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Apotheosis does not recognize bows from Tetra as ranged weapons #831

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DaOneTrueCupcake opened this issue Jul 10, 2024 · 1 comment
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@DaOneTrueCupcake
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Observed behaviour

Bows from Tetra are treated as light weapons by Apotheosis, giving them wierd interactions with gems and reforges.

Expected behaviour

Bows should be treated as bows, and should be compatible with things like slipstream gems and "on arrow hit" reforge effects.

Steps to reproduce

  1. Use the Tetra workbench to modify the limb of a bow
  2. Add a socket to the modified bow, either by using a sigil of socketing or reforging the item
  3. Try adding some Apotheosis gems to the item (slipstream and ballast gems should illustrate the problem)

Crashlog

No response

Tetra version

6.3.0

mutil/mGui version

6.1.1

Forge version

1.20.1-47.3.5

Other mods

112 mods were present, but Apotheosis 7.4.0 is the important one.

@ACE1337x
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ACE1337x commented Oct 8, 2024

Same/similar issue - I can't put my tetra bow into the Smithing Table to add sockets, nor can I put it into the Reforging Table to apply affixes

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