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Areas are onto the hud... #14
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I'm not sure exactly what you want, but properly fixing the overlap issues mentioned in your issue is impossible due to limitations of the HUD API (which LeMagnesium pointed out). The "size" HUD parameter doesn't even do anything with text. |
Yes i know this kind of things. I just hope from you a feature wich grant an area owner to type a command, like "/area_hide area_name(or id)" and with this command, hide all of the owners/sub-owners of the selected area. So in this case, instead of having many/too much lines because of the too many owners/sub-owners of an area, you just have (for example) :
Instead of :
Do you understand what i mean ? |
Ah, that soulds good. I'd probably want to do something more like
Though, so you know what it's hiding. I'll have to add back the command to list areas at your current position then. |
I like it ! (Many players will be happy :p) |
Can you inform us about the progress of this feature request please ? |
I haven't had the time to work on it yet, partly because I consider this fairly low-priority. |
Can you inform us about the progress of this feature request please ? |
I haven't worked on this yet. If you find it important you could implement it yourself and make a PR. |
Can you inform us about the progress of this feature request please ? (sorry for the up/copy/paste, my job is to reup this kind of issue :)) |
Lnked to this issue MinetestForFun/server-minetestforfun#194
The idea is to give the possibility for an area to set a name instead of a list of users of the area, or set an option to hide just for one area the player names of the area
Thank you in advance.
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