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Django States

Authors:

  • Jonathan Slenders, City Live nv
  • Gert van Gool, City Live nv
  • Maarten Timmerman, City Live nv
  • Steven (rh0dium), Pivotal Engergy Solutions, Phoenix Arizona

Description

State engine for django models. Define a state graph for a model and remember the state of each object. State transitions can be logged for objects.

Installation

pip install django-states

Usage example

It's basically these two things:

  • Derived your model from StateModel
  • Add a Machine class to your model, for the state machine
from django_states.models import StateMachine, StateDefinition, StateTransition
from django_states.models import StateModel

class PurchaseStateMachine(StateMachine):
   log_transitions = True

   # possible states
   class initiated(StateDefinition):
       description = _('Purchase initiated')
       initial = True

   class paid(StateDefinition):
       description = _('Purchase paid')

       def handler(self, instance):
           code_to_execute_when_arriving_in_this_state()

   class shipped(StateDefinition):
       description = _('Purchase shipped')

   # state transitions
   class mark_paid(StateTransition):
       from_state = 'initiated'
       to_state = 'paid'
       description = 'Mark this purchase as paid'

   class ship(StateTransition):
       from_state = 'paid'
       to_state = 'shipped'
       description = 'Ship purchase'

       def handler(transition, instance, user):
           code_to_execute_during_this_transition()

       def has_permission(transition, instance, user):
           return true_when_user_can_make_this_transition()

class Purchase(StateModel):
    Machine = PurchaseStateMachine
    ... (other fields for a purchase)

You may of course nest the Machine class, like you would usually do for Meta.

This will create the necessary models. If log_transitions is enabled, another model is created. Everything should be compatible with South_ for migrations.

Note: If you're creating a DataMigration in South, remember to use obj.save(no_state_validation=True)

Usage example::

p = Purchase()

# Will automatically create state object for this purchase, in the
# initial state.
p.save()
p.make_transition('initiate', request.user) # User parameter is optional
p.state # Will return 'paid'
p.state_description # Will return 'Purchase paid'

# Will return all the state transitions for this instance.
p.state_transitions.all()

# The user who triggered this transition
p.state_transitions.all()[0].user

# Will return 'complete' or 'failed', depending on the state of this state transition.
p.state_transitions.all()[0].state

# Returns an iterator of possible transitions for this purchase.
p.possible_transitions

# Which can be used like this..
[x.get_name() for x in p.possible_transitions]

For better transition control, override:

  • has_permission(self, instance, user): Check whether this user is allowed to make this transition.
  • handler(self, instance, user): Code to run during this transition. When an exception has been raised in here, the transition will not be made.

Get all objects in a certain state::

Purchase.objects.filter(state='initiated')

Validation

You can add a test that needs to pass before a state transition can be executed. Well, you can add 2: one based on the current user (has_permission) and one generic (validate).

So on a StateTransition-object you need to specify an extra validate function (signature is validate(cls, instance)). This should yield TransitionValidationError, this way you can return multiple errors on that need to pass before the transition can happen.

The has_permission function (signature has_permission(transition, instance, user)) should check whether the given user is allowed to make the transition. E.g. a super user can moderate all comments while other users can only moderate comments on their blog-posts.

Groups

Sometimes you want to group several states together, since for a certain view (or other content) it doesn't really matter which of the states it is. We support 2 different state groups, inclusive (only these) or exclusive (everything but these)::

class is_paid(StateGroup):
    states = ['paid', 'shipped']

class is_paid(StateGroup):
    exclude_states = ['initiated']

Admin actions

By specifying actions for the Django Admin (see admin actions), you can do state transitions for the admin site. To support this in your model, update your ModelAdmin:

class PurchaseAdmin(admin.ModelAdmin);
    actions = Purchase.Machine.get_admin_actions()

If your model didn't inherit from StateModel, you can also specify the field_name:

class PurchaseAdmin(admin.ModelAdmin);
    actions = Purchase.Machine.get_admin_actions(field_name='purchase_state')

State graph

You can get a graph of your states by running the graph_states management command.

python manage.py graph_states myapp.Purchase.state

This requires graphviz and python bindings for graphviz: pygraphviz and yapgvb.

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State machine for django models.

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