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Makefile.am
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Makefile.am
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## Process this file with automake to produce Makefile.in
SUBDIRS = Source_Files tools data
# Requires automake 1.5
AUTOMAKE_OPTIONS = 1.5 foreign dist-bzip2 no-dist-gzip
EXTRA_DIST = INSTALL.MacOSX INSTALL.Unix INSTALL.Windows \
docs/MML.html docs/Lua.html docs/Lua_HUD.html \
Resources/Windows/alephone.ico \
Resources/Windows/alephone.rc \
Resources/Windows/marathon.rc Resources/Windows/marathon.ico \
Resources/Windows/marathon2.rc Resources/Windows/marathon2.ico \
Resources/Windows/marathon-infinity.rc \
Resources/Windows/marathon-infinity.ico \
PBProjects/AlephOne.xcodeproj/project.pbxproj \
PBProjects/English.lproj/InfoPlist.strings PBProjects/FilmIcon.icns \
PBProjects/ImagesIcon.icns PBProjects/MapIcon.icns \
PBProjects/MMLIcon.icns PBProjects/MusakIcon.icns \
PBProjects/PhysIcon.icns \
PBProjects/SaveIcon.icns PBProjects/ShapesIcon.icns \
PBProjects/SoundsIcon.icns PBProjects/Info-AlephOne_SDL.plist \
PBProjects/precompiled_headers.h PBProjects/SDLMain.h \
PBProjects/SDLMain.m PBProjects/AlephOne.icns \
PBProjects/config.h PBProjects/confpaths.h \
data/AlephSansMono-Bold.ttf data/AlephSansMonoLicense.txt \
data/ProFontAO.ttf data/ProFontAOLicense.txt \
docs/alephone.6 examples/lua/Cheats.lua THANKS \
data/powered-by-alephone.svg \
PBProjects/AlephOne-Xcode4.xcodeproj/project.pbxproj\
PBProjects/Info-AlephOne-Xcode4.plist\
PBProjects/AppStore/Marathon/Info.plist \
PBProjects/AppStore/Marathon/Marathon.icns \
PBProjects/AppStore/Marathon/English.lproj/InfoPlist.strings
man_MANS = docs/alephone.6
dist-hook: AlephOne.spec
cp AlephOne.spec $(distdir)
mkdir -p "$(distdir)/PBProjects/AppStore/Marathon 2/English.lproj"
cp "$(srcdir)/PBProjects/AppStore/Marathon 2/Info.plist" "$(distdir)/PBProjects/AppStore/Marathon 2/"
cp "$(srcdir)/PBProjects/AppStore/Marathon 2/Marathon 2.icns" "$(distdir)/PBProjects/AppStore/Marathon 2/"
cp "$(srcdir)/PBProjects/AppStore/Marathon 2/English.lproj/InfoPlist.strings" "$(distdir)/PBProjects/AppStore/Marathon 2/English.lproj/"
mkdir -p "$(distdir)/PBProjects/AppStore/Marathon Infinity/English.lproj"
cp "$(srcdir)/PBProjects/AppStore/Marathon Infinity/Info.plist" "$(distdir)/PBProjects/AppStore/Marathon Infinity/"
cp "$(srcdir)/PBProjects/AppStore/Marathon Infinity/Marathon Infinity.icns" "$(distdir)/PBProjects/AppStore/Marathon Infinity/"
cp "$(srcdir)/PBProjects/AppStore/Marathon Infinity/English.lproj/InfoPlist.strings" "$(distdir)/PBProjects/AppStore/Marathon Infinity/English.lproj/"
release: dist windist
# Rule to build RPM distribution package
rpm: $(PACKAGE)-$(VERSION).tar.gz
rpmbuild -ta --clean $(PACKAGE)-$(VERSION).tar.gz
# Rules to build Windows zipfiles
WINZIP=$(PACKAGE)-$(VERSION)-Win.zip
M1_WINZIP=Marathon-$(VERSION)-Win.zip
M2_WINZIP=Marathon2-$(VERSION)-Win.zip
MINF_WINZIP=MarathonInfinity-$(VERSION)-Win.zip
M1_WINUP=Marathon-$(VERSION)-Exe-Win.zip
M2_WINUP=Marathon2-$(VERSION)-Exe-Win.zip
MINF_WINUP=MarathonInfinity-$(VERSION)-Exe-Win.zip
winzip: $(WINZIP)
m1-winzip: $(M1_WINZIP)
m2-winzip: $(M2_WINZIP)
inf-winzip: $(MINF_WINZIP)
m1-winup: $(M1_WINUP)
m2-winup: $(M2_WINUP)
inf-winup: $(MINF_WINUP)
windist: winzip m1-winzip m2-winzip inf-winzip m1-winup m2-winup inf-winup
# Windows directories
define cp_no_svn
mkdir -p "$(2)"
tar -c --exclude='.svn' --exclude='Makefile' --exclude='Makefile.*' -C "$(1)" . | tar -x -C "$(2)"
endef
define windist_common
unix2dos -n $(srcdir)/THANKS "$(1)/THANKS.txt"
unix2dos -n $(srcdir)/COPYING "$(1)/COPYING.txt"
unix2dos -n $(srcdir)/README "$(1)/README.txt"
mkdir "$(1)/docs"
cp $(srcdir)/docs/Lua.html "$(1)/docs/Lua.html"
cp $(srcdir)/docs/Lua_HUD.html "$(1)/docs/Lua_HUD.html"
cp $(srcdir)/docs/MML.html "$(1)/docs/MML.html"
mkdir "$(1)/Extras"
cp $(srcdir)/data/Software_Transparent_Liquids.mml "$(1)/Extras"
cp $(srcdir)/data/Carnage_Messages.mml "$(1)/Extras"
unix2dos -n $(srcdir)/examples/lua/Cheats.lua "$(1)/Extras/Cheats.lua"
$(call cp_no_svn,$(srcdir)/Resources/Library Licenses,$(1)/docs/Library Licenses)
endef
# Windows version
WINDISTDIR=$(PACKAGE)-$(VERSION)
$(WINZIP): Source_Files/AlephOne.exe
mkdir "$(WINDISTDIR)"
$(call windist_common,$(WINDISTDIR))
cp Source_Files/AlephOne.exe $(WINDISTDIR)/
unix2dos -n $(srcdir)/INSTALL.Windows "$(WINDISTDIR)/docs/INSTALL.Windows.txt"
cp $(srcdir)/data/Transparent_Sprites.mml $(WINDISTDIR)/Extras
cp $(srcdir)/data/Transparent_Liquids.mml $(WINDISTDIR)/Extras
$(call cp_no_svn,$(srcdir)/data/default_theme,$(WINDISTDIR)/Plugins/Default_Theme)
rm -f $(WINZIP)
zip -r $(WINZIP) $(WINDISTDIR)
rm -rf "$(WINDISTDIR)"
WINUPDIR_M1=Marathon-$(VERSION)
$(M1_WINUP): Source_Files/Marathon.exe
mkdir "$(WINUPDIR_M1)"
$(call windist_common,$(WINUPDIR_M1))
cp Source_Files/Marathon.exe "$(WINUPDIR_M1)/Marathon.exe"
rm -f $(M1_WINUP)
zip -r $(M1_WINUP) "$(WINUPDIR_M1)"
rm -rf "$(WINUPDIR_M1)"
WINDISTDIR_M1=Marathon
$(M1_WINZIP): Source_Files/Marathon.exe
mkdir "$(WINDISTDIR_M1)"
$(call windist_common,$(WINDISTDIR_M1))
$(call cp_no_svn,$(srcdir)/data/Scenarios/Marathon,$(WINDISTDIR_M1))
cp Source_Files/Marathon.exe "$(WINDISTDIR_M1)/Marathon.exe"
rm -f $(M1_WINZIP)
zip -r $(M1_WINZIP) "$(WINDISTDIR_M1)"
rm -rf "$(WINDISTDIR_M1)"
WINUPDIR_M2=Marathon2-$(VERSION)
$(M2_WINUP): Source_Files/Marathon2.exe
mkdir "$(WINUPDIR_M2)"
$(call windist_common,$(WINUPDIR_M2))
cp Source_Files/Marathon2.exe "$(WINUPDIR_M2)/Marathon 2.exe"
rm -f $(M2_WINUP)
zip -r $(M2_WINUP) "$(WINUPDIR_M2)"
rm -rf "$(WINUPDIR_M2)"
WINDISTDIR_M2=Marathon 2
$(M2_WINZIP): Source_Files/Marathon2.exe
mkdir "$(WINDISTDIR_M2)"
$(call windist_common,$(WINDISTDIR_M2))
$(call cp_no_svn,$(srcdir)/data/Scenarios/Marathon 2,$(WINDISTDIR_M2))
$(call cp_no_svn,$(srcdir)/data/XBLA_HUD,$(WINDISTDIR_M2)/Plugins/XBLA_HUD)
cp Source_Files/Marathon2.exe "$(WINDISTDIR_M2)/Marathon 2.exe"
rm -f $(M2_WINZIP)
zip -r $(M2_WINZIP) "$(WINDISTDIR_M2)"
rm -rf "$(WINDISTDIR_M2)"
WINUPDIR_MINF=MarathonInfinity-$(VERSION)
$(MINF_WINUP): Source_Files/MarathonInfinity.exe
mkdir "$(WINUPDIR_MINF)"
$(call windist_common,$(WINUPDIR_MINF))
cp Source_Files/MarathonInfinity.exe "$(WINUPDIR_MINF)/Marathon Infinity.exe"
rm -f $(MINF_WINUP)
zip -r $(MINF_WINUP) "$(WINUPDIR_MINF)"
rm -rf "$(WINUPDIR_MINF)"
WINDISTDIR_MINF=Marathon Infinity
$(MINF_WINZIP): Source_Files/Marathon2.exe
mkdir "$(WINDISTDIR_MINF)"
$(call windist_common,$(WINDISTDIR_MINF))
$(call cp_no_svn,$(srcdir)/data/Scenarios/Marathon Infinity,$(WINDISTDIR_MINF))
$(call cp_no_svn,$(srcdir)/data/XBLA_HUD,$(WINDISTDIR_MINF)/Plugins/XBLA_HUD)
cp Source_Files/MarathonInfinity.exe "$(WINDISTDIR_MINF)/Marathon Infinity.exe"
rm -f $(MINF_WINZIP)
zip -r $(MINF_WINZIP) "$(WINDISTDIR_MINF)"
rm -rf "$(WINDISTDIR_MINF)"
# Rules to build scenario-only zipfiles
M1_DATAZIP=Marathon-$(VERSION)-Data.zip
M2_DATAZIP=Marathon2-$(VERSION)-Data.zip
MINF_DATAZIP=MarathonInfinity-$(VERSION)-Data.zip
m1-datazip: $(M1_DATAZIP)
m2-datazip: $(M2_DATAZIP)
inf-datazip: $(MINF_DATAZIP)
datadist: m1-datazip m2-datazip inf-datazip
DATADISTDIR_M1=Marathon
$(M1_DATAZIP):
mkdir "$(DATADISTDIR_M1)"
$(call cp_no_svn,$(srcdir)/data/Scenarios/Marathon,$(DATADISTDIR_M1))
rm -f $(M1_DATAZIP)
zip -r $(M1_DATAZIP) "$(DATADISTDIR_M1)"
rm -rf "$(DATADISTDIR_M1)"
DATADISTDIR_M2=Marathon 2
$(M2_DATAZIP):
mkdir "$(DATADISTDIR_M2)"
$(call cp_no_svn,$(srcdir)/data/Scenarios/Marathon 2,$(DATADISTDIR_M2))
$(call cp_no_svn,$(srcdir)/data/XBLA_HUD,$(DATADISTDIR_M2)/Plugins/XBLA_HUD)
rm -f $(M2_DATAZIP)
zip -r $(M2_DATAZIP) "$(DATADISTDIR_M2)"
rm -rf "$(DATADISTDIR_M2)"
DATADISTDIR_MINF=Marathon Infinity
$(MINF_DATAZIP):
mkdir "$(DATADISTDIR_MINF)"
$(call cp_no_svn,$(srcdir)/data/Scenarios/Marathon Infinity,$(DATADISTDIR_MINF))
$(call cp_no_svn,$(srcdir)/data/XBLA_HUD,$(DATADISTDIR_MINF)/Plugins/XBLA_HUD)
rm -f $(MINF_DATAZIP)
zip -r $(MINF_DATAZIP) "$(DATADISTDIR_MINF)"
rm -rf "$(DATADISTDIR_MINF)"
FORCE: