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The purpose of this is to have simple counter and have a control over it. For example counting 10 creatures and if less than spawn 1..
if i have 7 furniture do...
Filter CounterPred less/more/eq "name of counter" 10 {
CounterEff "name of counter" increase/decrease/setto 1
}
The text was updated successfully, but these errors were encountered:
The purpose of this is to have simple counter and have a control over it. For example counting 10 creatures and if less than spawn 1..
if i have 7 furniture do...
Filter CounterPred less/more/eq "name of counter" 10 {
CounterEff "name of counter" increase/decrease/setto 1
}
The text was updated successfully, but these errors were encountered: