Skip to content

mew-cx/drawtext

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 

Repository files navigation

drawtext

Basically printf() implemented in a GLSL fragment shader.

Rather than generating a dynamic texture, it generates dynamic texture coordinates per fragment.

Circa 2003, it was a stress test for early GLSL compilers.

See http://mew.cx/drawtext for full description.