1}, -- jagged sword - {2439, 1}, -- daramanian mace {2120, 1}, -- rope {2554, 1}, -- shovel {7618, 10} -- health potion diff --git a/data/scripts/creaturescripts/others/login.lua b/data/scripts/creaturescripts/others/login.lua index b11af671f..36f3e4826 100644 --- a/data/scripts/creaturescripts/others/login.lua +++ b/data/scripts/creaturescripts/others/login.lua @@ -77,7 +77,6 @@ function playerLogin.onLogin(player) player:setStorageValue(Storage.combatProtectionStorage, 1) onMovementRemoveProtection(playerId, player:getPosition(), 10) end - -- Set Client XP Gain Rate local baseExp = 100 if Game.getStorageValue(GlobalStorage.XpDisplayMode) > 0 then diff --git a/data/scripts/creaturescripts/others/login_events.lua b/data/scripts/creaturescripts/others/login_events.lua index c34576688..3bf7ac073 100644 --- a/data/scripts/creaturescripts/others/login_events.lua +++ b/data/scripts/creaturescripts/others/login_events.lua @@ -12,6 +12,12 @@ function loginEvents.onLogin(player) "RookgaardAdvance", "FamiliarLogin", "AdvanceFamiliar", + + -- DarkKonia + "AdvanceReward", + "KillBoss", + "vampireKillBosses", + "BossesForgotten", } for i = 1, #events do diff --git a/data/scripts/globalevents/cobra_flask.lua b/data/scripts/globalevents/#cobra_flask.lua similarity index 100% rename from data/scripts/globalevents/cobra_flask.lua rename to data/scripts/globalevents/#cobra_flask.lua diff --git a/data/scripts/globalevents/customs/save_interval.lua.lua b/data/scripts/globalevents/customs/save_interval.lua.lua deleted file mode 100644 index 31afcb36e..000000000 --- a/data/scripts/globalevents/customs/save_interval.lua.lua +++ /dev/null @@ -1,28 +0,0 @@ --- To switch to minutes change " .. math.floor(interval/3600000) .. " hour(s)!" for " .. math.floor(interval/66000) .. " minutes!" --- (configKeys.SAVE_INTERVAL_TIME) * 60 * 60 * 1000) for (configKeys.SAVE_INTERVAL_TIME) * 60 * 1000) - -local function serverSave(interval) - if configManager.getBoolean(configKeys.SAVE_INTERVAL_CLEAN_MAP) then - cleanMap() - end - - saveServer() - local message = "Server save complete. Next save in " .. math.floor(interval/3600000) .. " hour(s)!", MESSAGE_STATUS_WARNING - Webhook.send("Server save", message, WEBHOOK_COLOR_WARNING) - Game.broadcastMessage(message, MESSAGE_GAME_HIGHLIGHT) -end - -local save = GlobalEvent("save") -function save.onTime(interval) - local remaningTime = 60 * 1000 - if configManager.getBoolean(configKeys.SAVE_INTERVAL) then - local message = "The server will save all accounts within " .. (remaningTime/1000) .." seconds. You might lag or freeze for 5 seconds, please find a safe place.", MESSAGE_STATUS_WARNING - Game.broadcastMessage(message, MESSAGE_GAME_HIGHLIGHT) - addEvent(serverSave, remaningTime, interval) - return true - end - return not configManager.getBoolean(configKeys.SAVE_INTERVAL) -end - -save:interval(configManager.getNumber(configKeys.SAVE_INTERVAL_TIME) * 60 * 60 * 1000) -save:register() diff --git a/data/scripts/globalevents/others/server_save.lua b/data/scripts/globalevents/others/server_save.lua index 60830581b..9b8e5fd79 100644 --- a/data/scripts/globalevents/others/server_save.lua +++ b/data/scripts/globalevents/others/server_save.lua @@ -44,5 +44,5 @@ function serversave.onTime(interval) addEvent(ServerSaveWarning, 60000, remaningTime) -- Schedule next event in 1 minute(60000) return not configManager.getBoolean(configKeys.SERVER_SAVE_SHUTDOWN) end -serversave:time("20:55:00") +serversave:time("21:55:00") serversave:register() diff --git a/data/scripts/globalevents/others/startup.lua b/data/scripts/globalevents/others/startup.lua index 1110370f5..15a8f4ce2 100644 --- a/data/scripts/globalevents/others/startup.lua +++ b/data/scripts/globalevents/others/startup.lua @@ -5,8 +5,8 @@ function serverstartup.onStartup() loadLuaNpcs(NpcTable) -- Sign table - --loadLuaMapSign(SignTable) - --Spdlog.info("Loaded " .. (#SignTable) .. " signs in the map") + loadLuaMapSign(SignTable) + Spdlog.info("Loaded " .. (#SignTable) .. " signs in the map") -- Book/Document table loadLuaMapBookDocument(BookDocumentTable) @@ -124,6 +124,6 @@ function serverstartup.onStartup() HirelingsInit() -- Load otservbr-custom map (data/world/custom/otservbr-custom.otbm) - -- loadCustomMap() + loadCustomMap() end serverstartup:register() diff --git a/data/scripts/lib/register_actions.lua b/data/scripts/lib/register_actions.lua index cac3c82a9..7c523554d 100644 --- a/data/scripts/lib/register_actions.lua +++ b/data/scripts/lib/register_actions.lua @@ -1,5 +1,5 @@ local holeId = { - 294, 369, 370, 383, 392, 408, 409, 410, 427, 428, 430, 462, 469, 470, 482, 484, 485, 489, 924, 3135, 3136, 7933, 7938, 8170, 8286, 8285, 8284, 8281, 8280, 8279, 8277, 8276, 8567, 8585, 8596, 8595, 8249, 8250, 8251, 8252, 8253, 8254, 8255, 8256, 8592, 8972, 9606, 9625, 13190, 14461, 19519, 21536, 26020 + 294, 369, 370, 383, 392, 408, 409, 410, 427, 428, 430, 462, 469, 470, 482, 484, 485, 489, 924, 3135, 3136, 7933, 7938, 8170, 8286, 8285, 8284, 8281, 8280, 8279, 8277, 8276, 8380, 8567, 8585, 8596, 8595, 8249, 8250, 8251, 8252, 8253, 8254, 8255, 8256, 8592, 8972, 9606, 9625, 13190, 14461, 19519, 21536, 26020 } local Itemsgrinder = { @@ -240,32 +240,57 @@ function onDestroyItem(player, item, fromPosition, target, toPosition, isHotkey) end function onUseRope(player, item, fromPosition, target, toPosition, isHotkey) - if toPosition.x == CONTAINER_POSITION then - return false - end + local tile = Tile(toPosition) + if not tile then + return false + end + + local ground = tile:getGround() + + if ground and table.contains(ropeSpots, ground:getId()) or tile:getItemById(14435) then + tile = Tile(toPosition:moveUpstairs()) + if not tile then + return false + end + + if tile:hasFlag(TILESTATE_PROTECTIONZONE) and player:isPzLocked() then + return true + end + + player:teleportTo(toPosition, false) + return true + end - local tile = Tile(toPosition) if table.contains(holeId, target.itemid) then - toPosition.z = toPosition.z + 1 - tile = Tile(toPosition) - if tile then - local thing = tile:getTopVisibleThing() - if thing:isItem() and thing:getType():isMovable() then - return thing:moveTo(toPosition:moveUpstairs()) - elseif thing:isCreature() and thing:isPlayer() then - return thing:teleportTo(toPosition:moveUpstairs()) - end - end + toPosition.z = toPosition.z + 1 + tile = Tile(toPosition) + if not tile then + return false + end - player:sendCancelMessage(RETURNVALUE_NOTPOSSIBLE) - else - return false - end - return true + local thing = tile:getTopVisibleThing() + if not thing then + return true + end + + if thing:isPlayer() then + if Tile(toPosition:moveUpstairs()):queryAdd(thing) ~= RETURNVALUE_NOERROR then + return false + end + + return thing:teleportTo(toPosition, false) + elseif thing:isItem() and thing:getType():isMovable() then + return thing:moveTo(toPosition:moveUpstairs()) + end + + return true + end + + return false end function onUseShovel(player, item, fromPosition, target, toPosition, isHotkey) - if table.contains(holes, target.itemid) then + if table.contains(holes, target.itemid) then target:transform(target.itemid + 1) target:decay() elseif table.contains({231, 9059}, target.itemid) then diff --git a/data/scripts/movements/others/walkback.lua b/data/scripts/movements/others/walkback.lua index 3427daaf4..6b2bb36ac 100644 --- a/data/scripts/movements/others/walkback.lua +++ b/data/scripts/movements/others/walkback.lua @@ -1,4 +1,4 @@ -local SPECIAL_QUESTS = {2215, 2216, 10544, 12374, 12513, 26300, 27300, 28300} +local SPECIAL_QUESTS = {} local walkback = MoveEvent() diff --git a/data/scripts/movements/teleport/#falcon_castle.lua b/data/scripts/movements/teleport/#falcon_castle.lua new file mode 100644 index 000000000..1987d064e --- /dev/null +++ b/data/scripts/movements/teleport/#falcon_castle.lua @@ -0,0 +1,39 @@ +local config = { + [3255] = {position = Position(33349, 31346, 8)}, + [57602] = {position = Position(33329, 31332, 9)}, + [57604] = {position = Position(33363, 31342, 9)}, + [57699] = {position = Position(33308, 31325, 8)} +} + +local falconCastle = MoveEvent() + +function falconCastle.onStepIn(creature, item, position, fromPosition) + local player = creature:getPlayer() + if not player then + return false + end + + for index, value in pairs(config) do + if item.actionid == index then + if(item.actionid == 57604)then + if(player:getStorageValue(Storage.TheSecretLibrary.TheOrderOfTheFalcon.OberonTimer) > os.time())then + player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "You have faced this boss in the last 20 hours.") + player:teleportTo(fromPosition, true) + player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) + return false + end + end + doSendMagicEffect(player:getPosition(), CONST_ME_TELEPORT) + player:teleportTo(value.position) + doSendMagicEffect(value.position, CONST_ME_TELEPORT) + end + end +end + +falconCastle:type("stepin") + +for index, value in pairs(config) do + falconCastle:aid(index) +end + +falconCastle:register() diff --git a/data/scripts/spells/monster/aggresiveLavaWave.lua b/data/scripts/spells/monster/aggresiveLavaWave.lua deleted file mode 100644 index 4768d805f..000000000 --- a/data/scripts/spells/monster/aggresiveLavaWave.lua +++ /dev/null @@ -1,46 +0,0 @@ -local combat = Combat() -combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) -combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_HITBYFIRE) - -combat:setArea(createCombatArea({ -{0, 1, 1, 1, 0}, -{1, 1, 1, 1, 1}, -{1, 1, 3, 1, 1}, -{1, 1, 1, 1, 1}, -{0, 1, 1, 1, 0}, -})) - -function spellCallback(param) - local tile = Tile(Position(param.pos)) - if tile then - if tile:getTopCreature() and tile:getTopCreature():isMonster() then - if tile:getTopCreature():getName():lower() == "the duke of the depths" or tile:getTopCreature():getName():lower() == "the duke of the depths immortal" then - tile:getTopCreature():addHealth(math.random(0, 2000)) - end - end - end -end - -function onTargetTile(cid, pos) - local param = {} - param.cid = cid - param.pos = pos - param.count = 0 - spellCallback(param) -end - -setCombatCallback(combat, CALLBACK_PARAM_TARGETTILE, "onTargetTile") - -local spell = Spell("instant") - -function spell.onCastSpell(creature, var) - return combat:execute(creature, var) -end - -spell:name("aggresiveLavaWave") -spell:words("###464") -spell:needLearn(true) -spell:needDirection(true) -spell:cooldown("2000") -spell:isSelfTarget(true) -spell:register() \ No newline at end of file diff --git a/data/scripts/spells/monster/darkkonia/demon death.lua b/data/scripts/spells/monster/darkkonia/demon death.lua deleted file mode 100644 index c46f1625b..000000000 --- a/data/scripts/spells/monster/darkkonia/demon death.lua +++ /dev/null @@ -1,88 +0,0 @@ -local vocation = { - VOCATION.BASE_ID.SORCERER, - VOCATION.BASE_ID.DRUID, - VOCATION.BASE_ID.PALADIN, - VOCATION.BASE_ID.KNIGHT -} - -local area = { - {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - {0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0}, - {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0}, - {0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, - {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, - {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, - {1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1}, - {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, - {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, - {0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, - {0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0}, - {0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0}, - {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, - } - -local createArea = createCombatArea(area) - -local combat = Combat() -combat:setArea(createArea) - -function onTargetTile(creature, pos) - local creatureTable = {} - local n, i = Tile({x=pos.x, y=pos.y, z=pos.z}).creatures, 1 - if n ~= 0 then - local v = getThingfromPos({x=pos.x, y=pos.y, z=pos.z, stackpos=i}).uid - while v ~= 0 do - if isCreature(v) == true then - table.insert(creatureTable, v) - if n == #creatureTable then - break - end - end - i = i + 1 - v = getThingfromPos({x=pos.x, y=pos.y, z=pos.z, stackpos=i}).uid - end - end - if #creatureTable ~= nil and #creatureTable > 0 then - for r = 1, #creatureTable do - if creatureTable[r] ~= creature then - local min = 15000 - local max = 15000 - local player = Player(creatureTable[r]) - - if isPlayer(creatureTable[r]) == true and table.contains(vocation, player:getVocation():getClientId()) then - doTargetCombatHealth(creature, creatureTable[r], COMBAT_FIREDAMAGE, -min, -max, CONST_ME_NONE) - elseif isMonster(creatureTable[r]) == true then - doTargetCombatHealth(creature, creatureTable[r], COMBAT_FIREDAMAGE, -min, -max, CONST_ME_NONE) - end - end - end - end - pos:sendMagicEffect(CONST_ME_FIREATTACK) - return true -end - -combat:setCallback(CALLBACK_PARAM_TARGETTILE, "onTargetTile") - -local function delayedCastSpell(cid, var) - local creature = Creature(cid) - if not creature then - return - end - creature:say("MUHAHAHAHA", TALKTYPE_ORANGE_2) - return combat:execute(creature, positionToVariant(creature:getPosition())) -end - -local spell = Spell("instant") - -function spell.onCastSpell(creature, var) - creature:say("I SMELL FEEEEAAAAAR!", TALKTYPE_ORANGE_2) - addEvent(delayedCastSpell, 8000, creature:getId(), var) - return true -end - -spell:name("demon death") -spell:words("###500") -spell:isAggressive(true) -spell:blockWalls(true) -spell:needLearn(true) -spell:register() diff --git a/data/scripts/spells/monster/darkkonia/demon fireball.lua b/data/scripts/spells/monster/darkkonia/demon fireball.lua deleted file mode 100644 index 0beb3d496..000000000 --- a/data/scripts/spells/monster/darkkonia/demon fireball.lua +++ /dev/null @@ -1,37 +0,0 @@ -local combat = Combat() -combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) -combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_FIREAREA) - -arr = { -{0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, -{0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0}, -{0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0}, -{0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, -{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, -{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, -{1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1}, -{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, -{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, -{0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, -{0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0}, -{0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0}, -{0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, -} - - -local area = createCombatArea(arr) -combat:setArea(area) - -local spell = Spell("instant") - -function spell.onCastSpell(creature, var) -creature:say("CHAMEK ATH UTHUL ARAK!", TALKTYPE_ORANGE_1) - return combat:execute(creature, var) -end - -spell:name("demon fireball") -spell:words("###501") -spell:isAggressive(true) -spell:blockWalls(true) -spell:needLearn(true) -spell:register() diff --git a/data/scripts/spells/monster/darkkonia/demon paralyze.lua b/data/scripts/spells/monster/darkkonia/demon paralyze.lua deleted file mode 100644 index 7b3a9cb9e..000000000 --- a/data/scripts/spells/monster/darkkonia/demon paralyze.lua +++ /dev/null @@ -1,39 +0,0 @@ - local combat = Combat() - combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_RED) - - local condition = Condition(CONDITION_PARALYZE) - condition:setParameter(CONDITION_PARAM_TICKS, 20000) - condition:setFormula(-0.55, 0, -0.85, 0) - combat:addCondition(condition) - -arr = { -{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, -{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, -{0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0}, -{0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0}, -{0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0}, -{0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, -{0, 0, 1, 1, 1, 1, 3, 1, 1, 1, 1, 0, 0}, -{0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, -{0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0}, -{0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0}, -{0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0}, -{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, -{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, -} - local area = createCombatArea(arr) - combat:setArea(area) - combat:addCondition(condition) - -local spell = Spell("instant") - -function spell.onCastSpell(creature, var) - return combat:execute(creature, var) -end - -spell:name("demon paralyze") -spell:words("###502") -spell:isAggressive(true) -spell:blockWalls(true) -spell:needLearn(true) -spell:register() diff --git a/data/scripts/spells/monster/darkkonia/demon summon.lua b/data/scripts/spells/monster/darkkonia/demon summon.lua deleted file mode 100644 index 7535e660d..000000000 --- a/data/scripts/spells/monster/darkkonia/demon summon.lua +++ /dev/null @@ -1,35 +0,0 @@ -local spell = Spell("instant") - -function onCastSpell(creature, var) -local t, spectator = Game.getSpectators(creature:getPosition(), false, false, 5, 5, 5, 5) - local check = 0 - if #t ~= nil then - for i = 1, #t do - spectator = t[i] - if spectator:getName() == "Diabilic imp" then - check = check + 1 - end - end - end - local hp = (creature:getHealth()/creature:getMaxHealth())* 100 - if ((check < 2) and hp <= 95) or ((check < 4) and hp <= 75) or ((check < 6) and hp <= 55) or ((check < 10) and hp <= 35) then - for j = 1, 6 do - creature:say("Son's! come now!!!", TALKTYPE_ORANGE_1) - end - for k = 1, 2 do - local monster = Game.createMonster("diabolic imp", creature:getPosition(), true, false) - if not monster then - return - end - creature:getPosition():sendMagicEffect(CONST_ME_SOUND_RED) - end - else - end -return true -end - -spell:name("demon summon") -spell:words("###503") -spell:blockWalls(true) -spell:needLearn(true) -spell:register() diff --git a/data/scripts/talkactions/player/buy_prem.lua b/data/scripts/talkactions/player/buy_prem.lua new file mode 100644 index 000000000..34bb9317f --- /dev/null +++ b/data/scripts/talkactions/player/buy_prem.lua @@ -0,0 +1,30 @@ +local buyPrem = TalkAction("!buypremium") + +local config = { + days = 10, + maxDays = 30, + price = 1000000 +} + +function buyPrem.onSay(player, words, param) + if configManager.getBoolean(configKeys.FREE_PREMIUM) then + return true + end + + if player:getPremiumDays() <= config.maxDays then + if player:removeMoneyNpc(config.price) then + player:addPremiumDays(config.days) + player:sendTextMessage(MESSAGE_INFO_DESCR, "You have bought " .. config.days .." days of premium account.") + else + player:sendCancelMessage("You don't have enough money, " .. config.maxDays .. " days premium account costs " .. config.price .. " gold coins.") + player:getPosition():sendMagicEffect(CONST_ME_POFF) + end + else + player:sendCancelMessage("You can not buy more than " .. config.maxDays .. " days of premium account.") + player:getPosition():sendMagicEffect(CONST_ME_POFF) + end + return false +end + +buyPrem:separator(" ") +buyPrem:register() diff --git a/data/stages.lua b/data/stages.lua index ef8bd34ca..edc4a8cb9 100644 --- a/data/stages.lua +++ b/data/stages.lua @@ -5,12 +5,12 @@ experienceStages = { { minlevel = 1, maxlevel = 50, - multiplier = 15 + multiplier = 20 }, { minlevel = 51, maxlevel = 100, - multiplier = 13 + multiplier = 15 }, { minlevel = 101, @@ -20,16 +20,16 @@ experienceStages = { { minlevel = 201, maxlevel = 400, - multiplier = 8 + multiplier = 7 }, { minlevel = 401, maxlevel = 600, - multiplier = 6 + multiplier = 5 }, { minlevel = 601, - multiplier = 4 + multiplier = 3 } } @@ -40,8 +40,8 @@ skillsStages = { multiplier = 50 }, { - minlevel = 1, - multiplier = 55 + minlevel = 601, + multiplier = 60 } } @@ -53,6 +53,6 @@ magicLevelStages = { }, { minlevel = 601, - multiplier = 27 + multiplier = 30 } } diff --git a/data/world/world.zip b/data/world/world.zip index ffbc1695d73abfb10e8a1101f48769053e5cff45..357801ffbf2db9b9f64bb747bbdb4e1553d0fb34 100644 GIT binary patch delta 106 zcmdneV7#Tlm?yxSnMH(wfq{d;Fl!@^0vlu2W?eR8amK9XMA`O4SwgetVocationId() == VOCATION_NONE || target->getVocationId() == VOCATION_NONE) { + if (!attacker->getVocation()->allowsPvp() || !target->getVocation()->allowsPvp()) { return true; } diff --git a/src/creatures/players/vocations/vocation.cpp b/src/creatures/players/vocations/vocation.cpp index 92a951d15..8a0c2e80f 100644 --- a/src/creatures/players/vocations/vocation.cpp +++ b/src/creatures/players/vocations/vocation.cpp @@ -57,14 +57,18 @@ bool Vocations::loadFromXml() if ((attr = vocationNode.attribute("baseid"))) { voc.baseId = pugi::cast(attr.value()); } - + if ((attr = vocationNode.attribute("description"))) { voc.description = attr.as_string(); } - if ((attr = vocationNode.attribute("magicshield"))) { - voc.magicShield = attr.as_bool(); - } + if ((attr = vocationNode.attribute("allowpvp"))) { + voc.description = attr.as_bool(); + } + + if ((attr = vocationNode.attribute("magicshield"))) { + voc.magicShield = attr.as_bool(); + } if ((attr = vocationNode.attribute("gaincap"))) { voc.gainCap = pugi::cast(attr.value()) * 100; diff --git a/src/creatures/players/vocations/vocation.h b/src/creatures/players/vocations/vocation.h index a5577fa9d..e9129abba 100644 --- a/src/creatures/players/vocations/vocation.h +++ b/src/creatures/players/vocations/vocation.h @@ -102,9 +102,13 @@ class Vocation return fromVocation; } - bool getMagicShield() const { - return magicShield; - } + bool getMagicShield() const { + return magicShield; + } + + bool allowsPvp() const { + return allowPvp; + } float meleeDamageMultiplier = 1.0f; float distDamageMultiplier = 1.0f; @@ -135,13 +139,15 @@ class Vocation uint32_t baseSpeed = 220; uint16_t id; - bool magicShield = false; + bool magicShield = false; uint32_t gainSoulTicks = 120000; uint8_t soulMax = 100; uint8_t clientId = 0; uint8_t baseId = 0; + + bool allowPvp = true; static uint32_t skillBase[SKILL_LAST + 1]; }; diff --git a/src/lua/scripts/luascript.cpp b/src/lua/scripts/luascript.cpp index 3795f1eaa..5c1f43fa3 100644 --- a/src/lua/scripts/luascript.cpp +++ b/src/lua/scripts/luascript.cpp @@ -2975,6 +2975,8 @@ void LuaScriptInterface::registerFunctions() registerMethod("Vocation", "getDemotion", LuaScriptInterface::luaVocationGetDemotion); registerMethod("Vocation", "getPromotion", LuaScriptInterface::luaVocationGetPromotion); + registerMethod("Vocation", "allowsPvp", LuaScriptInterface::luaVocationAllowsPvp); + // Town registerClass("Town", "", LuaScriptInterface::luaTownCreate); registerMetaMethod("Town", "__eq", LuaScriptInterface::luaUserdataCompare); @@ -13624,6 +13626,18 @@ int LuaScriptInterface::luaVocationGetPromotion(lua_State* L) return 1; } +int LuaScriptInterface::luaVocationAllowsPvp(lua_State* L) +{ + // vocation:allowsPvp() + Vocation* vocation = getUserdata(L, 1); + if (vocation) { + pushBoolean(L, vocation->allowsPvp()); + } else { + lua_pushnil(L); + } + return 1; +} + // Town int LuaScriptInterface::luaTownCreate(lua_State* L) { diff --git a/src/lua/scripts/luascript.h b/src/lua/scripts/luascript.h index 023c904ad..26eb2033f 100644 --- a/src/lua/scripts/luascript.h +++ b/src/lua/scripts/luascript.h @@ -1264,6 +1264,8 @@ class LuaScriptInterface static int luaVocationGetDemotion(lua_State* L); static int luaVocationGetPromotion(lua_State* L); + static int luaVocationAllowsPvp(lua_State* L); + // Town static int luaTownCreate(lua_State* L);