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msbuild.yml
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# This workflow uses actions that are not certified by GitHub.
# They are provided by a third-party and are governed by
# separate terms of service, privacy policy, and support
# documentation.
name: MSBuild
on:
push:
tags:
- '*'
env:
# Path to the solution file relative to the root of the project.
SOLUTION_FILE_PATH: ./FFGLTouchEngine.sln
# Configuration type to build.
# You can convert this to a build matrix if you need coverage of multiple configuration types.
# https://docs.github.com/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
BUILD_CONFIGURATION: Release
permissions:
contents: write
jobs:
build:
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
- name: Add MSBuild to PATH
uses: microsoft/setup-msbuild@v2
- name: Restore NuGet packages
working-directory: ${{env.GITHUB_WORKSPACE}}
run: nuget restore ${{env.SOLUTION_FILE_PATH}}
- name: Build
working-directory: ${{env.GITHUB_WORKSPACE}}
# Add additional options to the MSBuild command line here (like platform or verbosity level).
# See https://docs.microsoft.com/visualstudio/msbuild/msbuild-command-line-reference
run: msbuild /m /p:Configuration=${{env.BUILD_CONFIGURATION}} ${{env.SOLUTION_FILE_PATH}}
- name: Insert Instructions
working-directory: ${{env.GITHUB_WORKSPACE}}
run: echo "Copy FFGLTouchEngine.dll to your Resolume plugins folder;\n See Examples folder for setup" > FFGLTouchEngine/Build/x64/Release/README.txt
- name: Insert Version
working-directory: ${{env.GITHUB_WORKSPACE}}
run: echo ${{ github.ref_name }} > FFGLTouchEngine/Build/x64/Release/VERSION.txt
- name: Generate Zip
working-directory: ${{env.GITHUB_WORKSPACE}}
run: Compress-Archive -Path FFGLTouchEngine/Build/x64/Release/FFGLTouchEngine.dll, FFGLTouchEngineFX/Build/x64/Release/FFGLTouchEngineFX.dll, lib/TouchEngine/TouchEngine.dll, FFGLTouchEngine/Build/x64/Release/README.txt, FFGLTouchEngine/Build/x64/Release/VERSION.txt -Destination "FFGLTouchEngine-${{ github.ref_name }}.zip"
- name: Generate Release
uses: ncipollo/release-action@v1
with:
artifacts: "FFGLTouchEngine-${{ github.ref_name }}.zip"
generateReleaseNotes: true
prerelease: false