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template.h
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/* Miniature - A chess board that goes always with you, ready to let
* you play and learn wherever you go.
*
* Copyright (C) 2011 Michael Hasselmann <michael@taschenorakel.de>
*
*
* Miniature is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* Miniature is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Miniature. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TEMPLATE_H
#define TEMPLATE_H
#include <QtCore>
namespace Miniature {
//! Controls game.
class SomeClass
: public QObject
{
Q_OBJECT
Q_DISABLE_COPY(SomeClass)
public:
explicit SomeClass(QObject *parent = 0);
virtual ~SomeClass();
};
} // namespace Miniature
#endif // TEMPLATE_H