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index.html
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>2048DBZ</title>
<link href="style/main.css" rel="stylesheet" type="text/css">
<link rel="shortcut icon" href="favicon.ico">
<link rel="apple-touch-icon" href="meta/apple-touch-icon.png">
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="HandheldFriendly" content="True">
<meta name="MobileOptimized" content="320">
<meta name="viewport" content="width=device-width, target-densitydpi=160dpi, initial-scale=1.0, maximum-scale=1, user-scalable=no, minimal-ui">
<meta property="og:title" content="Versión DBZ del juego 2048"/>
<meta property="og:site_name" content="Versión DBZ del juego 2048"/>
<meta property="og:description" content="¡Uní los Goku's del mismo nivel para levelearlo hasta SSJ4! Cuidado: ¡el juego es **MUY** adictivo!"/>
<meta property="og:image" content="https://mgarciaisaia.github.io/2048dbz/meta/og_image.png"/>
</head>
<body>
<div id="fb-root"></div>
<div class="container">
<div class="header">
<div class="heading">
<h1 class="title">2048DBZ</h1>
<div class="scores-container">
<div class="score-container">0</div>
<div class="best-container">0</div>
</div>
</div>
<p class="game-intro">Uní los Goku's del mismo nivel para levelearlo hasta <strong>¡SSJ4!</strong></p>
</div>
<div class="game-container">
<div id="vegeta-scouter">
<img src="img/scouter.png" >
<div id="scouter-deco"><div id="scouter-deco-arrow-left" class="blink">◀</div><div id="scouter-deco-arrow-right" class="blink">▶</div><div id="scouter-deco-arrow-down" class="blink">▼</div><div id="scouter-deco-circle">○</div></div>
<div id="scouter-score">0</div>
</div>
<div class="game-message">
<p></p>
<div class="lower">
<a class="keep-playing-button">Seguir jugando</a>
<a class="retry-button">Reintentar</a><br />
<div class="sharing">
<iframe src="https://ghbtns.com/github-btn.html?user=mgarciaisaia&repo=2048dbz&type=watch&count=true"
allowtransparency="true" frameborder="0" scrolling="0" width="75" height="20"></iframe>
<div class="fb-share-button" data-href="https://mgarciaisaia.github.io/2048dbz/" data-type="button_count"></div>
<div class="score-sharing"></div>
</div>
</div>
</div>
<div class="grid-container">
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
</div>
<div class="tile-container">
</div>
</div>
<p class="game-explanation">
<strong class="important">Cómo jugar:</strong> Usá <strong>las flechas</strong> (o el teclado táctil de tu teléfono) para mover las celdas. Cuando dos celdas con la misma fase de Goku chocan, se <strong>¡unen en una fase más poderosa!</strong>
</p>
<hr>
<p>
Modificado por <a href="https://github.com/dggluz" target="_blank">Gonzalo Gluzman</a>, con el trabajo de mono hecho por <a href="https://github.com/mgarciaisaia">Matias Garcia Isaia</a>. Basado en <a href="https://git.io/2048" target="_blank">2048, de Gabriele Cirulli</a>, por idea de Mariano Salerno, Pablo de Haro, Claudio Fernandez, Manu Gambino, y nosotros mismos.
</p>
<div class="sharing">
<iframe src="https://ghbtns.com/github-btn.html?user=mgarciaisaia&repo=2048dbz&type=watch&count=true"
allowtransparency="true" frameborder="0" scrolling="0" width="75" height="20"></iframe>
<div class="fb-share-button" data-href="https://mgarciaisaia.github.io/2048dbz/" data-type="button_count"></div>
<a href="https://twitter.com/share" class="twitter-share-button" data-text="Mirá 2048DBZ, un juego en que unís Goku's para subirlos de nivel! #2048dbz #dbz #2048game" data-url="https://mgarciaisaia.github.io/2048dbz/" data-counturl="https://mgarciaisaia.github.io/2048dbz/">Tweet</a>
<script>!function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],p=/^http:/.test(d.location)?'http':'https';if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src=p+'://platform.twitter.com/widgets.js';fjs.parentNode.insertBefore(js,fjs);}}(document, 'script', 'twitter-wjs');</script>
</div>
</div>
<script>(function(d, s, id) {
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) return;
js = d.createElement(s); js.id = id;
js.src = "//connect.facebook.net/es_ES/all.js#xfbml=1";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));</script>
<script src="js/classlist_polyfill.js"></script>
<script src="js/animframe_polyfill.js"></script>
<script src="js/keyboard_input_manager.js"></script>
<script src="js/html_actuator.js"></script>
<script src="js/grid.js"></script>
<script src="js/tile.js"></script>
<script src="js/local_score_manager.js"></script>
<script src="js/game_manager.js"></script>
<script src="js/application.js"></script>
</body>
</html>