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changelog.md

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Might and Magic 6 7 8 Merge Update Patch Changelog

Changelog since version 2020-05-26. Posted casually by the original author Rodril in his original thread of MMMerge after some of the latest releases. I copied and pasted here for information.

2020-08-16fix

This fix was made exceptionally by me (Tom Chen):

2020-08-16

No features, only fixes of major bugs caused by previous update:

  • monsters could not attack party in melee range in turn-based mode;
  • characters were able to use extra quick spells while game was paused;
  • monsters could not walk through passages, previously blocked by invisible walls.

2020-07-12

This update contain mainly bugfixes and quality of life improvements:

  • MM6 skill teachers will leave map notes, so you'll be able to easier track them back;
  • Pathfinder will disable itself, if game runs in win 95-98 compatibility mode, thus it won't cause lags;
  • unique names of mm6 monsters have been restored (Lurch, Agar, etc);
  • rare bug from original version of the game have been fixed: melee damage from monsters to already dead monster was redirected to party, - not anymore;
  • Lloyd beacon and savegames won't work at MM6-7 arenas anymore, also Verdant will never appear there.
  • bunch of minor bugs.

2020-05-26

  • Localizations won't give glitches anymore, and quick spells sounds will work properly.
  • ...