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Feature Idea - Gradual Language Proficiency #62
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To reflect a partial understanding of a language only some words or single characters could be scrambled, depending on the skill level of the user. Without knowing how languages currently are handled, maybe this could be handled somehow like this (pseudocode):
I hope it is clear what I mean. |
I came to inquire about the Primordial language family (Aquan/Ignan/Terran/Auran). Basically, if you speak one of the languages, you should have partial comprehension in all the others. If there was a way to support partial language comprehension (some percentage of words understood at random), I could set it up so that my Aquan speaker could only read half of what the Efreeti were saying to him in Ignan. This feature would be great for that. |
I've let this issue open for some time now on the off chance some miracle developer would show up with some implementation of this. The two major reasons this isn't feasible on Polyglot are:
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Understanding and learning languages takes time. Unfortunately, the current form of Polyglot is either 100% or 0% understanding. No inbetween. Whilst this is functionally alright, I would greatly desire the ability to have languages understood in gradual amounts.
The ideas behind this is that only some words are runes instead of text. Or only pieces of words, though that would likely be far more complex to program. I am no programmer, myself. I simply thought up the idea, and decided to make noise about it. Whether or not this is possible, I could not say.
Regardless, I adore Polyglot, as it allows me to actually have differences in languages, and not just have to hope the players don't cheat. To whomever reads this, I hope you have a pleasant morning/afternoon/evening.
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