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collective_teams.h
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collective_teams.h
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/* Copyright (C) 2013-2014 Michal Brzozowski ([email protected])
This file is part of KeeperRL.
KeeperRL is free software; you can redistribute it and/or modify it under the terms of the
GNU General Public License as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
KeeperRL is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program.
If not, see http://www.gnu.org/licenses/ . */
#pragma once
#include "util.h"
#include "enums.h"
#include "unique_entity.h"
class Creature;
class CollectiveTeams {
public:
bool contains(TeamId, const Creature*) const;
bool isActive(TeamId) const;
void add(TeamId, Creature*);
void remove(TeamId, Creature*);
void setLeader(TeamId, Creature*);
void rotateLeader(TeamId);
void activate(TeamId);
void deactivate(TeamId);
TeamId create(vector<Creature*>);
Creature* getLeader(TeamId) const;
const vector<Creature*>& getMembers(TeamId) const;
vector<TeamId> getContaining(const Creature*) const;
vector<TeamId> getAll() const;
vector<TeamId> getActive(const Creature*) const;
vector<TeamId> getAllActive() const;
void cancel(TeamId);
bool exists(TeamId) const;
bool hasTeamOrder(TeamId, TeamOrder) const;
void setTeamOrder(TeamId, TeamOrder, bool);
template <class Archive>
void serialize(Archive& ar, const unsigned int version);
private:
struct TeamInfo {
vector<Creature*> SERIAL(creatures);
set<TeamOrder> SERIAL(teamOrders);
bool SERIAL(active);
SERIALIZE_ALL(creatures, teamOrders, active);
};
map<TeamId, TeamInfo> SERIAL(teamInfo);
TeamId SERIAL(nextId) = 1;
};