diff --git a/README.md b/README.md index a5fc20d..9b05cf3 100644 --- a/README.md +++ b/README.md @@ -68,7 +68,7 @@ This scenario leverages the MSBuildForUnity [Project Builder](#msbuild-project-b ``` - Add the following to the `dependencies` section of the file: ```json - "com.microsoft.msbuildforunity": "0.8.2" + "com.microsoft.msbuildforunity": "0.8.3" ``` 1. Create a "SDK style" MSBuild project (e.g. csproj) somewhere under your `Assets` directory of your Unity project that references the `MSBuildForUnity` NuGet package. Here is an example: ```xml @@ -77,7 +77,7 @@ This scenario leverages the MSBuildForUnity [Project Builder](#msbuild-project-b netstandard2.0 - + all runtime; build; native; contentfiles; analyzers diff --git a/Samples/SimpleNuGetDependency.Unity/Assets/NewtonsoftDependency/NewtonsoftDependency.csproj b/Samples/SimpleNuGetDependency.Unity/Assets/NewtonsoftDependency/NewtonsoftDependency.csproj index 7f605d8..4f760f3 100644 --- a/Samples/SimpleNuGetDependency.Unity/Assets/NewtonsoftDependency/NewtonsoftDependency.csproj +++ b/Samples/SimpleNuGetDependency.Unity/Assets/NewtonsoftDependency/NewtonsoftDependency.csproj @@ -17,7 +17,7 @@ - + all runtime; build; native; contentfiles; analyzers diff --git a/Source/MSBuildTools.Unity.NuGet/MSBuildForUnity.csproj b/Source/MSBuildTools.Unity.NuGet/MSBuildForUnity.csproj index 6fa8dac..017c6b6 100644 --- a/Source/MSBuildTools.Unity.NuGet/MSBuildForUnity.csproj +++ b/Source/MSBuildTools.Unity.NuGet/MSBuildForUnity.csproj @@ -31,7 +31,7 @@ 8 - 2 + 3 $(MajorVersion).$(MinorVersion).$(RevisionVersion) diff --git a/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/Editor/ProjectGenerator/MSBuildTemplates/DependenciesProjectTemplate.g.props.template b/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/Editor/ProjectGenerator/MSBuildTemplates/DependenciesProjectTemplate.g.props.template index d50b096..ee3aed1 100644 --- a/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/Editor/ProjectGenerator/MSBuildTemplates/DependenciesProjectTemplate.g.props.template +++ b/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/Editor/ProjectGenerator/MSBuildTemplates/DependenciesProjectTemplate.g.props.template @@ -22,7 +22,7 @@ - + all runtime; build; native; contentfiles; analyzers diff --git a/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/Editor/ProjectGenerator/MSBuildTemplates/MSBuildForUnity.Common.props.template b/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/Editor/ProjectGenerator/MSBuildTemplates/MSBuildForUnity.Common.props.template index 1afc145..38d262c 100644 --- a/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/Editor/ProjectGenerator/MSBuildTemplates/MSBuildForUnity.Common.props.template +++ b/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/Editor/ProjectGenerator/MSBuildTemplates/MSBuildForUnity.Common.props.template @@ -1,6 +1,6 @@ - 0.8.2 + 0.8.3 diff --git a/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/package.json b/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/package.json index 7b900f1..44282e2 100644 --- a/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/package.json +++ b/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/package.json @@ -1,6 +1,6 @@ { "name": "com.microsoft.msbuildforunity", - "version": "0.8.2", + "version": "0.8.3", "displayName": "MSBuild for Unity", "description": "MSBuildForUnity solves the problem of establishing clear dependency relationships between Unity project and other .NET components such as external (to Unity) C# projects, or NuGet packages. It creates a familiar to .NET developers project structure and ensures that the dependencies are resolved and brought into the Unity project as appropriate.", "unity": "2018.1",