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This repository has been archived by the owner on Jul 15, 2023. It is now read-only.
In ZKSessionExpireListener.cs - HandleStateChanged method the condition for the new state seems to be reversed.
The condition is "if (newState != Disconnected)" and then the code inside refers to the new state being a disconnected connection. The condition should be "if (newState == Disconnected)"
The text was updated successfully, but these errors were encountered:
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In ZKSessionExpireListener.cs - HandleStateChanged method the condition for the new state seems to be reversed.
The condition is "if (newState != Disconnected)" and then the code inside refers to the new state being a disconnected connection. The condition should be "if (newState == Disconnected)"
The text was updated successfully, but these errors were encountered: