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When mining with an extractor pickaxe, after breaking a block, the blocks around it will begin to break, depending on the potency of the extractor, which can be increased via honing.
After breaking a block, if a player switches off of the extractor pickaxe before the additional blocks have been broken, they will break on the client's side but not the server's.
This results in invisible blocks that still prevent movement, but visually don't exist until updated.
This happens very commonly with higher levelled extractors, as there is more time for blocks to break while the pick is not held.
Expected behaviour
An extractor pickaxe should either stop breaking additional blocks when not held, or continue to break them for both client and server.
Steps to reproduce
Create an extractor pickaxe (Pickaxe head + Cthonic extractor)
Mine into a block
Switch off the pickaxe before the additional blocks have been broken
Interact with the blocks that "broke" after switching
Observed behaviour
When mining with an extractor pickaxe, after breaking a block, the blocks around it will begin to break, depending on the potency of the extractor, which can be increased via honing.
After breaking a block, if a player switches off of the extractor pickaxe before the additional blocks have been broken, they will break on the client's side but not the server's.
This results in invisible blocks that still prevent movement, but visually don't exist until updated.
This happens very commonly with higher levelled extractors, as there is more time for blocks to break while the pick is not held.
Expected behaviour
An extractor pickaxe should either stop breaking additional blocks when not held, or continue to break them for both client and server.
Steps to reproduce
Crashlog
No response
Tetra version
6.4.0
mutil/mGui version
6.1.1
Forge version
47.3.10
Other mods
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