diff --git a/README.md b/README.md
index a5fc20d..9b05cf3 100644
--- a/README.md
+++ b/README.md
@@ -68,7 +68,7 @@ This scenario leverages the MSBuildForUnity [Project Builder](#msbuild-project-b
```
- Add the following to the `dependencies` section of the file:
```json
- "com.microsoft.msbuildforunity": "0.8.2"
+ "com.microsoft.msbuildforunity": "0.8.3"
```
1. Create a "SDK style" MSBuild project (e.g. csproj) somewhere under your `Assets` directory of your Unity project that references the `MSBuildForUnity` NuGet package. Here is an example:
```xml
@@ -77,7 +77,7 @@ This scenario leverages the MSBuildForUnity [Project Builder](#msbuild-project-b
netstandard2.0
-
+
all
runtime; build; native; contentfiles; analyzers
diff --git a/Samples/SimpleNuGetDependency.Unity/Assets/NewtonsoftDependency/NewtonsoftDependency.csproj b/Samples/SimpleNuGetDependency.Unity/Assets/NewtonsoftDependency/NewtonsoftDependency.csproj
index 7f605d8..4f760f3 100644
--- a/Samples/SimpleNuGetDependency.Unity/Assets/NewtonsoftDependency/NewtonsoftDependency.csproj
+++ b/Samples/SimpleNuGetDependency.Unity/Assets/NewtonsoftDependency/NewtonsoftDependency.csproj
@@ -17,7 +17,7 @@
-
+
all
runtime; build; native; contentfiles; analyzers
diff --git a/Source/MSBuildTools.Unity.NuGet/MSBuildForUnity.csproj b/Source/MSBuildTools.Unity.NuGet/MSBuildForUnity.csproj
index 6fa8dac..017c6b6 100644
--- a/Source/MSBuildTools.Unity.NuGet/MSBuildForUnity.csproj
+++ b/Source/MSBuildTools.Unity.NuGet/MSBuildForUnity.csproj
@@ -31,7 +31,7 @@
8
- 2
+ 3
$(MajorVersion).$(MinorVersion).$(RevisionVersion)
diff --git a/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/Editor/ProjectGenerator/MSBuildTemplates/DependenciesProjectTemplate.g.props.template b/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/Editor/ProjectGenerator/MSBuildTemplates/DependenciesProjectTemplate.g.props.template
index d50b096..ee3aed1 100644
--- a/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/Editor/ProjectGenerator/MSBuildTemplates/DependenciesProjectTemplate.g.props.template
+++ b/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/Editor/ProjectGenerator/MSBuildTemplates/DependenciesProjectTemplate.g.props.template
@@ -22,7 +22,7 @@
-
+
all
runtime; build; native; contentfiles; analyzers
diff --git a/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/Editor/ProjectGenerator/MSBuildTemplates/MSBuildForUnity.Common.props.template b/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/Editor/ProjectGenerator/MSBuildTemplates/MSBuildForUnity.Common.props.template
index 1afc145..38d262c 100644
--- a/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/Editor/ProjectGenerator/MSBuildTemplates/MSBuildForUnity.Common.props.template
+++ b/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/Editor/ProjectGenerator/MSBuildTemplates/MSBuildForUnity.Common.props.template
@@ -1,6 +1,6 @@
- 0.8.2
+ 0.8.3
diff --git a/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/package.json b/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/package.json
index 7b900f1..44282e2 100644
--- a/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/package.json
+++ b/Source/MSBuildTools.Unity/Packages/com.microsoft.msbuildforunity/package.json
@@ -1,6 +1,6 @@
{
"name": "com.microsoft.msbuildforunity",
- "version": "0.8.2",
+ "version": "0.8.3",
"displayName": "MSBuild for Unity",
"description": "MSBuildForUnity solves the problem of establishing clear dependency relationships between Unity project and other .NET components such as external (to Unity) C# projects, or NuGet packages. It creates a familiar to .NET developers project structure and ensures that the dependencies are resolved and brought into the Unity project as appropriate.",
"unity": "2018.1",